Player Matchup

Charon
Charon
Fxith
Charon
Level 69
God Stats
5W - 2L
1,754 SR
Queue Stats
78W - 73L
1,495 Elo+
Party 1
Achilles
Achilles
INNiFlexxX
Achilles
Level 153
God Stats
3W - 7L
1,449 SR
Queue Stats
110W - 130L
1,439 Elo+
Party 1
Poseidon
Poseidon
Pawninat0r
Poseidon
Level 128
God Stats
26W - 12L
1,656 SR
Queue Stats
44W - 29L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
SIMxQC
Tsukuyomi
Level 77
God Stats
22W - 19L
1,516 SR
Queue Stats
124W - 133L
1,471 Elo+
Party 1
Izanami
Izanami
fatmonkeyking39
Izanami
Level 41
God Stats
3W - 3L
1,776 SR
Queue Stats
12W - 20L
1,574 Elo+
Party 1
Team Averages
Level 94
1,630 SR
1,510 Elo+

VS

Team Averages
Level 142
1,528 SR
1,509 Elo+
Nu Wa
Nu Wa
Dilapidated5665
Nu Wa
Level 162
God Stats
63W - 47L
1,620 SR
Queue Stats
404W - 407L
1,510 Elo+
Party 2
Chiron
Chiron
EliteVe
Chiron
Level 143
God Stats
2W - 2L
1,391 SR
Queue Stats
272W - 275L
1,519 Elo+
Solo
Achilles
Achilles
NeuroLogiq
Achilles
Level 128
God Stats
22W - 11L
1,760 SR
Queue Stats
366W - 366L
1,543 Elo+
Party 2
Athena
Athena
Shhhh Not Tito
Athena
Level 106
God Stats
40W - 42L
1,536 SR
Queue Stats
233W - 231L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
ThaBeaverDam
Baron Samedi
Level 169
God Stats
1W - 0L
1,335 SR
Queue Stats
27W - 29L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Fxith
Charon
12
0 / 4 / 5
6,697
957
5,262
9,679
6,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
INNiFlexxX
Achilles
12
2 / 4 / 2
6,911
987
7,311
10,142
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Pawninat0r
Poseidon
8
0 / 0 / 0
4,320
617
0
350
82
Tsukuyomi
SIMxQC
Tsukuyomi
13
2 / 4 / 2
7,066
1,009
9,379
9,267
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 2 / 1
7,280
1,040
4,036
6,480
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
7,675
1,096
8,789
3,635
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
EliteVe
Chiron
13
0 / 2 / 3
7,180
1,026
4,019
5,140
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
NeuroLogiq
Achilles
13
6 / 2 / 6
8,009
1,144
6,567
9,426
10,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 0 / 11
8,193
1,170
4,837
11,907
10,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Baron Samedi
ThaBeaverDam
Baron Samedi
14
3 / 1 / 5
7,865
1,124
6,055
6,200
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
5
Kills
14
14
Deaths
5
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Chiron
EliteVe
Chiron
0
2
3
0.75
L
Charon
Fxith
Charon
0
4
5
0.63
L
Achilles
INNiFlexxX
Achilles
2
4
2
0.75
W
Achilles
NeuroLogiq
Achilles
6
2
6
4.5
L
Poseidon
Pawninat0r
Poseidon
0
0
0
0
L
Tsukuyomi
SIMxQC
Tsukuyomi
2
4
2
0.75
W
2
0
11
7.5
W
Baron Samedi
ThaBeaverDam
Baron Samedi
3
1
5
5.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
30,267
35,918
Taken
36,308
20,360
Mitigated
26,380
4,399
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,789
3,525
0
669
3,635
1,184
1,292
489
3,063
21,150
0
W
Chiron
EliteVe
Chiron
4,019
1,879
208
706
5,140
1,722
1,150
1,118
3,757
0
24,858
L
Charon
Fxith
Charon
5,262
736
0
757
9,679
6,547
0
5,099
4,580
15,662
0
L
Achilles
INNiFlexxX
Achilles
7,311
1,530
0
2,140
10,142
8,727
0
5,614
4,528
0
12,633
W
Achilles
NeuroLogiq
Achilles
6,567
1,569
0
2,394
9,426
10,069
26
832
8,202
0
14,008
L
Poseidon
Pawninat0r
Poseidon
0
0
0
0
350
82
0
350
0
0
0
L
Tsukuyomi
SIMxQC
Tsukuyomi
9,379
1,472
0
836
9,267
2,946
0
4,402
4,865
0
26,119
W
4,837
1,664
2,246
4,307
11,907
10,442
228
1,415
10,079
16,040
0
W
Baron Samedi
ThaBeaverDam
Baron Samedi
6,055
396
546
1,395
6,200
2,963
497
803
5,188
21,871
782
L
4,036
2,388
0
666
6,480
2,058
0
3,876
2,604
0
23,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
38,922
122
Minions Killed
176
0
Camps Cleared
0
635,831
Distance Traveled
839,165
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,675
1,096
33
5
0
176,203
2
W
Chiron
7,180
1,026
40
6
0
143,558
0
L
Charon
6,697
957
14
2
0
160,351
0
L
Achilles
6,911
987
20
3
0
164,744
0
W
Achilles
8,009
1,144
17
2
0
174,741
0
L
Poseidon
4,320
617
0
0
0
0
0
L
Tsukuyomi
7,066
1,009
38
5
0
163,696
0
W
Athena
8,193
1,170
25
4
0
179,546
2
W
Baron Samedi
7,865
1,124
61
9
0
165,117
0
L
Izanami
7,280
1,040
50
7
0
147,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role