Player Matchup

Anubis
Anubis
Diamond II
 
Anubis
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
 
Ne Zha
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Diamond I
RespetoMinimo
Charon
Diamond I
Level 106
God Stats
1W - 1L
1,759 SR
Queue Stats
165W - 127L
2,338 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
ReîAyanamî
Hun Batz
Diamond IV
Level 167
God Stats
0W - 2L
1,263 SR
Queue Stats
204W - 174L
2,219 MMR
Solo
Artemis
Artemis
Diamond V
baneameAloki
Artemis
Diamond V
Level 127
God Stats
4W - 2L
1,785 SR
Queue Stats
178W - 176L
2,217 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,561 SR
1,955 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,585 SR
2,108 MMR
Amaterasu
Amaterasu
Masters
 
Amaterasu
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Masters
HollowSSamurai
Persephone
Masters
Level 204
God Stats
6W - 5L
1,567 SR
Queue Stats
354W - 316L
2,454 MMR
Solo
Ymir
Ymir
Diamond III
PeroWeon
Ymir
Diamond III
Level 127
God Stats
6W - 3L
1,664 SR
Queue Stats
417W - 398L
2,245 MMR
Solo
Chiron
Chiron
Diamond V
ThePatz
Chiron
Diamond V
Level 159
God Stats
5W - 3L
1,692 SR
Queue Stats
92W - 77L
1,992 MMR
Solo
Nemesis
Nemesis
Diamond II
тhek
Nemesis
Diamond II
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 32L
2,349 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 5 / 5
7,499
536
6,253
10,078
4,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
12
3 / 4 / 2
6,729
481
7,261
9,794
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 1
7,285
520
7,310
13,424
9,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
ReîAyanamî
Hun Batz
13
5 / 4 / 3
7,451
532
6,921
11,837
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
baneameAloki
Artemis
11
0 / 2 / 2
6,469
462
5,684
8,042
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AphroditeRaijinJanusDa Ji

VS

Bans
AthenaKuzenboChronosCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 1 / 3
8,967
641
10,690
15,743
7,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
HollowSSamurai
Persephone
15
3 / 5 / 4
9,121
652
6,012
7,726
1,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
13
2 / 3 / 5
7,672
548
4,903
13,528
8,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
ThePatz
Chiron
15
3 / 0 / 2
8,477
606
5,851
6,025
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
тhek
Nemesis
16
8 / 1 / 7
8,898
636
11,093
10,969
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
19
19
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
5
0.9
L
Ne Zha
 
Ne Zha
3
4
2
1
W
Amaterasu
 
Amaterasu
3
1
3
4.5
W
Persephone
HollowSSamurai
Persephone
3
5
4
1
W
Ymir
2
3
5
1.5
L
0
4
1
0.13
L
Hun Batz
ReîAyanamî
Hun Batz
5
4
3
1.63
W
Chiron
ThePatz
Chiron
3
0
2
4
L
Artemis
baneameAloki
Artemis
0
2
2
0.5
W
Nemesis
тhek
Nemesis
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,429
Damage
38,549
53,175
Taken
53,991
22,933
Mitigated
23,106
14,262
Healing
18,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,253
130
0
3,087
10,078
4,129
0
5,085
4,993
55,945
1,138
L
Ne Zha
 
Ne Zha
7,261
2,586
0
1,607
9,794
3,254
0
863
8,931
0
38,644
W
Amaterasu
 
Amaterasu
10,690
4,485
0
7,576
15,743
7,677
0
5,944
8,654
0
66,477
W
Persephone
HollowSSamurai
Persephone
6,012
201
0
2,203
7,726
1,516
0
1,941
5,764
62,602
1,175
W
Ymir
4,903
1,132
0
1,421
13,528
8,354
0
3,264
10,264
25,682
2,562
L
7,310
683
0
4,359
13,424
9,028
0
0
13,424
48,436
846
L
Hun Batz
ReîAyanamî
Hun Batz
6,921
1,973
0
4,709
11,837
3,850
0
3,327
8,510
0
51,568
W
Chiron
ThePatz
Chiron
5,851
1,607
372
1,546
6,025
2,145
0
0
6,025
0
68,761
L
Artemis
baneameAloki
Artemis
5,684
1,154
0
500
8,042
2,672
0
1,126
6,916
0
44,316
W
Nemesis
тhek
Nemesis
11,093
5,166
0
5,555
10,969
3,414
0
1,287
9,658
0
59,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
43,135
440
Minions Killed
484
0
Camps Cleared
0
1,326,110
Distance Traveled
1,527,356
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,499
536
107
8
0
208,242
0
L
Ne Zha
6,729
481
57
4
0
285,629
2
W
Amaterasu
8,967
641
107
8
0
298,257
3
W
Persephone
9,121
652
114
8
0
292,302
6
W
Ymir
7,672
548
41
3
0
294,111
0
L
Charon
7,285
520
101
7
0
265,333
0
L
Hun Batz
7,451
532
81
6
0
306,456
5
W
Chiron
8,477
606
128
9
0
286,986
1
L
Artemis
6,469
462
94
7
0
260,450
2
W
Nemesis
8,898
636
94
7
0
355,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role