Player Matchup

Vulcan
Vulcan
DiegoEzzz
Vulcan
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 233L
1,475 Elo+
Party 2
Nemesis
Nemesis
MonseShine
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 216L
1,493 Elo+
Party 2
Surtr
Surtr
RemyAxelYT2910
Surtr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,437 Elo+
Party 1
Nut
Nut
TLxGKroos
Nut
Level 80
God Stats
6W - 10L
1,465 SR
Queue Stats
310W - 342L
1,467 Elo+
Solo
Sylvanus
Sylvanus
ULTRA FURCIO43
Sylvanus
Level 95
God Stats
3W - 5L
1,382 SR
Queue Stats
22W - 27L
1,440 Elo+
Party 1
Team Averages
Level 86
1,469 SR
1,462 Elo+

VS

Team Averages
Level 75
1,520 SR
1,499 Elo+
Janus
Janus
Cene07
Janus
Level 65
God Stats
3W - 1L
1,289 SR
Queue Stats
40W - 33L
1,518 Elo+
Solo
Thor
Thor
HawtDawg5684
Thor
Level 38
God Stats
1W - 1L
1,347 SR
Queue Stats
19W - 15L
1,535 Elo+
Party 3
Artemis
Artemis
Negrathecat
Artemis
Level 63
God Stats
4W - 12L
1,574 SR
Queue Stats
12W - 18L
1,423 Elo+
Solo
Surtr
Surtr
NismoKing-
Surtr
Level 85
God Stats
21W - 16L
1,524 SR
Queue Stats
60W - 58L
1,490 Elo+
Solo
Nu Wa
Nu Wa
OnYourLeft9699
Nu Wa
Level 123
God Stats
11W - 2L
1,864 SR
Queue Stats
97W - 85L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DiegoEzzz
Vulcan
14
1 / 3 / 0
7,786
519
5,022
7,300
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MonseShine
Nemesis
15
1 / 2 / 1
7,732
515
6,010
10,306
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 7 / 0
7,777
518
8,961
15,940
12,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 1
5,444
363
2,765
4,049
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
14
2 / 2 / 2
7,846
523
5,309
15,430
11,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cene07
Janus
12
1 / 2 / 5
7,587
506
4,853
8,972
4,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

15
7 / 1 / 2
8,680
579
9,013
14,259
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Negrathecat
Artemis
12
0 / 2 / 3
6,614
441
4,796
8,202
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
12
5 / 3 / 2
8,534
569
8,939
12,946
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 1 / 3
7,921
528
7,134
7,589
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
9
Kills
14
14
Deaths
9
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
Cene07
Janus
1
2
5
1.75
L
Vulcan
DiegoEzzz
Vulcan
1
3
0
0.33
W
7
1
2
8
L
Nemesis
MonseShine
Nemesis
1
2
1
0.75
W
Artemis
Negrathecat
Artemis
0
2
3
0.75
W
Surtr
5
3
2
2
W
1
1
3
2.5
L
4
7
0
0.57
L
1
0
1
1.5
L
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,067
Damage
34,735
53,025
Taken
51,968
31,274
Mitigated
21,282
12,234
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cene07
Janus
4,853
246
0
2,783
8,972
4,652
0
2,225
6,664
29,797
0
L
Vulcan
DiegoEzzz
Vulcan
5,022
0
0
1,402
7,300
2,168
477
2,862
4,438
61,188
426
W
9,013
1,610
0
3,680
14,259
5,918
0
2,632
11,544
0
69,371
L
Nemesis
MonseShine
Nemesis
6,010
2,090
0
1,189
10,306
4,016
0
1,261
9,045
0
71,739
W
Artemis
Negrathecat
Artemis
4,796
2,366
0
3,259
8,202
2,274
0
2,762
5,440
0
28,308
W
Surtr
8,939
3,885
0
6,342
12,946
6,456
975
1,156
11,209
2,278
49,882
W
7,134
1,270
0
653
7,589
1,982
0
2,883
4,620
60,017
0
L
8,961
3,620
0
2,881
15,940
12,832
140
4,018
11,922
1,787
51,796
L
2,765
1,241
0
1,439
4,049
973
12
1,859
2,190
0
20,617
L
Sylvanus
5,309
1,648
1,286
4,037
15,430
11,285
232
2,874
12,556
42,624
1,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
39,336
420
Minions Killed
361
0
Camps Cleared
0
1,228,703
Distance Traveled
1,436,728
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,587
506
37
2
0
284,168
3
L
Vulcan
7,786
519
109
7
0
270,189
0
W
Thor
8,680
579
90
6
0
339,061
0
L
Nemesis
7,732
515
114
8
0
335,500
0
W
Artemis
6,614
441
52
3
0
275,356
8
W
Surtr
8,534
569
81
5
0
284,570
3
W
Nu Wa
7,921
528
101
7
0
253,573
5
L
Surtr
7,777
518
98
7
0
266,344
0
L
Nut
5,444
363
36
2
0
96,513
0
L
Sylvanus
7,846
523
63
4
0
260,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role