Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Axeel21000
Raijin
Level 128
God Stats
4W - 2L
1,434 SR
Queue Stats
159W - 149L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
NitroZeus5
Sun Wukong
Level 137
God Stats
21W - 11L
1,668 SR
Queue Stats
119W - 113L
1,545 Elo+
Solo
Xbalanque
Xbalanque
Pastillero87
Xbalanque
Level 158
God Stats
51W - 37L
1,545 SR
Queue Stats
313W - 326L
1,497 Elo+
Solo
Mercury
Mercury
blueshiki
Mercury
Level 129
God Stats
6W - 4L
1,535 SR
Queue Stats
244W - 264L
1,480 Elo+
Party 3
Team Averages
Level 126
1,536 SR
1,492 Elo+

VS

Team Averages
Level 121
1,497 SR
1,501 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ElBigodon98
Tsukuyomi
Level 159
God Stats
6W - 4L
1,555 SR
Queue Stats
387W - 397L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
KaiqueFigui
Hou Yi
Level 44
God Stats
2W - 2L
1,453 SR
Queue Stats
57W - 60L
1,542 Elo+
Party 2
Janus
Janus
yan390
Janus
Level 128
God Stats
11W - 11L
1,476 SR
Queue Stats
242W - 235L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 4
5,655
628
1,652
5,343
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Axeel21000
Raijin
11
2 / 1 / 0
5,915
657
2,019
3,898
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
NitroZeus5
Sun Wukong
10
2 / 3 / 0
5,729
637
5,987
9,116
5,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Pastillero87
Xbalanque
10
6 / 0 / 1
5,978
664
8,382
5,140
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
blueshiki
Mercury
9
0 / 1 / 2
4,600
511
787
6,085
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 2 / 0
6,465
718
5,844
8,746
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
 
Ganesha
7
0 / 3 / 0
4,348
483
2,392
8,627
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
ElBigodon98
Tsukuyomi
10
1 / 1 / 1
4,986
554
2,342
5,757
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
7
0 / 2 / 0
4,109
457
3,172
6,254
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
yan390
Janus
8
1 / 2 / 0
4,557
506
2,350
3,134
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
5
5
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
4
2
L
Sol
 
Sol
3
2
0
1.5
L
Ganesha
 
Ganesha
0
3
0
0
W
Raijin
Axeel21000
Raijin
2
1
0
2
L
Tsukuyomi
ElBigodon98
Tsukuyomi
1
1
1
1.5
L
Hou Yi
0
2
0
0
W
Sun Wukong
NitroZeus5
Sun Wukong
2
3
0
0.67
W
Xbalanque
Pastillero87
Xbalanque
6
0
1
6.5
W
Mercury
blueshiki
Mercury
0
1
2
1
L
Janus
yan390
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,827
Damage
16,100
29,582
Taken
32,518
13,217
Mitigated
10,797
12,688
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,652
562
1,976
4,009
5,343
3,159
138
1,777
3,566
12,586
0
L
Sol
 
Sol
5,844
2,851
0
5,093
8,746
2,292
0
0
8,746
36,514
6,422
L
Ganesha
 
Ganesha
2,392
254
0
1,132
8,627
4,337
0
1,390
7,237
11,697
0
W
Raijin
Axeel21000
Raijin
2,019
153
0
521
3,898
1,032
0
1,554
2,136
37,534
0
L
Tsukuyomi
ElBigodon98
Tsukuyomi
2,342
503
0
2,310
5,757
1,450
0
710
5,047
0
27,232
L
Hou Yi
3,172
847
0
2,069
6,254
1,837
0
199
6,055
0
22,322
W
Sun Wukong
NitroZeus5
Sun Wukong
5,987
1,244
0
2,324
9,116
5,341
0
5,245
3,871
0
37,967
W
Xbalanque
Pastillero87
Xbalanque
8,382
3,973
0
2,958
5,140
1,771
795
615
4,525
0
45,605
W
Mercury
blueshiki
Mercury
787
233
0
900
6,085
1,914
0
521
5,497
0
28,028
L
Janus
yan390
Janus
2,350
81
0
565
3,134
881
0
1,372
1,762
21,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
24,465
293
Minions Killed
235
0
Camps Cleared
0
906,250
Distance Traveled
847,250
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,655
628
21
2
0
174,940
1
L
Sol
6,465
718
82
9
0
175,955
0
L
Ganesha
4,348
483
4
0
0
163,050
3
W
Raijin
5,915
657
86
10
0
192,887
0
L
Tsukuyomi
4,986
554
46
5
0
223,118
4
L
Hou Yi
4,109
457
56
6
0
160,857
0
W
Sun Wukong
5,729
637
61
7
0
160,496
0
W
Xbalanque
5,978
664
77
9
0
165,055
2
W
Mercury
4,600
511
48
5
0
212,872
0
L
Janus
4,557
506
47
5
0
124,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role