Player Matchup

Erlang Shen
Erlang Shen
EVOLUTIONAIRE1
Erlang Shen
Level 78
God Stats
7W - 10L
1,466 SR
Queue Stats
117W - 134L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
Ediablo94
Jormungandr
Level 96
God Stats
16W - 21L
1,507 SR
Queue Stats
500W - 496L
1,452 Elo+
Solo
Nut
Nut
Lil-Chief-GV
Nut
Level 149
God Stats
29W - 36L
1,486 SR
Queue Stats
180W - 192L
1,436 Elo+
Party 2
Olorun
Olorun
OTM-Binkz
Olorun
Level 68
God Stats
52W - 34L
1,595 SR
Queue Stats
195W - 192L
1,442 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OTM-Chompo
Kumbhakarna
Level 29
God Stats
14W - 16L
1,467 SR
Queue Stats
52W - 65L
1,429 Elo+
Party 2
Team Averages
Level 84
1,504 SR
1,431 Elo+

VS

Team Averages
Level 98
1,494 SR
1,483 Elo+
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
bloodbath907
Anubis
Level 89
God Stats
16W - 20L
1,466 SR
Queue Stats
28W - 34L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
marimillian
Gilgamesh
Level 101
God Stats
2W - 2L
1,602 SR
Queue Stats
302W - 276L
1,486 Elo+
Party 1
Raijin
Raijin
peeh07FC
Raijin
Level 105
God Stats
6W - 8L
1,403 SR
Queue Stats
394W - 375L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EVOLUTIONAIRE1
Erlang Shen
12
2 / 2 / 2
8,067
576
6,858
12,257
10,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Ediablo94
Jormungandr
13
6 / 1 / 6
7,986
570
8,932
10,111
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 1 / 4
8,226
588
9,642
10,431
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
OTM-Binkz
Olorun
14
3 / 2 / 5
8,602
614
5,868
9,116
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
OTM-Chompo
Kumbhakarna
10
1 / 2 / 3
6,798
486
3,965
11,074
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 2 / 3
6,387
456
4,208
12,983
10,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Artemis
 
Artemis
11
2 / 3 / 2
6,378
456
6,371
7,818
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
4 / 4 / 1
7,291
521
8,900
9,513
3,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
marimillian
Gilgamesh
11
1 / 5 / 0
6,491
464
6,581
14,406
12,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
peeh07FC
Raijin
11
0 / 4 / 2
6,464
462
4,921
8,229
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
17
Kills
8
8
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
3
1.25
L
Artemis
 
Artemis
2
3
2
1
W
Erlang Shen
EVOLUTIONAIRE1
Erlang Shen
2
2
2
1.5
W
Jormungandr
Ediablo94
Jormungandr
6
1
6
9
W
5
1
4
7
W
Olorun
OTM-Binkz
Olorun
3
2
5
2.75
W
Kumbhakarna
OTM-Chompo
Kumbhakarna
1
2
3
1.25
L
Anubis
4
4
1
1.13
L
Gilgamesh
marimillian
Gilgamesh
1
5
0
0.2
L
Raijin
peeh07FC
Raijin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,265
Damage
30,981
52,989
Taken
52,949
29,048
Mitigated
31,142
18,167
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,208
2,251
773
3,918
12,983
10,079
0
4,549
8,246
0
13,158
L
Artemis
 
Artemis
6,371
2,303
0
1,410
7,818
2,296
0
2,250
5,568
0
40,144
W
Erlang Shen
EVOLUTIONAIRE1
Erlang Shen
6,858
4,097
0
4,708
12,257
10,004
655
1,353
10,317
0
41,780
W
Jormungandr
Ediablo94
Jormungandr
8,932
2,491
0
598
10,111
4,233
7
3,744
6,232
38,787
562
W
9,642
5,223
0
6,292
10,431
3,334
1,839
2,123
8,188
0
67,197
W
Olorun
OTM-Binkz
Olorun
5,868
3,049
270
3,566
9,116
2,957
3,613
4,719
4,105
58,531
0
W
Kumbhakarna
OTM-Chompo
Kumbhakarna
3,965
863
0
2,733
11,074
8,520
320
1,518
9,518
14,437
0
L
Anubis
8,900
43
0
2,396
9,513
3,940
0
4,707
4,586
55,229
1,342
L
Gilgamesh
marimillian
Gilgamesh
6,581
1,637
0
2,190
14,406
12,239
0
2,748
11,468
0
40,363
L
Raijin
peeh07FC
Raijin
4,921
445
0
1,502
8,229
2,588
444
3,598
4,495
39,533
879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,679
Gold Earned
33,011
362
Minions Killed
313
0
Camps Cleared
0
1,298,348
Distance Traveled
1,210,928
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,387
456
25
2
0
267,977
7
L
Artemis
6,378
456
59
4
0
172,732
0
W
Erlang Shen
8,067
576
73
5
0
246,326
0
W
Jormungandr
7,986
570
64
5
0
291,338
0
W
Nut
8,226
588
102
7
0
249,607
0
W
Olorun
8,602
614
103
7
0
248,603
1
W
Kumbhakarna
6,798
486
20
1
0
262,474
0
L
Anubis
7,291
521
82
6
0
274,114
0
L
Gilgamesh
6,491
464
60
4
0
246,585
2
L
Raijin
6,464
462
87
6
0
249,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role