Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DehDinPoik
Ix Chel
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 115L
1,427 Elo+
Solo
Vulcan
Vulcan
SIDGEDkratos
Vulcan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,493 Elo+
Solo
Thanatos
Thanatos
Swagrath
Thanatos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,385 Elo+
Solo
Hou Yi
Hou Yi
oJLeka
Hou Yi
Level 161
God Stats
6W - 2L
1,814 SR
Queue Stats
119W - 78L
1,704 Elo+
Solo
Team Averages
Level 140
1,563 SR
1,502 Elo+

VS

Team Averages
Level 111
1,539 SR
1,474 Elo+
Charon
Charon
 
Charon
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Corhax
Osiris
Level 148
God Stats
1W - 1L
1,321 SR
Queue Stats
186W - 177L
1,524 Elo+
Solo
Sylvanus
Sylvanus
Grubby2426
Sylvanus
Level 136
God Stats
2W - 0L
1,876 SR
Queue Stats
26W - 19L
1,559 Elo+
Solo
Tiamat
Tiamat
Proudhon
Tiamat
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,377 Elo+
Solo
Jormungandr
Jormungandr
lIZANAMI
Jormungandr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
1 / 4 / 4
7,881
788
7,365
8,817
3,698
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
DehDinPoik
Ix Chel
7
0 / 1 / 0
5,771
577
165
1,996
725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
16
1 / 3 / 7
8,188
819
12,772
8,519
3,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Swagrath
Thanatos
13
0 / 5 / 3
6,740
674
5,305
8,693
9,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
oJLeka
Hou Yi
15
7 / 4 / 3
8,979
898
17,738
8,121
3,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
3 / 3 / 10
9,544
954
5,589
15,083
19,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Corhax
Osiris
16
6 / 2 / 6
9,277
928
9,004
12,972
16,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Grubby2426
Sylvanus
15
2 / 1 / 12
8,550
855
4,669
9,889
6,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Proudhon
Tiamat
13
1 / 1 / 11
7,819
782
3,898
5,683
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
lIZANAMI
Jormungandr
17
5 / 3 / 8
10,021
1,002
10,407
14,539
14,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
9
Kills
17
17
Deaths
10
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
4
0.75
W
Charon
 
Charon
3
3
10
2.67
W
Osiris
Corhax
Osiris
6
2
6
4.5
L
Ix Chel
DehDinPoik
Ix Chel
0
1
0
0
W
Sylvanus
Grubby2426
Sylvanus
2
1
12
8
W
Tiamat
Proudhon
Tiamat
1
1
11
6.5
L
Vulcan
1
3
7
1.5
L
Thanatos
Swagrath
Thanatos
0
5
3
0.3
W
Jormungandr
lIZANAMI
Jormungandr
5
3
8
3
L
Hou Yi
oJLeka
Hou Yi
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,345
Damage
33,567
36,146
Taken
58,166
20,911
Mitigated
59,319
8,471
Healing
30,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,365
2,130
347
1,787
8,817
3,698
0
4,951
3,361
0
21,831
W
Charon
 
Charon
5,589
1,294
234
1,758
15,083
19,088
345
3,349
11,734
18,944
208
W
Osiris
Corhax
Osiris
9,004
740
1,500
2,385
12,972
16,455
23
3,469
9,503
0
21,060
L
Ix Chel
DehDinPoik
Ix Chel
165
35
0
0
1,996
725
0
1,527
344
1,825
0
W
Sylvanus
Grubby2426
Sylvanus
4,669
431
11,668
5,628
9,889
6,481
636
2,625
7,264
9,859
392
W
Tiamat
Proudhon
Tiamat
3,898
487
24
1,517
5,683
2,983
182
1,429
4,254
9,578
0
L
Vulcan
12,772
1,360
220
1,814
8,519
3,625
0
5,576
2,454
29,104
0
L
Thanatos
Swagrath
Thanatos
5,305
408
410
2,062
8,693
9,585
0
5,768
2,266
1,968
5,817
W
Jormungandr
lIZANAMI
Jormungandr
10,407
653
1,820
3,922
14,539
14,312
57
3,333
11,206
26,695
1,413
L
Hou Yi
oJLeka
Hou Yi
17,738
9,539
830
1,001
8,121
3,278
0
4,863
2,796
0
25,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,559
Gold Earned
45,211
109
Minions Killed
135
0
Camps Cleared
0
714,156
Distance Traveled
1,050,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,881
788
41
4
0
181,739
0
W
Charon
9,544
954
21
2
0
187,037
0
W
Osiris
9,277
928
27
3
0
216,048
0
L
Ix Chel
5,771
577
3
0
0
49,353
0
W
Sylvanus
8,550
855
15
2
0
212,617
0
W
Tiamat
7,819
782
19
2
0
200,647
0
L
Vulcan
8,188
819
36
4
0
164,222
0
L
Thanatos
6,740
674
4
0
0
158,818
0
W
Jormungandr
10,021
1,002
53
5
0
234,632
0
L
Hou Yi
8,979
898
25
3
0
160,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role