Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BirdyMayFly62
Artio
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,393 Elo+
Solo
Heimdallr
Heimdallr
DobackD
Heimdallr
Level 105
God Stats
4W - 3L
1,462 SR
Queue Stats
195W - 192L
1,453 Elo+
Party 1
Geb
Geb
andredrumstick
Geb
Level 100
God Stats
6W - 0L
1,987 SR
Queue Stats
344W - 334L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
x-QuEsTiOnLeSs-o
Ne Zha
Level 128
God Stats
6W - 9L
1,380 SR
Queue Stats
477W - 463L
1,477 Elo+
Solo
Team Averages
Level 112
1,566 SR
1,459 Elo+

VS

Team Averages
Level 123
1,448 SR
1,494 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AnsoniMaron
Athena
Level 99
God Stats
3W - 4L
1,574 SR
Queue Stats
130W - 131L
1,546 Elo+
Solo
Charybdis
Charybdis
Frito8080
Charybdis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 210L
1,453 Elo+
Solo
Mulan
Mulan
Lucian999
Mulan
Level 141
God Stats
0W - 2L
1,227 SR
Queue Stats
341W - 323L
1,474 Elo+
Party 2
Ao Kuang
Ao Kuang
Nova Rune
Ao Kuang
Level 169
God Stats
6W - 7L
1,441 SR
Queue Stats
253W - 235L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
11 / 2 / 11
11,094
925
17,134
8,920
3,850
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
2 / 1 / 25
9,841
820
4,399
9,231
11,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
DobackD
Heimdallr
15
3 / 5 / 19
9,571
798
11,816
10,772
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
3 / 1 / 20
9,884
824
11,540
14,945
10,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 4 / 11
10,382
865
15,462
11,325
5,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 3 / 8
7,971
664
7,604
12,721
8,831
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
15
3 / 5 / 8
8,965
747
8,212
18,564
27,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Frito8080
Charybdis
15
3 / 6 / 8
8,340
695
7,746
13,198
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Lucian999
Mulan
15
1 / 7 / 6
7,817
651
6,211
13,035
6,953
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Nova Rune
Ao Kuang
12
3 / 8 / 5
7,716
643
5,705
10,570
3,721
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
48
29
Kills
13
13
Deaths
29
86
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
2
11
8.25
L
Baron Samedi
 
Baron Samedi
3
3
8
2.33
L
Athena
3
5
8
1.4
W
2
1
25
14.5
W
Heimdallr
DobackD
Heimdallr
3
5
19
2.5
L
Charybdis
Frito8080
Charybdis
3
6
8
1.17
L
Mulan
Lucian999
Mulan
1
7
6
0.57
L
Ao Kuang
Nova Rune
Ao Kuang
3
8
5
0.69
W
3
1
20
13
W
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,351
Damage
35,478
55,193
Taken
68,088
36,687
Mitigated
51,349
21,701
Healing
18,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
17,134
5,906
1,065
2,249
8,920
3,850
2,200
4,142
4,778
0
35,773
L
Baron Samedi
 
Baron Samedi
7,604
207
4,816
4,416
12,721
8,831
0
4,135
8,586
17,700
0
L
Athena
8,212
2,109
862
1,954
18,564
27,040
0
4,794
13,770
15,468
761
W
4,399
523
954
1,191
9,231
11,933
248
2,707
6,524
7,688
1,812
W
Heimdallr
DobackD
Heimdallr
11,816
5,864
523
1,856
10,772
4,357
1,580
5,839
4,933
0
32,156
L
Charybdis
Frito8080
Charybdis
7,746
2,281
682
2,495
13,198
4,804
0
2,173
11,025
0
21,444
L
Mulan
Lucian999
Mulan
6,211
716
737
741
13,035
6,953
0
2,624
10,411
0
14,307
L
Ao Kuang
Nova Rune
Ao Kuang
5,705
2,269
510
1,112
10,570
3,721
0
1,430
9,140
7,954
0
W
11,540
655
2,646
7,266
14,945
10,990
536
4,789
10,156
20,468
488
W
15,462
2,470
914
3,037
11,325
5,557
2,013
3,722
7,603
0
32,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,772
Gold Earned
40,809
142
Minions Killed
84
0
Camps Cleared
0
1,100,246
Distance Traveled
1,056,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,094
925
45
4
0
222,567
0
L
Baron Samedi
7,971
664
16
1
0
223,690
0
L
Athena
8,965
747
21
2
0
208,673
0
W
Artio
9,841
820
16
1
0
230,008
0
W
Heimdallr
9,571
798
38
3
0
197,362
0
L
Charybdis
8,340
695
27
2
0
197,582
0
L
Mulan
7,817
651
17
1
0
250,933
0
L
Ao Kuang
7,716
643
3
0
0
175,228
0
W
Geb
9,884
824
17
1
0
264,489
0
W
Ne Zha
10,382
865
26
2
0
185,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role