Player Matchup

Neith
Neith
AstralOutlaw
Neith
Level 141
God Stats
30W - 14L
1,689 SR
Queue Stats
184W - 176L
1,460 Elo+
Party 1
Bakasura
Bakasura
R1BBYMO4T
Bakasura
Level 64
God Stats
10W - 7L
1,560 SR
Queue Stats
23W - 29L
1,460 Elo+
Party 1
Sol
Sol
RAGEbroTHER_T
Sol
Level 126
God Stats
5W - 2L
1,787 SR
Queue Stats
138W - 131L
1,528 Elo+
Solo
Achilles
Achilles
SZeyroXx
Achilles
Level 89
God Stats
2W - 4L
1,251 SR
Queue Stats
120W - 111L
1,555 Elo+
Solo
Cabrakan
Cabrakan
Stabmehariryu
Cabrakan
Level 102
God Stats
5W - 2L
1,538 SR
Queue Stats
217W - 138L
1,500 Elo+
Solo
Team Averages
Level 104
1,565 SR
1,501 Elo+

VS

Team Averages
Level 102
1,523 SR
1,510 Elo+
He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fart Choker
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,522 Elo+
Party 2
Kuzenbo
Kuzenbo
KimaDaGee
Kuzenbo
Level 187
God Stats
47W - 48L
1,513 SR
Queue Stats
215W - 204L
1,482 Elo+
Solo
Sol
Sol
Poisonblade97
Sol
Level 177
God Stats
9W - 10L
1,602 SR
Queue Stats
546W - 510L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
5,622
562
1,970
5,418
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
R1BBYMO4T
Bakasura
10
2 / 0 / 1
5,214
521
680
4,660
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
5 / 0 / 0
6,176
618
8,416
4,857
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
SZeyroXx
Achilles
8
0 / 3 / 0
4,287
429
1,412
6,841
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cabrakan
Stabmehariryu
Cabrakan
10
1 / 0 / 5
5,975
598
2,602
6,182
5,905
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 1 / 0
5,598
560
3,000
5,057
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
6
0 / 5 / 0
4,074
407
1,596
5,389
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Fart Choker
Tsukuyomi
11
0 / 2 / 1
5,331
533
5,435
4,731
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
KimaDaGee
Kuzenbo
8
0 / 0 / 0
5,090
509
1,843
6,208
4,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 0 / 1
6,847
685
4,732
3,666
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
4
4
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
1
0
2
L
Danzaburou
 
Danzaburou
0
5
0
0
W
0
1
3
1.5
L
Tsukuyomi
Fart Choker
Tsukuyomi
0
2
1
0.25
L
Kuzenbo
KimaDaGee
Kuzenbo
0
0
0
0
L
2
0
1
2.5
W
Bakasura
R1BBYMO4T
Bakasura
2
0
1
2.5
W
5
0
0
5
W
Achilles
SZeyroXx
Achilles
0
3
0
0
W
Cabrakan
Stabmehariryu
Cabrakan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,080
Damage
16,606
27,958
Taken
25,051
14,700
Mitigated
9,932
11,860
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,000
119
0
2,452
5,057
1,169
0
416
4,641
37,351
0
L
Danzaburou
 
Danzaburou
1,596
809
0
204
5,389
1,498
0
4,709
680
0
12,452
W
1,970
372
0
1,326
5,418
1,506
441
1,421
3,997
0
48,608
L
Tsukuyomi
Fart Choker
Tsukuyomi
5,435
868
0
759
4,731
1,569
0
1,080
3,651
0
37,816
L
Kuzenbo
KimaDaGee
Kuzenbo
1,843
562
0
1,969
6,208
4,853
111
4,609
1,599
21,194
0
L
4,732
1,692
0
2,928
3,666
843
551
0
3,534
46,429
2,946
W
Bakasura
R1BBYMO4T
Bakasura
680
526
0
1,717
4,660
1,767
0
78
4,582
0
21,021
W
8,416
3,379
0
3,863
4,857
1,388
657
2,019
2,838
44,462
5,391
W
Achilles
SZeyroXx
Achilles
1,412
455
0
1,668
6,841
4,134
0
4,433
2,408
0
17,817
W
Cabrakan
Stabmehariryu
Cabrakan
2,602
693
0
3,286
6,182
5,905
180
1,533
4,649
19,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,274
Gold Earned
26,940
298
Minions Killed
289
0
Camps Cleared
0
983,096
Distance Traveled
1,002,905
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,598
560
81
8
0
236,707
1
L
Danzaburou
4,074
407
23
2
0
138,730
0
W
Neith
5,622
562
84
8
0
178,415
2
L
Tsukuyomi
5,331
533
59
6
0
234,259
2
L
Kuzenbo
5,090
509
33
3
0
215,657
5
L
Sol
6,847
685
93
9
0
177,552
2
W
Bakasura
5,214
521
67
7
0
254,561
0
W
Sol
6,176
618
84
8
0
162,516
0
W
Achilles
4,287
429
32
3
0
171,412
5
W
Cabrakan
5,975
598
31
3
0
216,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role