Player Matchup

Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
David_Legr
Kali
Silver I
Level 65
God Stats
7W - 7L
1,598 SR
Queue Stats
91W - 88L
1,121 MMR
Solo
Zeus
Zeus
Gold V
KAOSojosazules
Zeus
Gold V
Level 159
God Stats
54W - 32L
1,623 SR
Queue Stats
582W - 595L
1,265 MMR
Solo
Athena
Athena
Silver II
MrAwesomeXD1
Athena
Silver II
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 210L
1,006 MMR
Solo
Danzaburou
Danzaburou
Silver II
illadelphkilly
Danzaburou
Silver II
Level 104
God Stats
85W - 86L
1,474 SR
Queue Stats
160W - 185L
1,090 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,539 SR
1,196 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,343 SR
1,098 MMR
Artemis
Artemis
Silver II
Fryga-rugby
Artemis
Silver II
Level 68
God Stats
20W - 21L
1,541 SR
Queue Stats
40W - 59L
1,078 MMR
Solo
Ymir
Ymir
Silver I
PyskaczXD
Ymir
Silver I
Level 296
God Stats
1W - 3L
1,351 SR
Queue Stats
747W - 786L
1,148 MMR
Solo
Ah Puch
Ah Puch
Silver I
SPG--11
Ah Puch
Silver I
Level 136
God Stats
1W - 9L
1,147 SR
Queue Stats
202W - 216L
1,150 MMR
Solo
Chaac
Chaac
Silver IV
kerno88
Chaac
Silver IV
Level 101
God Stats
8W - 12L
1,212 SR
Queue Stats
46W - 60L
1,229 MMR
Solo
Thor
Thor
Silver I
oyi987
Thor
Silver I
Level 159
God Stats
5W - 7L
1,464 SR
Queue Stats
87W - 109L
888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 0 / 2
7,567
688
5,417
10,009
5,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 1 / 2
6,792
617
3,957
8,733
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

12
9 / 2 / 2
7,430
675
7,356
5,317
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
1 / 0 / 5
6,080
553
2,848
6,837
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
illadelphkilly
Danzaburou
11
1 / 0 / 1
6,909
628
3,788
5,801
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AnubisLancelotHeraAo Kuang

VS

Bans
SurtrBastetMaman BrigitteSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fryga-rugby
Artemis
10
0 / 2 / 0
4,996
454
3,239
4,466
1,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
6
0 / 4 / 0
4,622
420
3,259
9,160
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
SPG--11
Ah Puch
10
0 / 2 / 1
5,639
513
4,043
5,784
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
kerno88
Chaac
10
0 / 4 / 1
5,630
512
6,811
8,925
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Thor
oyi987
Thor
11
3 / 3 / 0
5,904
537
4,149
9,700
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
3
3
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
2
3
W
2
1
2
3
L
Artemis
Fryga-rugby
Artemis
0
2
0
0
W
9
2
2
5
W
Athena
1
0
5
3.5
L
Ymir
0
4
0
0
L
Ah Puch
SPG--11
Ah Puch
0
2
1
0.25
W
Danzaburou
illadelphkilly
Danzaburou
1
0
1
1.5
L
Chaac
kerno88
Chaac
0
4
1
0.13
L
Thor
oyi987
Thor
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,366
Damage
21,501
36,697
Taken
38,035
15,916
Mitigated
17,447
12,437
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,417
480
0
3,620
10,009
5,544
0
0
9,411
0
54,657
W
3,957
1,658
0
4,442
8,733
2,877
0
984
7,749
0
56,724
L
Artemis
Fryga-rugby
Artemis
3,239
1,819
0
1,751
4,466
1,219
0
487
3,929
0
29,272
W
7,356
626
0
363
5,317
1,411
0
1,832
3,485
36,451
0
W
Athena
2,848
1,002
0
1,529
6,837
4,488
0
3,257
3,543
12,769
0
L
Ymir
3,259
906
0
2,666
9,160
5,952
0
3,292
5,768
11,638
0
L
Ah Puch
SPG--11
Ah Puch
4,043
0
0
2,076
5,784
1,293
0
2,054
3,546
36,241
338
W
Danzaburou
illadelphkilly
Danzaburou
3,788
1,664
0
2,483
5,801
1,596
402
1,229
4,572
0
47,856
L
Chaac
kerno88
Chaac
6,811
750
0
3,052
8,925
6,399
0
416
8,469
0
35,190
L
Thor
oyi987
Thor
4,149
972
0
3,807
9,700
2,584
0
3,331
6,119
0
41,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,778
Gold Earned
26,791
394
Minions Killed
278
0
Camps Cleared
0
1,167,217
Distance Traveled
1,097,543
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,567
688
101
9
0
249,044
2
W
Kali
6,792
617
107
10
0
256,821
1
L
Artemis
4,996
454
52
5
0
212,480
0
W
Zeus
7,430
675
75
7
0
220,528
3
W
Athena
6,080
553
26
2
0
235,000
4
L
Ymir
4,622
420
15
1
0
203,598
0
L
Ah Puch
5,639
513
74
7
0
230,833
2
W
Danzaburou
6,909
628
85
8
0
205,824
0
L
Chaac
5,630
512
63
6
0
217,439
0
L
Thor
5,904
537
74
7
0
233,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role