Player Matchup

Anhur
Anhur
 
Anhur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
HardlyStrictly
Ravana
Level 87
God Stats
3W - 3L
1,707 SR
Queue Stats
134W - 158L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
Kronkcules
Kuzenbo
Level 142
God Stats
3W - 1L
1,689 SR
Queue Stats
590W - 615L
1,475 Elo+
Party 1
Poseidon
Poseidon
StealthSilarel
Poseidon
Level 175
God Stats
480W - 556L
1,508 SR
Queue Stats
482W - 557L
1,486 Elo+
Solo
King Arthur
King Arthur
XxCobraKillerxXF
King Arthur
Level 152
God Stats
16W - 21L
1,461 SR
Queue Stats
683W - 709L
1,491 Elo+
Party 1
Team Averages
Level 128
1,573 SR
1,482 Elo+

VS

Team Averages
Level 117
1,491 SR
1,522 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DeathFlame153
Nu Wa
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,543 Elo+
Solo
Camazotz
Camazotz
QueenOfSpook
Camazotz
Level 91
God Stats
2W - 2L
1,397 SR
Queue Stats
92W - 82L
1,574 Elo+
Solo
Artio
Artio
ViolentlyHappy69
Artio
Level 156
God Stats
64W - 53L
1,576 SR
Queue Stats
855W - 897L
1,483 Elo+
Solo
Achilles
Achilles
shiftyblitz
Achilles
Level 125
God Stats
5W - 4L
1,483 SR
Queue Stats
12W - 8L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 0 / 0
5,680
947
0
388
121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 2
6,638
1,106
4,571
8,355
4,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Kronkcules
Kuzenbo
11
1 / 2 / 1
7,136
1,189
4,827
8,998
9,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
12
1 / 0 / 2
6,789
1,132
7,117
4,044
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
XxCobraKillerxXF
King Arthur
12
0 / 1 / 3
6,584
1,097
5,757
7,738
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

337

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 0 / 5
6,620
1,103
5,112
3,439
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 0 / 5
7,300
1,217
7,056
3,428
1,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
QueenOfSpook
Camazotz
11
0 / 2 / 4
6,322
1,054
2,383
5,669
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 6
6,810
1,135
4,522
8,110
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
shiftyblitz
Achilles
12
5 / 0 / 2
7,642
1,274
7,215
4,583
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
3
Kills
7
7
Deaths
3
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
Medusa
 
Medusa
0
0
5
2.5
W
2
0
5
4.5
L
1
4
2
0.5
L
Kuzenbo
Kronkcules
Kuzenbo
1
2
1
0.75
W
Camazotz
QueenOfSpook
Camazotz
0
2
4
1
L
Poseidon
1
0
2
2
W
0
1
6
3
L
King Arthur
XxCobraKillerxXF
King Arthur
0
1
3
1.5
W
Achilles
shiftyblitz
Achilles
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
26,288
29,523
Taken
25,229
21,854
Mitigated
14,776
2,347
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
0
0
0
0
388
121
0
388
0
0
0
W
Medusa
 
Medusa
5,112
1,795
0
75
3,439
1,170
0
1,784
1,655
0
20,611
W
7,056
1,135
0
0
3,428
1,078
0
1,995
1,433
20,462
584
L
4,571
1,379
0
1,132
8,355
4,842
0
2,646
5,389
0
12,799
L
Kuzenbo
Kronkcules
Kuzenbo
4,827
2,335
0
630
8,998
9,625
0
3,719
5,095
13,153
0
W
Camazotz
QueenOfSpook
Camazotz
2,383
44
0
1,235
5,669
1,964
0
3,085
2,584
0
8,823
L
Poseidon
7,117
779
0
0
4,044
1,229
0
2,143
1,901
27,896
0
W
4,522
88
1,221
2,928
8,110
6,356
0
3,333
4,777
13,985
0
L
King Arthur
XxCobraKillerxXF
King Arthur
5,757
375
0
585
7,738
6,037
0
2,388
5,286
0
18,869
W
Achilles
shiftyblitz
Achilles
7,215
551
0
1,134
4,583
4,208
0
1,747
2,836
0
12,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
34,694
119
Minions Killed
129
4
Camps Cleared
3
495,588
Distance Traveled
612,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,680
947
0
0
0
0
0
W
Medusa
6,620
1,103
44
7
2
121,085
0
W
Nu Wa
7,300
1,217
35
6
0
123,746
0
L
Ravana
6,638
1,106
24
4
3
108,667
0
L
Kuzenbo
7,136
1,189
6
1
0
119,626
0
W
Camazotz
6,322
1,054
20
3
0
109,101
0
L
Poseidon
6,789
1,132
55
9
0
136,042
0
W
Artio
6,810
1,135
14
2
0
131,717
0
L
King Arthur
6,584
1,097
34
6
1
131,253
0
W
Achilles
7,642
1,274
16
3
1
126,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role