Player Matchup

Aphrodite
Aphrodite
GameIsTerrible
Aphrodite
Level 126
God Stats
22W - 9L
1,741 SR
Queue Stats
104W - 96L
1,599 Elo+
Party 1
Sun Wukong
Sun Wukong
STeeezee
Sun Wukong
Level 144
God Stats
2W - 2L
1,313 SR
Queue Stats
166W - 127L
1,618 Elo+
Solo
Janus
Janus
SavageJoerilla
Janus
Level 147
God Stats
74W - 74L
1,546 SR
Queue Stats
124W - 116L
1,590 Elo+
Party 1
Shiva
Shiva
TropicalBanana
Shiva
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 106L
1,613 Elo+
Party 1
Neith
Neith
evanEVAN0
Neith
Level 119
God Stats
10W - 3L
1,612 SR
Queue Stats
18W - 9L
1,694 Elo+
Solo
Team Averages
Level 136
1,542 SR
1,623 Elo+

VS

Team Averages
Level 117
1,451 SR
1,559 Elo+
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Correxus
Ratatoskr
Level 153
God Stats
31W - 31L
1,576 SR
Queue Stats
200W - 194L
1,482 Elo+
Solo
Charon
Charon
PelesFatTootsies
Charon
Level 70
God Stats
0W - 4L
1,221 SR
Queue Stats
140W - 149L
1,503 Elo+
Solo
Baba Yaga
Baba Yaga
TheDirtNasty
Baba Yaga
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,754 Elo+
Party 2
Rama
Rama
becauseimirish
Rama
Level 120
God Stats
6W - 9L
1,461 SR
Queue Stats
272W - 226L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GameIsTerrible
Aphrodite
10
3 / 1 / 5
6,492
590
3,122
6,949
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
STeeezee
Sun Wukong
12
3 / 0 / 5
7,511
683
8,372
8,674
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
6 / 3 / 3
7,420
675
6,122
7,097
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 2
6,317
574
6,459
14,820
9,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
evanEVAN0
Neith
11
2 / 3 / 3
6,407
582
6,856
6,776
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
4 / 3 / 0
6,461
587
8,740
10,691
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
Correxus
Ratatoskr
13
4 / 1 / 0
7,113
647
3,370
8,383
2,650
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 4 / 2
5,934
539
5,270
10,591
7,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
TheDirtNasty
Baba Yaga
9
0 / 5 / 0
5,396
491
1,103
7,609
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 1
6,826
621
5,369
8,219
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
11
11
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
3
0
1.33
L
Ratatoskr
Correxus
Ratatoskr
4
1
0
4
W
Aphrodite
GameIsTerrible
Aphrodite
3
1
5
5.5
L
1
4
2
0.5
W
Sun Wukong
STeeezee
Sun Wukong
3
0
5
5.5
W
6
3
3
2.5
L
Baba Yaga
TheDirtNasty
Baba Yaga
0
5
0
0
W
1
4
2
0.5
L
2
2
1
1.25
W
Neith
evanEVAN0
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,931
Damage
23,852
44,316
Taken
45,493
21,236
Mitigated
23,786
14,329
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,740
3,522
0
2,976
10,691
8,692
0
2,308
7,733
1,651
37,056
L
Ratatoskr
Correxus
Ratatoskr
3,370
971
0
3,052
8,383
2,650
0
176
8,174
0
48,560
W
Aphrodite
GameIsTerrible
Aphrodite
3,122
784
2,764
3,546
6,949
3,845
93
1,334
5,538
16,367
0
L
5,270
1,346
0
1,967
10,591
7,930
0
3,432
7,043
15,568
0
W
Sun Wukong
STeeezee
Sun Wukong
8,372
1,120
0
684
8,674
3,858
119
1,237
7,437
0
55,252
W
6,122
727
0
1,619
7,097
2,162
371
1,229
5,790
51,309
0
L
Baba Yaga
TheDirtNasty
Baba Yaga
1,103
304
0
1,414
7,609
1,724
0
1,578
6,031
23,404
0
W
6,459
2,101
340
4,434
14,820
9,301
68
1,060
12,929
0
40,638
L
5,369
4,215
0
3,327
8,219
2,790
174
1,750
6,469
0
53,658
W
Neith
evanEVAN0
Neith
6,856
2,594
0
942
6,776
2,070
635
2,175
4,601
0
44,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
31,730
359
Minions Killed
330
0
Camps Cleared
0
1,182,738
Distance Traveled
1,164,381
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,461
587
67
6
0
225,555
3
L
Ratatoskr
7,113
647
89
8
0
268,878
1
W
Aphrodite
6,492
590
27
2
0
235,513
0
L
Charon
5,934
539
15
1
0
228,343
2
W
Sun Wukong
7,511
683
102
9
0
267,077
0
W
Janus
7,420
675
79
7
0
241,968
0
L
Baba Yaga
5,396
491
47
4
0
225,345
0
W
Shiva
6,317
574
70
6
0
222,693
0
L
Rama
6,826
621
112
10
0
216,260
0
W
Neith
6,407
582
81
7
0
215,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role