Player Matchup

Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Dreizel
Neith
Level 68
God Stats
1W - 1L
1,411 SR
Queue Stats
52W - 38L
1,606 Elo+
Party 1
Hun Batz
Hun Batz
Iusemyright
Hun Batz
Level 119
God Stats
49W - 0L
2,101 SR
Queue Stats
571W - 46L
2,134 Elo+
Party 1
Bacchus
Bacchus
Krewgen
Bacchus
Level 118
God Stats
263W - 14L
2,212 SR
Queue Stats
545W - 40L
2,122 Elo+
Party 1
Chaac
Chaac
LiamLikesMangos
Chaac
Level 82
God Stats
2W - 0L
1,978 SR
Queue Stats
4W - 0L
1,809 Elo+
Party 1
Team Averages
Level 101
1,841 SR
1,834 Elo+

VS

Team Averages
Level 114
1,561 SR
1,512 Elo+
Vulcan
Vulcan
DarKFoxyS
Vulcan
Level 140
God Stats
2W - 1L
1,818 SR
Queue Stats
7W - 5L
1,585 Elo+
Solo
Set
Set
GrimP0V
Set
Level 133
God Stats
3W - 3L
1,626 SR
Queue Stats
238W - 183L
1,590 Elo+
Solo
Surtr
Surtr
Gunplay12k
Surtr
Level 103
God Stats
59W - 51L
1,525 SR
Queue Stats
989W - 1,090L
1,451 Elo+
Solo
Neith
Neith
JayToTheEnna
Neith
Level 86
God Stats
3W - 5L
1,415 SR
Queue Stats
10W - 15L
1,428 Elo+
Party 2
Khepri
Khepri
R45C4L
Khepri
Level 106
God Stats
3W - 5L
1,422 SR
Queue Stats
31W - 27L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 8
6,165
1,233
2,853
2,294
688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Dreizel
Neith
11
3 / 0 / 8
6,108
1,222
3,482
2,889
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Iusemyright
Hun Batz
11
4 / 1 / 11
6,824
1,365
7,893
3,831
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Krewgen
Bacchus
11
1 / 0 / 12
6,777
1,355
3,182
1,647
1,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 10
6,749
1,350
5,539
4,003
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

424

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DarKFoxyS
Vulcan
9
1 / 1 / 0
5,241
1,048
408
801
206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
10
1 / 3 / 1
5,721
1,144
5,301
6,148
2,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
9
0 / 2 / 0
4,986
997
1,528
3,779
2,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 1
5,254
1,051
3,670
6,240
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
R45C4L
Khepri
10
0 / 4 / 1
5,641
1,128
937
7,792
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
15
Kills
2
2
Deaths
15
49
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
8
7
L
Vulcan
DarKFoxyS
Vulcan
1
1
0
1
W
Neith
Dreizel
Neith
3
0
8
7
L
Set
1
3
1
0.5
L
Surtr
0
2
0
0
W
Hun Batz
Iusemyright
Hun Batz
4
1
11
9.5
L
0
5
1
0.1
W
Bacchus
Krewgen
Bacchus
1
0
12
7
W
4
0
10
9
L
Khepri
R45C4L
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,949
Damage
11,844
14,664
Taken
24,760
7,285
Mitigated
12,477
3,600
Healing
862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,853
152
0
748
2,294
688
0
359
1,813
8,973
0
L
Vulcan
DarKFoxyS
Vulcan
408
37
0
0
801
206
0
0
801
1,861
0
W
Neith
Dreizel
Neith
3,482
2,077
0
611
2,889
887
0
345
2,456
0
6,170
L
Set
5,301
745
0
319
6,148
2,811
0
1,507
4,641
0
13,787
L
Surtr
1,528
348
0
163
3,779
2,992
0
1,019
2,760
42
3,442
W
Hun Batz
Iusemyright
Hun Batz
7,893
2,441
0
462
3,831
1,827
0
527
3,171
0
22,183
L
3,670
475
0
70
6,240
1,697
0
1,993
4,247
0
12,045
W
Bacchus
Krewgen
Bacchus
3,182
606
0
1,142
1,647
1,707
0
98
1,549
5,580
0
W
5,539
741
0
637
4,003
2,176
0
58
3,800
0
15,088
L
Khepri
R45C4L
Khepri
937
32
0
310
7,792
4,771
0
1,516
6,276
8,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
26,843
82
Minions Killed
63
3
Camps Cleared
3
472,834
Distance Traveled
360,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,165
1,233
6
1
0
81,252
0
L
Vulcan
5,241
1,048
4
1
0
23,926
0
W
Neith
6,108
1,222
13
3
2
85,671
0
L
Set
5,721
1,144
25
5
0
99,018
0
L
Surtr
4,986
997
3
1
0
75,666
0
W
Hun Batz
6,824
1,365
41
8
0
100,076
0
L
Neith
5,254
1,051
23
5
2
83,566
0
W
Bacchus
6,777
1,355
4
1
1
105,858
0
W
Chaac
6,749
1,350
18
4
0
99,977
0
L
Khepri
5,641
1,128
8
2
1
78,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role