Player Matchup

Thanatos
Thanatos
Gold I
HopeiHitMyAutos
Thanatos
Gold I
Level 132
God Stats
0W - 2L
1,618 SR
Queue Stats
14W - 20L
1,554 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
PADRIGOD
Hou Yi
Platinum IV
Level 198
God Stats
1W - 1L
1,832 SR
Queue Stats
43W - 46L
1,721 MMR
Party 2
Olorun
Olorun
Gold I
Rodross
Olorun
Gold I
Level 148
God Stats
3W - 1L
1,853 SR
Queue Stats
48W - 34L
1,640 MMR
Party 2
Amaterasu
Amaterasu
Platinum V
dev9421
Amaterasu
Platinum V
Level 163
God Stats
0W - 2L
1,305 SR
Queue Stats
69W - 64L
1,606 MMR
Party 1
Fafnir
Fafnir
Diamond IV
gibblegabble
Fafnir
Diamond IV
Level 157
God Stats
25W - 15L
1,709 SR
Queue Stats
478W - 459L
1,639 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,664 SR
1,632 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,659 SR
1,597 MMR
Vamana
Vamana
Gold I
 
Vamana
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
BimPPa
Sol
Gold III
Level 140
God Stats
10W - 9L
1,544 SR
Queue Stats
102W - 102L
1,605 MMR
Solo
Neith
Neith
Gold II
TheAlomg
Neith
Gold II
Level 146
God Stats
13W - 8L
1,629 SR
Queue Stats
444W - 440L
1,651 MMR
Solo
Bacchus
Bacchus
Gold V
Thouars
Bacchus
Gold V
Level 157
God Stats
5W - 2L
1,760 SR
Queue Stats
17W - 21L
1,654 MMR
Solo
Loki
Loki
Gold IV
rodri2467894
Loki
Gold IV
Level 157
God Stats
7W - 1L
1,861 SR
Queue Stats
160W - 157L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
5 / 0 / 1
5,405
676
2,333
7,267
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
PADRIGOD
Hou Yi
10
1 / 2 / 4
5,466
683
4,250
6,115
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Rodross
Olorun
9
0 / 0 / 1
4,593
574
2,671
3,341
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Amaterasu
dev9421
Amaterasu
7
0 / 1 / 0
4,072
509
1,259
5,315
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fafnir
8
0 / 0 / 1
4,947
618
2,290
5,576
4,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SusanoThorPoseidonNe Zha

VS

Bans
JanusIx ChelKuzenboAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 0 / 0
6,210
776
4,378
4,742
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
BimPPa
Sol
9
0 / 1 / 0
4,858
607
3,096
4,412
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
TheAlomg
Neith
10
1 / 2 / 0
5,195
649
3,315
4,010
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Thouars
Bacchus
7
0 / 0 / 0
4,600
575
2,771
4,749
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
0 / 3 / 1
4,436
555
2,155
6,771
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
3
3
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
0
0
2
W
Sol
BimPPa
Sol
0
1
0
0
L
Thanatos
5
0
1
5.5
L
Hou Yi
PADRIGOD
Hou Yi
1
2
4
1.5
L
Olorun
Rodross
Olorun
0
0
1
0.5
W
Neith
TheAlomg
Neith
1
2
0
0.5
W
Bacchus
Thouars
Bacchus
0
0
0
0
L
Amaterasu
dev9421
Amaterasu
0
1
0
0
L
Fafnir
0
0
1
0.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,803
Damage
15,715
27,614
Taken
24,684
11,734
Mitigated
11,002
14,824
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,378
1,634
0
1,491
4,742
3,272
0
0
4,742
0
40,229
W
Sol
BimPPa
Sol
3,096
1,173
0
2,637
4,412
1,142
0
2,057
2,255
33,463
3,269
L
Thanatos
2,333
959
0
6,692
7,267
2,181
0
663
6,604
0
24,050
L
Hou Yi
PADRIGOD
Hou Yi
4,250
2,227
0
1,282
6,115
2,025
0
0
6,075
0
39,095
L
Olorun
Rodross
Olorun
2,671
724
120
1,540
3,341
1,007
0
2,013
1,328
30,529
2,059
W
Neith
TheAlomg
Neith
3,315
810
0
638
4,010
1,244
0
0
4,010
0
31,334
W
Bacchus
Thouars
Bacchus
2,771
328
0
2,256
4,749
3,746
0
2,357
2,182
8,671
848
L
Amaterasu
dev9421
Amaterasu
1,259
445
0
2,202
5,315
1,649
0
0
4,925
0
13,804
L
Fafnir
2,290
668
0
2,988
5,576
4,872
0
2,878
2,698
11,232
1,520
W
2,155
796
0
3,110
6,771
1,598
0
0
6,771
0
28,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
25,299
240
Minions Killed
259
0
Camps Cleared
0
887,609
Distance Traveled
840,225
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,210
776
67
8
0
164,185
0
W
Sol
4,858
607
68
9
0
148,022
0
L
Thanatos
5,405
676
52
7
0
209,827
0
L
Hou Yi
5,466
683
69
9
0
176,692
2
L
Olorun
4,593
574
73
9
0
177,051
2
W
Neith
5,195
649
60
8
0
143,829
1
W
Bacchus
4,600
575
5
1
0
178,346
4
L
Amaterasu
4,072
509
32
4
0
130,452
0
L
Fafnir
4,947
618
14
2
0
193,587
0
W
Loki
4,436
555
59
7
0
205,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role