Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
F5iry
Neith
Level 111
God Stats
7W - 8L
1,539 SR
Queue Stats
77W - 64L
1,543 Elo+
Solo
Hun Batz
Hun Batz
Martiin_1010
Hun Batz
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 38L
1,403 Elo+
Solo
Skadi
Skadi
Murffi
Skadi
Level 139
God Stats
2W - 2L
1,457 SR
Queue Stats
17W - 12L
1,583 Elo+
Solo
Sylvanus
Sylvanus
Smelly-Soup
Sylvanus
Level 67
God Stats
4W - 0L
1,940 SR
Queue Stats
116W - 100L
1,530 Elo+
Solo
Team Averages
Level 114
1,587 SR
1,512 Elo+

VS

Team Averages
Level 87
1,501 SR
1,478 Elo+
Nemesis
Nemesis
FortnitePro2016
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,403 Elo+
Party 1
Ullr
Ullr
ItzFäg09
Ullr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 110L
1,539 Elo+
Party 1
Ares
Ares
Johnori21
Ares
Level 126
God Stats
2W - 5L
1,397 SR
Queue Stats
832W - 830L
1,468 Elo+
Solo
Mulan
Mulan
PurpleBarf
Mulan
Level 86
God Stats
111W - 110L
1,502 SR
Queue Stats
287W - 296L
1,454 Elo+
Solo
Zeus
Zeus
ianci5200
Zeus
Level 89
God Stats
4W - 4L
1,605 SR
Queue Stats
214W - 189L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 2 / 3
6,545
595
3,563
4,481
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
F5iry
Neith
13
7 / 0 / 3
8,692
790
8,539
9,427
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Martiin_1010
Hun Batz
12
6 / 1 / 2
6,844
622
6,819
7,668
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Murffi
Skadi
12
2 / 2 / 6
6,498
591
4,407
5,252
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Smelly-Soup
Sylvanus
11
3 / 1 / 3
6,290
572
4,961
6,695
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,406
491
2,699
9,253
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
11
2 / 1 / 2
6,603
600
5,552
7,172
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
7
0 / 5 / 4
5,007
455
2,573
10,239
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
9
0 / 6 / 0
4,867
442
6,219
9,882
7,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
11
3 / 3 / 2
6,476
589
4,557
5,573
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
19
Kills
6
6
Deaths
19
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
3
1.25
W
Neith
F5iry
Neith
7
0
3
8.5
L
1
4
3
0.63
L
Ullr
2
1
2
3
L
Ares
0
5
4
0.4
W
Hun Batz
Martiin_1010
Hun Batz
6
1
2
7
W
Skadi
Murffi
Skadi
2
2
6
2.5
L
Mulan
0
6
0
0
W
Sylvanus
Smelly-Soup
Sylvanus
3
1
3
4.5
L
Zeus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,289
Damage
21,600
33,523
Taken
42,119
14,541
Mitigated
21,643
8,679
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,563
205
0
563
4,481
1,264
0
2,645
1,836
36,080
753
W
Neith
F5iry
Neith
8,539
3,142
0
3,704
9,427
4,567
0
659
8,299
0
59,117
L
2,699
937
0
1,664
9,253
3,401
0
493
8,760
0
41,365
L
Ullr
5,552
1,195
0
1,921
7,172
2,014
510
2,850
4,322
0
51,866
L
Ares
2,573
436
0
631
10,239
7,634
0
2,397
7,842
9,866
680
W
Hun Batz
Martiin_1010
Hun Batz
6,819
1,712
0
1,061
7,668
2,842
0
1,420
6,214
0
43,389
W
Skadi
Murffi
Skadi
4,407
1,856
0
546
5,252
1,695
444
989
4,263
0
40,797
L
Mulan
6,219
401
0
2,186
9,882
7,182
0
0
9,882
248
25,617
W
Sylvanus
Smelly-Soup
Sylvanus
4,961
1,550
301
2,504
6,695
4,173
170
1,524
5,171
24,121
6,826
L
Zeus
4,557
522
0
736
5,573
1,412
0
2,407
3,166
33,898
1,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
28,359
383
Minions Killed
286
0
Camps Cleared
0
1,148,787
Distance Traveled
1,091,056
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,545
595
89
8
0
226,944
0
W
Neith
8,692
790
107
10
0
211,836
0
L
Nemesis
5,406
491
69
6
0
230,182
0
L
Ullr
6,603
600
93
8
0
228,137
2
L
Ares
5,007
455
17
2
0
224,383
2
W
Hun Batz
6,844
622
66
6
0
277,314
2
W
Skadi
6,498
591
69
6
0
214,304
0
L
Mulan
4,867
442
43
4
0
183,088
0
W
Sylvanus
6,290
572
52
5
0
218,389
2
L
Zeus
6,476
589
64
6
0
225,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role