Player Matchup

Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Codythegreat287
Baron Samedi
Silver II
Level 126
God Stats
1W - 3L
1,212 SR
Queue Stats
121W - 140L
952 MMR
Solo
Nut
Nut
Silver IV
CreativeDrobz
Nut
Silver IV
Level 108
God Stats
28W - 28L
1,472 SR
Queue Stats
310W - 323L
933 MMR
Solo
Tiamat
Tiamat
Silver II
D7I1N
Tiamat
Silver II
Level 48
God Stats
27W - 27L
1,439 SR
Queue Stats
88W - 98L
1,050 MMR
Solo
Arachne
Arachne
Silver II
Justa RB6 Smurf
Arachne
Silver II
Level 117
God Stats
12W - 8L
1,507 SR
Queue Stats
94W - 105L
974 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,426 SR
1,082 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,553 SR
975 MMR
Kumbhakarna
Kumbhakarna
Silver IV
Godof3acon
Kumbhakarna
Silver IV
Level 109
God Stats
0W - 1L
1,792 SR
Queue Stats
74W - 99L
934 MMR
Solo
Hou Yi
Hou Yi
Silver II
Lite nin boy
Hou Yi
Silver II
Level 56
God Stats
11W - 11L
1,471 SR
Queue Stats
51W - 63L
1,034 MMR
Solo
Horus
Horus
Silver II
Orion3902
Horus
Silver II
Level 159
God Stats
36W - 34L
1,578 SR
Queue Stats
199W - 229L
986 MMR
Solo
Ah Puch
Ah Puch
Silver III
Siliquity
Ah Puch
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 52L
1,016 MMR
Solo
Da Ji
Da Ji
Silver III
hattaka23
Da Ji
Silver III
Level 111
God Stats
7W - 12L
1,424 SR
Queue Stats
540W - 563L
906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 3 / 0
4,718
674
4,146
6,149
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Codythegreat287
Baron Samedi
8
3 / 1 / 2
4,756
679
2,869
4,387
2,638
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 1 / 2
4,537
648
3,146
5,546
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
D7I1N
Tiamat
9
4 / 0 / 0
5,479
783
2,796
3,358
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 2
4,137
591
1,975
4,956
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
AthenaSkadiNeith

VS

Bans
CthulhuAo KuangBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Godof3acon
Kumbhakarna
7
0 / 1 / 1
4,091
584
1,679
4,318
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
7
1 / 2 / 1
4,166
595
2,874
4,811
1,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
Orion3902
Horus
8
3 / 1 / 1
4,767
681
4,183
7,580
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ah Puch
Siliquity
Ah Puch
5
0 / 3 / 0
3,575
511
1,276
2,856
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Da Ji
hattaka23
Da Ji
8
1 / 5 / 2
4,395
628
3,708
7,265
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
11
Kills
5
5
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
3
0
0.33
W
Baron Samedi
Codythegreat287
Baron Samedi
3
1
2
4
W
2
1
2
3
W
Tiamat
D7I1N
Tiamat
4
0
0
4
L
Kumbhakarna
Godof3acon
Kumbhakarna
0
1
1
0.5
W
1
0
2
2
L
Hou Yi
1
2
1
0.75
L
Horus
Orion3902
Horus
3
1
1
3.5
L
Ah Puch
Siliquity
Ah Puch
0
3
0
0
L
Da Ji
hattaka23
Da Ji
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,932
Damage
13,720
24,396
Taken
26,830
8,991
Mitigated
9,377
8,279
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,146
879
0
1,469
6,149
1,905
0
0
6,149
0
31,151
W
Baron Samedi
Codythegreat287
Baron Samedi
2,869
467
487
1,664
4,387
2,638
0
497
3,890
13,818
0
W
3,146
1,538
0
1,078
5,546
1,418
0
1,056
4,490
0
26,904
W
Tiamat
D7I1N
Tiamat
2,796
269
0
1,883
3,358
1,468
0
759
2,599
25,302
895
L
Kumbhakarna
Godof3acon
Kumbhakarna
1,679
430
83
1,431
4,318
2,287
0
1,074
3,244
7,757
2,230
W
1,975
1,469
0
1,698
4,956
1,562
0
517
4,439
0
20,156
L
Hou Yi
2,874
1,781
0
1,622
4,811
1,279
0
989
3,822
0
24,430
L
Horus
Orion3902
Horus
4,183
2,429
0
2,833
7,580
2,754
0
0
7,580
0
25,342
L
Ah Puch
Siliquity
Ah Puch
1,276
0
0
463
2,856
700
0
2,025
831
13,288
0
L
Da Ji
hattaka23
Da Ji
3,708
628
0
1,576
7,265
2,357
0
1,577
5,688
0
24,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,627
Gold Earned
20,994
220
Minions Killed
170
0
Camps Cleared
0
677,566
Distance Traveled
647,966
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,718
674
56
8
0
129,598
1
W
Baron Samedi
4,756
679
17
2
0
133,220
1
W
Nut
4,537
648
51
7
0
123,954
1
W
Tiamat
5,479
783
51
7
0
127,795
0
L
Kumbhakarna
4,091
584
16
2
0
144,892
1
W
Arachne
4,137
591
45
6
0
162,999
0
L
Hou Yi
4,166
595
42
6
0
141,725
1
L
Horus
4,767
681
39
6
0
134,008
2
L
Ah Puch
3,575
511
28
4
0
93,807
0
L
Da Ji
4,395
628
45
6
0
133,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role