Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LordSunburn
Heimdallr
Level 103
God Stats
1W - 0L
1,647 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Eset
Eset
Ninja_InvisibleX
Eset
Level 103
God Stats
3W - 2L
1,484 SR
Queue Stats
28W - 39L
1,350 Elo+
Solo
Jormungandr
Jormungandr
ReducedSmile
Jormungandr
Level 128
God Stats
15W - 8L
1,673 SR
Queue Stats
20W - 14L
1,540 Elo+
Party 2
Awilix
Awilix
mark mac
Awilix
Level 148
God Stats
5W - 4L
1,630 SR
Queue Stats
15W - 11L
1,522 Elo+
Party 2
Team Averages
Level 103
1,587 SR
1,482 Elo+

VS

Team Averages
Level 75
1,368 SR
1,370 Elo+
Xbalanque
Xbalanque
BOULE_MACHINN
Xbalanque
Level 82
God Stats
0W - 3L
1,131 SR
Queue Stats
4W - 8L
1,347 Elo+
Party 1
Bastet
Bastet
Giguer456
Bastet
Level 56
God Stats
1W - 1L
1,262 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 1
Bacchus
Bacchus
NotoriousGab22
Bacchus
Level 104
God Stats
2W - 3L
1,429 SR
Queue Stats
6W - 9L
1,362 Elo+
Party 1
Raijin
Raijin
cosmicskater1
Raijin
Level 66
God Stats
1W - 1L
1,699 SR
Queue Stats
213W - 212L
1,349 Elo+
Solo
Chaac
Chaac
frank_354
Chaac
Level 69
God Stats
3W - 10L
1,318 SR
Queue Stats
6W - 13L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 6 / 2
5,931
539
1,989
7,465
3,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
LordSunburn
Heimdallr
9
1 / 2 / 4
5,335
485
5,221
6,558
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

10
3 / 0 / 2
6,328
575
4,993
4,948
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ReducedSmile
Jormungandr
9
2 / 1 / 3
5,748
523
5,458
6,042
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
mark mac
Awilix
12
8 / 1 / 2
7,151
650
6,342
8,192
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BOULE_MACHINN
Xbalanque
10
1 / 3 / 1
5,249
477
3,628
6,728
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Giguer456
Bastet
8
1 / 4 / 2
5,105
464
2,274
9,531
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 1 / 2
5,030
457
1,878
6,134
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
5,128
466
3,387
8,359
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
frank_354
Chaac
12
6 / 2 / 0
7,637
694
4,952
7,554
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
9
10
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
6
2
0.17
L
Xbalanque
BOULE_MACHINN
Xbalanque
1
3
1
0.5
L
Bastet
Giguer456
Bastet
1
4
2
0.5
W
Heimdallr
LordSunburn
Heimdallr
1
2
4
1.5
W
3
0
2
4
L
1
1
2
2
W
Jormungandr
ReducedSmile
Jormungandr
2
1
3
3.5
L
0
4
0
0
L
Chaac
frank_354
Chaac
6
2
0
3
W
Awilix
mark mac
Awilix
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,003
Damage
16,119
33,205
Taken
38,306
12,942
Mitigated
15,218
10,058
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,989
833
0
1,321
7,465
3,829
0
0
7,465
0
26,761
L
Xbalanque
BOULE_MACHINN
Xbalanque
3,628
2,119
0
2,067
6,728
1,996
0
1,150
5,370
0
29,585
L
Bastet
Giguer456
Bastet
2,274
482
0
1,674
9,531
2,990
0
2,293
7,072
0
28,040
W
Heimdallr
LordSunburn
Heimdallr
5,221
1,024
116
2,063
6,558
2,135
697
1,387
5,171
0
21,035
W
4,993
273
295
1,925
4,948
1,501
400
1,577
3,371
34,330
605
L
1,878
78
0
1,253
6,134
4,409
0
2,112
3,821
12,753
0
W
Jormungandr
ReducedSmile
Jormungandr
5,458
798
269
2,440
6,042
2,203
669
555
5,487
33,416
0
L
3,387
216
0
1,643
8,359
2,345
0
3,417
4,816
28,225
0
L
Chaac
frank_354
Chaac
4,952
1,153
0
1,507
7,554
3,478
0
722
6,792
0
40,885
W
Awilix
mark mac
Awilix
6,342
2,092
0
1,629
8,192
3,274
0
1,746
6,446
0
43,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
28,149
269
Minions Killed
245
0
Camps Cleared
0
1,055,406
Distance Traveled
1,093,705
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,931
539
40
4
0
185,821
0
L
Xbalanque
5,249
477
55
5
0
254,300
0
L
Bastet
5,105
464
43
4
0
242,797
0
W
Heimdallr
5,335
485
34
3
0
218,572
0
W
Eset
6,328
575
68
6
0
199,437
2
L
Bacchus
5,030
457
14
1
0
214,054
5
W
Jormungandr
5,748
523
51
5
0
222,472
0
L
Raijin
5,128
466
50
5
0
183,771
1
L
Chaac
7,637
694
83
8
0
198,783
0
W
Awilix
7,151
650
76
7
0
229,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role