Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ChevyHeavy26
The Morrigan
Level 129
God Stats
1W - 1L
1,730 SR
Queue Stats
34W - 29L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Joeflakes
Kukulkan
Level 106
God Stats
8W - 5L
1,717 SR
Queue Stats
272W - 256L
1,528 Elo+
Solo
Anhur
Anhur
Thaddeus77
Anhur
Level 62
God Stats
0W - 5L
1,069 SR
Queue Stats
223W - 248L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
tesspire
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,439 Elo+
Solo
Team Averages
Level 77
1,503 SR
1,504 Elo+

VS

Team Averages
Level 113
1,607 SR
1,495 Elo+
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Amposis
Ah Muzen Cab
Level 105
God Stats
4W - 3L
1,397 SR
Queue Stats
199W - 214L
1,490 Elo+
Solo
Janus
Janus
ShockWK
Janus
Level 121
God Stats
7W - 9L
1,552 SR
Queue Stats
345W - 323L
1,531 Elo+
Solo
Hera
Hera
commandercool81
Hera
Level 125
God Stats
8W - 2L
1,764 SR
Queue Stats
572W - 581L
1,465 Elo+
Solo
Osiris
Osiris
dodoXmayhem
Osiris
Level 87
God Stats
3W - 0L
1,824 SR
Queue Stats
147W - 154L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 2 / 1
5,188
1,038
5,303
3,510
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
ChevyHeavy26
The Morrigan
1
0 / 0 / 0
1,212
242
0
0
0
Kukulkan
Joeflakes
Kukulkan
11
1 / 0 / 0
5,246
1,049
4,599
1,750
512
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
11
0 / 0 / 0
4,853
971
700
1,908
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
tesspire
Sun Wukong
6
0 / 1 / 1
4,415
883
723
2,060
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 0 / 1
5,740
1,148
2,422
5,810
3,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Amposis
Ah Muzen Cab
8
0 / 1 / 1
5,200
1,040
721
2,477
762
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
ShockWK
Janus
10
1 / 1 / 2
5,863
1,173
2,265
2,885
914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 3
5,819
1,164
1,876
1,421
586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
10
0 / 0 / 3
5,486
1,097
1,449
3,544
2,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
3
3
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
1
0.75
W
Hercules
 
Hercules
2
0
1
2.5
W
Ah Muzen Cab
Amposis
Ah Muzen Cab
0
1
1
0.5
L
The Morrigan
ChevyHeavy26
The Morrigan
0
0
0
0
L
Kukulkan
Joeflakes
Kukulkan
1
0
0
1
W
Janus
ShockWK
Janus
1
1
2
2
L
Anhur
0
0
0
0
W
0
0
3
1.5
W
Osiris
0
0
3
1.5
L
Sun Wukong
tesspire
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,325
Damage
8,733
9,228
Taken
16,137
3,407
Mitigated
7,901
2,985
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,303
0
0
810
3,510
1,054
0
1,719
1,650
9,128
0
W
Hercules
 
Hercules
2,422
48
854
3,603
5,810
3,424
263
4,091
1,719
0
3,164
W
Ah Muzen Cab
Amposis
Ah Muzen Cab
721
254
529
270
2,477
762
482
2,021
456
0
3,310
L
The Morrigan
ChevyHeavy26
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Joeflakes
Kukulkan
4,599
81
378
1,063
1,750
512
0
1,185
531
16,266
0
W
Janus
ShockWK
Janus
2,265
0
221
782
2,885
914
315
941
1,944
12,511
0
L
Anhur
700
291
0
250
1,908
533
0
754
1,081
0
3,429
W
1,876
207
385
153
1,421
586
288
786
635
11,940
0
W
Osiris
1,449
134
370
1,664
3,544
2,215
212
2,063
1,481
0
4,200
L
Sun Wukong
tesspire
Sun Wukong
723
54
126
358
2,060
1,308
0
483
1,544
0
1,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,914
Gold Earned
28,108
43
Minions Killed
70
0
Camps Cleared
0
327,089
Distance Traveled
480,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,188
1,038
9
2
0
87,355
0
W
Hercules
5,740
1,148
4
1
0
105,902
0
W
Ah Muzen Cab
5,200
1,040
11
2
0
86,882
0
L
The Morrigan
1,212
242
0
0
0
0
0
L
Kukulkan
5,246
1,049
27
5
0
99,748
0
W
Janus
5,863
1,173
28
6
0
85,177
0
L
Anhur
4,853
971
7
1
0
85,007
0
W
Hera
5,819
1,164
21
4
0
102,021
0
W
Osiris
5,486
1,097
6
1
0
100,066
0
L
Sun Wukong
4,415
883
0
0
0
54,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role