Player Matchup

Eset
Eset
CTAHKO
Eset
Level 186
God Stats
4W - 3L
1,549 SR
Queue Stats
282W - 275L
1,501 Elo+
Party 1
Scylla
Scylla
WELOVETHEKIDS
Scylla
Level 53
God Stats
4W - 3L
1,611 SR
Queue Stats
213W - 192L
1,521 Elo+
Party 3
Cerberus
Cerberus
ZayduBezVazelina
Cerberus
Level 159
God Stats
6W - 4L
1,691 SR
Queue Stats
646W - 500L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
cexyshildren
Jormungandr
Level 20
God Stats
2W - 0L
1,726 SR
Queue Stats
39W - 26L
1,604 Elo+
Party 3
Chiron
Chiron
Јевросима
Chiron
Level 158
God Stats
7W - 2L
1,790 SR
Queue Stats
224W - 223L
1,473 Elo+
Party 1
Team Averages
Level 115
1,673 SR
1,525 Elo+

VS

Team Averages
Level 128
1,457 SR
1,532 Elo+
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MaMienV
Artio
Level 144
God Stats
3W - 2L
1,649 SR
Queue Stats
983W - 970L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
SPLlTSECOND
Kuzenbo
Level 156
God Stats
4W - 11L
1,325 SR
Queue Stats
305W - 296L
1,544 Elo+
Solo
Bakasura
Bakasura
XXLOKINONMAINXX
Bakasura
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,514 Elo+
Party 2
He Bo
He Bo
ZuDummZumInten
He Bo
Level 98
God Stats
2W - 1L
1,313 SR
Queue Stats
42W - 46L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
CTAHKO
Eset
14
1 / 1 / 9
7,322
1,046
5,398
4,535
1,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 4
7,331
1,047
4,252
3,614
1,236
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
5,148
735
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
cexyshildren
Jormungandr
13
5 / 2 / 4
7,908
1,130
9,346
7,967
3,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 6
7,857
1,122
9,952
3,570
1,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 0 / 0
1,748
250
0
0
0
Artio
MaMienV
Artio
12
0 / 2 / 5
6,020
860
2,721
8,792
7,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
SPLlTSECOND
Kuzenbo
13
1 / 2 / 2
6,597
942
4,267
11,845
8,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
13
1 / 3 / 4
6,507
930
4,593
7,554
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
3 / 5 / 2
6,546
935
4,163
6,729
2,429
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
12
Kills
5
5
Deaths
12
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Eset
CTAHKO
Eset
1
1
9
5.5
L
Artio
MaMienV
Artio
0
2
5
1.25
L
Kuzenbo
SPLlTSECOND
Kuzenbo
1
2
2
1
W
3
1
4
5
L
Bakasura
1
3
4
1
W
0
0
0
0
L
3
5
2
0.8
W
Jormungandr
cexyshildren
Jormungandr
5
2
4
3.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,948
Damage
15,744
19,686
Taken
34,920
8,498
Mitigated
24,695
5,796
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Eset
CTAHKO
Eset
5,398
400
651
697
4,535
1,786
695
1,694
2,399
18,543
541
L
Artio
MaMienV
Artio
2,721
508
1,492
2,592
8,792
7,741
0
4,299
4,255
8,885
0
L
Kuzenbo
SPLlTSECOND
Kuzenbo
4,267
1,376
1,614
3,477
11,845
8,813
0
5,285
6,438
13,270
0
W
4,252
481
0
100
3,614
1,236
47
2,725
821
11,111
351
L
Bakasura
4,593
2,330
407
2,045
7,554
5,712
0
3,089
4,309
0
7,896
W
0
0
0
0
0
0
0
0
0
0
0
L
4,163
359
163
493
6,729
2,429
0
4,608
1,986
7,543
362
W
Jormungandr
cexyshildren
Jormungandr
9,346
3,412
0
1,855
7,967
3,966
364
4,242
3,221
20,382
1,921
W
9,952
2,574
1,680
813
3,570
1,510
436
2,287
1,244
0
19,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,566
Gold Earned
27,418
109
Minions Killed
46
0
Camps Cleared
0
464,807
Distance Traveled
526,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
1,748
250
0
0
0
0
0
W
Eset
7,322
1,046
30
4
0
126,462
0
L
Artio
6,020
860
10
1
0
137,397
0
L
Kuzenbo
6,597
942
15
2
0
125,725
0
W
Scylla
7,331
1,047
18
3
0
88,223
0
L
Bakasura
6,507
930
14
2
0
146,281
0
W
Cerberus
5,148
735
0
0
0
0
0
L
He Bo
6,546
935
7
1
0
116,790
0
W
Jormungandr
7,908
1,130
30
4
0
122,649
0
W
Chiron
7,857
1,122
31
4
0
127,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role