Player Matchup

Cliodhna
Cliodhna
JWILS0N23
Cliodhna
Level 69
God Stats
12W - 7L
1,568 SR
Queue Stats
212W - 221L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Luisao862160
Cthulhu
Level 87
God Stats
14W - 13L
1,495 SR
Queue Stats
174W - 184L
1,453 Elo+
Solo
Loki
Loki
Txziiy
Loki
Level 120
God Stats
76W - 78L
1,491 SR
Queue Stats
97W - 108L
1,414 Elo+
Solo
Ra
Ra
minotauro18
Ra
Level 148
God Stats
2W - 1L
1,367 SR
Queue Stats
43W - 42L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
swhite49
Ah Muzen Cab
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 142L
1,366 Elo+
Party 1
Team Averages
Level 96
1,484 SR
1,425 Elo+

VS

Team Averages
Level 95
1,522 SR
1,447 Elo+
Arachne
Arachne
N3ur0t1c6098
Arachne
Level 82
God Stats
2W - 4L
1,451 SR
Queue Stats
281W - 278L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
Purgador
Sun Wukong
Level 148
God Stats
1W - 1L
1,703 SR
Queue Stats
124W - 87L
1,487 Elo+
Solo
Sol
Sol
Siynergy
Sol
Level 75
God Stats
41W - 40L
1,527 SR
Queue Stats
271W - 294L
1,430 Elo+
Solo
Jormungandr
Jormungandr
TwIsTeDxXxFaTe
Jormungandr
Level 105
God Stats
11W - 33L
1,269 SR
Queue Stats
331W - 333L
1,424 Elo+
Party 2
Cernunnos
Cernunnos
Wrigleyandme
Cernunnos
Level 63
God Stats
10W - 5L
1,660 SR
Queue Stats
109W - 130L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JWILS0N23
Cliodhna
12
6 / 1 / 2
6,808
619
4,223
8,063
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Luisao862160
Cthulhu
8
1 / 5 / 3
5,318
483
4,140
8,227
6,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Txziiy
Loki
12
1 / 0 / 2
7,384
671
1,198
2,987
775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 0
7,498
682
2,847
5,090
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
swhite49
Ah Muzen Cab
9
3 / 2 / 4
5,981
544
6,196
6,517
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
N3ur0t1c6098
Arachne
11
4 / 1 / 1
6,319
574
2,606
5,571
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Purgador
Sun Wukong
4
0 / 1 / 0
4,260
387
601
2,313
1,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,121
466
2,289
5,541
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
TwIsTeDxXxFaTe
Jormungandr
10
1 / 6 / 5
5,693
518
7,481
11,254
4,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Wrigleyandme
Cernunnos
9
3 / 3 / 5
5,943
540
5,464
5,524
1,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
13
Kills
8
8
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
JWILS0N23
Cliodhna
6
1
2
7
W
Cthulhu
Luisao862160
Cthulhu
1
5
3
0.5
L
Arachne
N3ur0t1c6098
Arachne
4
1
1
4.5
L
Sun Wukong
Purgador
Sun Wukong
0
1
0
0
L
0
2
0
0
L
Jormungandr
TwIsTeDxXxFaTe
Jormungandr
1
6
5
0.58
W
Loki
Txziiy
Loki
1
0
2
2
L
Cernunnos
Wrigleyandme
Cernunnos
3
3
5
1.83
W
2
0
0
2
W
Ah Muzen Cab
swhite49
Ah Muzen Cab
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,604
Damage
18,441
30,884
Taken
30,203
14,103
Mitigated
10,678
9,050
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
JWILS0N23
Cliodhna
4,223
789
0
3,978
8,063
2,643
0
1,749
6,314
0
34,405
W
Cthulhu
Luisao862160
Cthulhu
4,140
737
202
761
8,227
6,800
0
3,497
4,730
23,112
498
L
Arachne
N3ur0t1c6098
Arachne
2,606
1,916
0
670
5,571
1,782
0
827
4,744
0
23,395
L
Sun Wukong
Purgador
Sun Wukong
601
61
0
826
2,313
1,186
0
0
2,313
0
8,887
L
2,289
396
0
2,046
5,541
1,265
0
2,787
2,754
24,853
1,763
L
Jormungandr
TwIsTeDxXxFaTe
Jormungandr
7,481
3,070
132
1,953
11,254
4,884
0
2,135
9,119
41,762
0
W
Loki
Txziiy
Loki
1,198
122
0
679
2,987
775
2,211
408
2,494
0
49,839
L
Cernunnos
Wrigleyandme
Cernunnos
5,464
3,603
129
1,979
5,524
1,561
853
1,026
4,498
0
22,967
W
2,847
390
169
3,166
5,090
1,911
288
1,684
3,406
68,375
1,988
W
Ah Muzen Cab
swhite49
Ah Muzen Cab
6,196
2,784
0
95
6,517
1,974
0
2,386
4,131
0
24,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
27,336
351
Minions Killed
238
0
Camps Cleared
0
1,127,431
Distance Traveled
827,982
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,808
619
60
5
0
259,566
2
W
Cthulhu
5,318
483
26
2
0
217,102
0
L
Arachne
6,319
574
50
5
0
196,244
0
L
Sun Wukong
4,260
387
25
2
0
68,895
0
L
Sol
5,121
466
43
4
0
179,330
2
L
Jormungandr
5,693
518
66
6
0
196,580
0
W
Loki
7,384
671
97
9
0
230,674
0
L
Cernunnos
5,943
540
54
5
0
186,933
0
W
Ra
7,498
682
129
12
0
241,574
0
W
Ah Muzen Cab
5,981
544
39
4
0
178,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role