Player Matchup

Danzaburou
Danzaburou
Grandmaster
Attire
Danzaburou
Grandmaster
Level 187
God Stats
115W - 0L
2,463 SR
Queue Stats
2,055W - 312L
3,475 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond I
Dankato
Kuzenbo
Diamond I
Level 164
God Stats
11W - 3L
1,863 SR
Queue Stats
87W - 63L
2,565 MMR
Solo
Cabrakan
Cabrakan
Grandmaster
Unsuccess
Cabrakan
Grandmaster
Level 145
God Stats
22W - 3L
1,994 SR
Queue Stats
2,082W - 227L
3,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 165
2,107 SR
3,180 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 93
1,728 SR
2,488 MMR
Kukulkan
Kukulkan
Masters
Arlkelendava
Kukulkan
Masters
Level 54
God Stats
15W - 7L
1,707 SR
Queue Stats
187W - 110L
2,721 MMR
Party 2
Bakasura
Bakasura
Masters
AutonomoussUI
Bakasura
Masters
Level 119
God Stats
291W - 92L
1,835 SR
Queue Stats
564W - 260L
2,080 MMR
Party 2
Achilles
Achilles
Masters
IFeeling
Achilles
Masters
Level 107
God Stats
30W - 30L
1,643 SR
Queue Stats
628W - 590L
2,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Attire
Danzaburou
18
11 / 0 / 5
11,993
1,090
16,359
6,930
5,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Dankato
Kuzenbo
15
0 / 0 / 15
9,094
827
5,690
11,061
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Unsuccess
Cabrakan
17
5 / 0 / 9
10,658
969
6,221
10,878
12,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SerqetFafnirCerberusGebSobek

VS

Bans
Xing TianYmirOdinAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arlkelendava
Kukulkan
14
0 / 4 / 0
8,379
762
8,049
7,623
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
AutonomoussUI
Bakasura
12
0 / 6 / 0
7,915
720
2,608
10,745
8,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
IFeeling
Achilles
11
0 / 6 / 0
7,240
658
4,617
13,529
12,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
16
Kills
0
0
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arlkelendava
Kukulkan
0
4
0
0
W
Danzaburou
Attire
Danzaburou
11
0
5
13.5
L
Bakasura
AutonomoussUI
Bakasura
0
6
0
0
W
Kuzenbo
Dankato
Kuzenbo
0
0
15
7.5
L
Achilles
IFeeling
Achilles
0
6
0
0
W
Cabrakan
Unsuccess
Cabrakan
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,270
Damage
15,274
28,869
Taken
31,897
30,055
Mitigated
23,941
11,180
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arlkelendava
Kukulkan
8,049
442
0
750
7,623
2,314
0
1,749
5,494
45,420
0
W
Danzaburou
Attire
Danzaburou
16,359
6,070
0
3,851
6,930
5,063
2,224
2,281
4,294
42
65,807
L
Bakasura
AutonomoussUI
Bakasura
2,608
1,571
0
1,870
10,745
8,677
0
3,645
6,541
0
12,114
W
Kuzenbo
Dankato
Kuzenbo
5,690
1,975
0
3,526
11,061
12,352
544
3,641
6,656
16,584
1,063
L
Achilles
IFeeling
Achilles
4,617
401
0
1,274
13,529
12,950
0
5,022
7,686
0
11,545
W
Cabrakan
Unsuccess
Cabrakan
6,221
862
126
3,677
10,878
12,640
378
2,169
7,892
39,831
4,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,745
Gold Earned
23,534
206
Minions Killed
132
0
Camps Cleared
0
659,965
Distance Traveled
569,910
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,379
762
74
7
0
189,988
0
W
Danzaburou
11,993
1,090
121
11
0
219,917
0
L
Bakasura
7,915
720
43
4
0
191,151
1
W
Kuzenbo
9,094
827
14
1
0
227,792
0
L
Achilles
7,240
658
15
1
0
188,771
1
W
Cabrakan
10,658
969
71
6
0
212,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role