Player Matchup

Ra
Ra
Gold II
GoVEGANorG0NoHom
Ra
Gold II
Level 119
God Stats
88W - 103L
1,540 SR
Queue Stats
689W - 689L
1,569 MMR
Solo
Ix Chel
Ix Chel
Gold II
King Babatola
Ix Chel
Gold II
Level 185
God Stats
29W - 26L
1,569 SR
Queue Stats
199W - 183L
1,578 MMR
Solo
Tyr
Tyr
Gold I
Maanpaardt
Tyr
Gold I
Level 253
God Stats
3W - 1L
1,495 SR
Queue Stats
85W - 79L
1,656 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Simbaktu11
Kuzenbo
Gold IV
Level 119
God Stats
59W - 46L
1,589 SR
Queue Stats
565W - 573L
1,480 MMR
Solo
Hachiman
Hachiman
Platinum V
Suffino
Hachiman
Platinum V
Level 124
God Stats
149W - 128L
1,625 SR
Queue Stats
459W - 452L
1,531 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 160
1,564 SR
1,563 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,549 SR
1,481 MMR
Hera
Hera
Gold IV
 
Hera
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum V
 
Bakasura
Platinum V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
FosterJorge
Heimdallr
Bronze III
Level 57
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 3L
1,451 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
MrBl4cKiss
Kumbhakarna
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,451 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 4
9,243
660
15,898
12,451
4,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
15
4 / 2 / 8
9,079
649
7,117
7,166
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 7
7,447
532
9,082
14,806
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Simbaktu11
Kuzenbo
11
2 / 0 / 7
7,447
532
3,894
4,795
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Suffino
Hachiman
14
5 / 2 / 2
8,087
578
8,656
7,419
2,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Bake KujiraBellonaThor

VS

Bans
SusanoSerqetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 8 / 2
7,431
531
5,665
9,035
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artio
 
Artio
12
3 / 1 / 0
7,325
523
8,078
16,235
15,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bakasura
 
Bakasura
12
0 / 5 / 4
6,769
484
7,681
15,564
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heimdallr
FosterJorge
Heimdallr
12
1 / 7 / 1
7,010
501
4,823
10,136
3,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
MrBl4cKiss
Kumbhakarna
11
2 / 3 / 1
6,854
490
2,511
13,879
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
24
Kills
8
8
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
8
2
0.38
L
Artio
 
Artio
3
1
0
3
L
Bakasura
 
Bakasura
0
5
4
0.4
L
Heimdallr
FosterJorge
Heimdallr
1
7
1
0.21
W
12
1
4
14
W
Ix Chel
4
2
8
4
W
1
3
7
1.5
L
Kumbhakarna
MrBl4cKiss
Kumbhakarna
2
3
1
0.83
W
Kuzenbo
Simbaktu11
Kuzenbo
2
0
7
5.5
W
Hachiman
Suffino
Hachiman
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,647
Damage
28,758
46,637
Taken
64,849
18,984
Mitigated
39,413
20,833
Healing
14,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,665
638
0
971
9,035
2,926
0
6,620
2,141
44,842
0
L
Artio
 
Artio
8,078
851
118
5,717
16,235
15,067
0
3,124
13,016
40,161
2,865
L
Bakasura
 
Bakasura
7,681
5,315
0
5,036
15,564
6,172
0
6,386
9,066
0
39,180
L
Heimdallr
FosterJorge
Heimdallr
4,823
1,824
0
1,863
10,136
3,921
0
2,963
7,169
0
38,660
W
15,898
1,087
441
6,931
12,451
4,268
0
3,937
7,762
75,437
1,520
W
Ix Chel
7,117
1,016
200
2,096
7,166
2,251
0
2,518
4,348
63,866
1,008
W
9,082
1,600
0
6,073
14,806
6,924
150
6,187
7,311
0
46,681
L
Kumbhakarna
MrBl4cKiss
Kumbhakarna
2,511
549
0
944
13,879
11,327
0
6,821
6,660
27,249
0
W
Kuzenbo
Simbaktu11
Kuzenbo
3,894
2,073
0
1,898
4,795
3,272
140
475
4,226
21,803
1,499
W
Hachiman
Suffino
Hachiman
8,656
5,966
0
3,194
7,419
2,269
1,573
920
6,128
0
67,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
35,389
481
Minions Killed
370
0
Camps Cleared
0
1,398,704
Distance Traveled
1,431,633
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,431
531
88
6
0
277,116
1
L
Artio
7,325
523
66
5
0
269,907
2
L
Bakasura
6,769
484
89
6
0
299,837
0
L
Heimdallr
7,010
501
91
7
0
279,336
0
W
Ra
9,243
660
114
8
0
296,741
0
W
Ix Chel
9,079
649
144
10
0
286,605
1
W
Tyr
7,447
532
91
7
0
290,644
1
L
Kumbhakarna
6,854
490
36
3
0
305,437
2
W
Kuzenbo
7,447
532
34
2
0
226,426
0
W
Hachiman
8,087
578
98
7
0
298,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role