Player Matchup

Vamana
Vamana
Camellya
Vamana
Level 128
God Stats
1W - 0L
1,806 SR
Queue Stats
21W - 6L
1,757 Elo+
Solo
Nut
Nut
FaintestZeus63
Nut
Level 88
God Stats
9W - 13L
1,458 SR
Queue Stats
35W - 35L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Giblish
Kumbhakarna
Level 128
God Stats
21W - 21L
1,472 SR
Queue Stats
132W - 142L
1,428 Elo+
Party 1
Aphrodite
Aphrodite
Gotherobdu
Aphrodite
Level 144
God Stats
33W - 28L
1,574 SR
Queue Stats
627W - 537L
1,556 Elo+
Solo
Pele
Pele
Sn0wy2001
Pele
Level 127
God Stats
2W - 2L
1,508 SR
Queue Stats
61W - 70L
1,451 Elo+
Party 1
Team Averages
Level 123
1,564 SR
1,538 Elo+

VS

Team Averages
Level 122
1,484 SR
1,522 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
ComradePuutis
Hun Batz
Level 39
God Stats
0W - 1L
1,566 SR
Queue Stats
32W - 29L
1,550 Elo+
Party 3
Eset
Eset
Taraloe
Eset
Level 150
God Stats
4W - 8L
1,458 SR
Queue Stats
291W - 264L
1,543 Elo+
Party 3
Anhur
Anhur
isdemtears1
Anhur
Level 125
God Stats
13W - 15L
1,534 SR
Queue Stats
224W - 211L
1,533 Elo+
Party 2
Bacchus
Bacchus
pedrohrnndz_
Bacchus
Level 149
God Stats
4W - 10L
1,361 SR
Queue Stats
344W - 323L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Camellya
Vamana
12
1 / 5 / 0
7,380
615
6,090
10,478
7,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 3 / 2
6,928
577
6,539
5,742
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Giblish
Kumbhakarna
11
1 / 2 / 4
6,932
578
2,646
12,283
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Aphrodite
Gotherobdu
Aphrodite
14
3 / 1 / 3
8,179
682
7,084
7,810
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
12
4 / 0 / 3
7,195
600
4,882
6,207
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 1 / 1
7,126
594
9,223
8,210
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ComradePuutis
Hun Batz
12
2 / 2 / 3
6,265
522
3,992
8,192
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Taraloe
Eset
10
0 / 3 / 0
5,803
484
2,255
6,425
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 2
5,909
492
3,959
9,499
2,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
pedrohrnndz_
Bacchus
10
3 / 2 / 4
6,741
562
4,082
9,512
9,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
14
Kills
11
11
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
1
1
5.5
W
Vamana
Camellya
Vamana
1
5
0
0.2
L
Hun Batz
ComradePuutis
Hun Batz
2
2
3
1.75
W
5
3
2
2
W
Kumbhakarna
Giblish
Kumbhakarna
1
2
4
1.5
W
Aphrodite
Gotherobdu
Aphrodite
3
1
3
4.5
W
Pele
4
0
3
5.5
L
Eset
Taraloe
Eset
0
3
0
0
L
1
6
2
0.33
L
Bacchus
pedrohrnndz_
Bacchus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,241
Damage
23,511
42,520
Taken
41,838
21,343
Mitigated
18,982
14,593
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,223
3,230
0
2,224
8,210
2,395
0
650
7,102
0
45,839
W
Vamana
Camellya
Vamana
6,090
3,568
0
3,047
10,478
7,422
0
571
9,907
0
52,816
L
Hun Batz
ComradePuutis
Hun Batz
3,992
1,049
0
1,844
8,192
2,521
26
1,825
6,367
0
42,013
W
6,539
4,118
0
2,182
5,742
1,394
950
1,039
4,703
0
39,540
W
Kumbhakarna
Giblish
Kumbhakarna
2,646
169
0
1,810
12,283
7,668
0
1,636
10,647
19,030
1,516
W
Aphrodite
Gotherobdu
Aphrodite
7,084
297
916
5,622
7,810
2,752
295
2,175
5,389
61,962
1,131
W
Pele
4,882
1,168
0
1,016
6,207
2,107
146
666
5,537
0
52,249
L
Eset
Taraloe
Eset
2,255
161
0
2,017
6,425
1,634
0
3,446
2,979
34,667
0
L
3,959
3,061
0
2,290
9,499
2,727
0
1,949
7,507
0
37,051
L
Bacchus
pedrohrnndz_
Bacchus
4,082
813
0
2,432
9,512
9,705
0
1,619
7,862
14,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,614
Gold Earned
31,844
403
Minions Killed
331
0
Camps Cleared
0
1,267,129
Distance Traveled
1,245,941
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,126
594
82
7
0
264,984
0
W
Vamana
7,380
615
98
8
0
243,372
2
L
Hun Batz
6,265
522
72
6
0
302,858
1
W
Nut
6,928
577
62
5
0
233,214
2
W
Kumbhakarna
6,932
578
37
3
0
251,617
0
W
Aphrodite
8,179
682
111
9
0
243,551
0
W
Pele
7,195
600
95
8
0
295,375
0
L
Eset
5,803
484
94
8
0
202,200
4
L
Anhur
5,909
492
66
6
0
216,182
0
L
Bacchus
6,741
562
17
1
0
259,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role