Player Matchup

Ishtar
Ishtar
B RAY46
Ishtar
Level 158
God Stats
0W - 2L
1,289 SR
Queue Stats
178W - 228L
1,520 Elo+
Party 1
Vamana
Vamana
Pski5135
Vamana
Level 155
God Stats
4W - 2L
1,657 SR
Queue Stats
189W - 198L
1,478 Elo+
Solo
Izanami
Izanami
Riptorn85
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,567 Elo+
Solo
Mulan
Mulan
Skymph
Mulan
Level 109
God Stats
0W - 3L
1,178 SR
Queue Stats
237W - 227L
1,499 Elo+
Solo
Guan Yu
Guan Yu
krayzeillusion
Guan Yu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,427 Elo+
Party 1
Team Averages
Level 133
1,425 SR
1,498 Elo+

VS

Team Averages
Level 113
1,495 SR
1,449 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BanDitoo-ez
Ix Chel
Level 103
God Stats
1W - 4L
1,089 SR
Queue Stats
130W - 139L
1,487 Elo+
Solo
Nu Wa
Nu Wa
CallingLime6038
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 54L
1,499 Elo+
Solo
Hou Yi
Hou Yi
NiKo Parrandero
Hou Yi
Level 159
God Stats
1W - 0L
1,717 SR
Queue Stats
27W - 34L
1,397 Elo+
Solo
Loki
Loki
Yomm1
Loki
Level 190
God Stats
6W - 2L
1,668 SR
Queue Stats
170W - 184L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
B RAY46
Ishtar
10
0 / 5 / 2
5,993
666
2,525
6,368
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vamana
Pski5135
Vamana
12
2 / 5 / 2
7,023
780
11,569
14,424
10,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Riptorn85
Izanami
16
3 / 3 / 2
8,495
944
4,658
9,170
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
Skymph
Mulan
11
1 / 4 / 3
6,909
768
5,147
8,684
6,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 2
5,886
654
3,972
9,037
4,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 2 / 9
7,901
878
6,052
12,566
12,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ix Chel
BanDitoo-ez
Ix Chel
15
6 / 2 / 10
9,166
1,018
10,195
8,046
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 13
7,745
861
9,592
7,097
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 10
8,574
953
11,414
7,545
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Yomm1
Loki
14
5 / 2 / 8
8,488
943
6,354
5,238
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
6
Kills
19
19
Deaths
9
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
2
9
3.25
L
Ishtar
B RAY46
Ishtar
0
5
2
0.2
W
Ix Chel
BanDitoo-ez
Ix Chel
6
2
10
5.5
W
1
2
13
3.75
W
5
1
10
10
L
Vamana
Pski5135
Vamana
2
5
2
0.6
L
Izanami
Riptorn85
Izanami
3
3
2
1.33
L
Mulan
Skymph
Mulan
1
4
3
0.63
W
Loki
Yomm1
Loki
5
2
8
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,871
Damage
43,607
47,683
Taken
40,492
25,973
Mitigated
23,254
16,654
Healing
18,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,052
1,694
621
4,122
12,566
12,886
229
980
10,982
2,352
6,935
L
Ishtar
B RAY46
Ishtar
2,525
778
0
0
6,368
1,865
0
2,311
4,057
0
4,737
W
Ix Chel
BanDitoo-ez
Ix Chel
10,195
982
3,646
3,291
8,046
2,987
75
164
7,805
24,089
569
W
9,592
3,786
968
1,994
7,097
2,207
600
547
6,390
15,515
0
W
11,414
5,668
415
1,926
7,545
3,289
2,087
210
7,156
0
21,839
L
Vamana
Pski5135
Vamana
11,569
3,754
183
2,893
14,424
10,664
0
5,417
9,007
4,549
17,476
L
Izanami
Riptorn85
Izanami
4,658
2,705
365
1,406
9,170
2,778
0
4,011
5,159
0
24,803
L
Mulan
Skymph
Mulan
5,147
572
0
458
8,684
6,571
0
4,634
4,050
0
11,908
W
Loki
Yomm1
Loki
6,354
681
1,096
324
5,238
1,885
579
424
4,706
0
15,810
L
3,972
317
6,208
5,141
9,037
4,095
0
4,439
4,598
0
8,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
41,874
94
Minions Killed
99
0
Camps Cleared
0
731,108
Distance Traveled
846,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,901
878
10
1
0
187,348
0
L
Ishtar
5,993
666
10
1
0
112,967
0
W
Ix Chel
9,166
1,018
22
2
0
168,088
0
W
Nu Wa
7,745
861
15
2
0
154,785
0
W
Hou Yi
8,574
953
35
4
0
158,212
0
L
Vamana
7,023
780
23
3
0
168,698
0
L
Izanami
8,495
944
47
5
0
175,818
0
L
Mulan
6,909
768
5
1
0
145,698
0
W
Loki
8,488
943
17
2
0
177,980
0
L
Guan Yu
5,886
654
9
1
0
127,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role