Player Matchup

Fafnir
Fafnir
Gold I
HaleTheRehab
Fafnir
Gold I
Level 163
God Stats
243W - 253L
1,517 SR
Queue Stats
452W - 458L
1,577 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
KyySoulo
Zhong Kui
Gold II
Level 243
God Stats
84W - 64L
1,606 SR
Queue Stats
415W - 412L
1,603 MMR
Solo
Anhur
Anhur
Gold V
RAnthony
Anhur
Gold V
Level 149
God Stats
1W - 0L
1,377 SR
Queue Stats
36W - 35L
1,500 MMR
Solo
Mulan
Mulan
Gold II
Spicy Dang
Mulan
Gold II
Level 147
God Stats
7W - 7L
1,523 SR
Queue Stats
233W - 238L
1,449 MMR
Solo
Cabrakan
Cabrakan
Gold II
vml2003
Cabrakan
Gold II
Level 102
God Stats
2W - 1L
1,677 SR
Queue Stats
145W - 141L
1,539 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 161
1,540 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,552 SR
1,504 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
Exell
Chaac
Gold IV
Level 148
God Stats
8W - 9L
1,606 SR
Queue Stats
26W - 30L
1,544 MMR
Solo
Bacchus
Bacchus
Gold V
Hosana
Bacchus
Gold V
Level 126
God Stats
18W - 35L
1,381 SR
Queue Stats
111W - 113L
1,414 MMR
Solo
Cupid
Cupid
Gold I
Inefable-Neofito
Cupid
Gold I
Level 193
God Stats
9W - 8L
1,642 SR
Queue Stats
411W - 411L
1,613 MMR
Solo
Odin
Odin
Gold IV
QandAngus
Odin
Gold IV
Level 147
God Stats
2W - 2L
1,631 SR
Queue Stats
75W - 76L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
0 / 0 / 0
3,858
643
917
3,386
2,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
KyySoulo
Zhong Kui
7
0 / 0 / 0
3,946
658
620
2,030
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anhur
RAnthony
Anhur
7
1 / 1 / 0
3,649
608
1,640
2,670
647
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
7
2 / 0 / 1
4,696
783
2,139
2,841
950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
vml2003
Cabrakan
7
3 / 2 / 1
4,022
670
2,670
4,297
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AgniCerberusAphrodite

VS

Bans
UllrThanatosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 0 / 0
3,927
655
1,414
1,104
275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
Exell
Chaac
6
0 / 2 / 1
3,511
585
1,711
4,492
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Hosana
Bacchus
6
0 / 1 / 2
3,340
557
1,483
3,023
1,197
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
1 / 1 / 0
3,584
597
1,647
2,837
565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odin
4
0 / 2 / 1
3,066
511
1,000
3,851
1,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
6
Kills
2
3
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
L
Chaac
Exell
Chaac
0
2
1
0.25
W
Fafnir
0
0
0
0
L
Bacchus
Hosana
Bacchus
0
1
2
1
L
1
1
0
1
W
Zhong Kui
KyySoulo
Zhong Kui
0
0
0
0
L
Odin
0
2
1
0.25
W
Anhur
RAnthony
Anhur
1
1
0
1
W
Mulan
2
0
1
2.5
W
Cabrakan
vml2003
Cabrakan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,986
Damage
7,255
15,224
Taken
15,307
7,162
Mitigated
4,947
7,103
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,414
350
0
250
1,104
275
0
620
484
21,260
405
L
Chaac
Exell
Chaac
1,711
431
0
631
4,492
1,600
0
1,927
2,565
0
19,302
W
Fafnir
917
0
848
2,024
3,386
2,149
0
823
2,501
7,250
0
L
Bacchus
Hosana
Bacchus
1,483
203
0
549
3,023
1,197
0
273
2,750
8,970
0
L
1,647
1,088
168
1,373
2,837
565
0
492
2,345
0
16,726
W
Zhong Kui
KyySoulo
Zhong Kui
620
210
0
872
2,030
1,202
0
669
1,361
22,073
1,516
L
Odin
1,000
223
0
1,071
3,851
1,310
0
767
3,084
0
8,125
W
Anhur
RAnthony
Anhur
1,640
1,170
0
516
2,670
647
0
726
1,911
0
19,664
W
Mulan
2,139
553
0
1,145
2,841
950
0
87
2,665
0
24,693
W
Cabrakan
vml2003
Cabrakan
2,670
588
0
1,698
4,297
2,214
0
450
3,818
18,417
453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,171
Gold Earned
17,428
177
Minions Killed
144
0
Camps Cleared
0
573,396
Distance Traveled
574,920
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,927
655
44
7
0
111,109
0
L
Chaac
3,511
585
37
6
0
124,724
0
W
Fafnir
3,858
643
12
2
0
131,977
0
L
Bacchus
3,340
557
7
1
0
145,399
2
L
Cupid
3,584
597
38
6
0
111,037
2
W
Zhong Kui
3,946
658
50
8
0
116,477
0
L
Odin
3,066
511
18
3
0
82,651
0
W
Anhur
3,649
608
37
6
0
100,617
0
W
Mulan
4,696
783
45
8
0
105,234
1
W
Cabrakan
4,022
670
33
6
0
119,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role