Player Matchup

Khepri
Khepri
Chuamper
Khepri
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 139L
1,554 Elo+
Party 3
Rama
Rama
HateeJooze
Rama
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,452 Elo+
Party 1
Scylla
Scylla
Katrii
Scylla
Level 170
God Stats
4W - 6L
1,777 SR
Queue Stats
217W - 191L
1,569 Elo+
Party 3
Cthulhu
Cthulhu
Sajirae
Cthulhu
Level 77
God Stats
26W - 15L
1,657 SR
Queue Stats
251W - 258L
1,461 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ravi10
Maman Brigitte
Level 157
God Stats
0W - 1L
1,742 SR
Queue Stats
68W - 47L
1,586 Elo+
Party 3
Team Averages
Level 123
1,635 SR
1,525 Elo+

VS

Team Averages
Level 125
1,702 SR
1,602 Elo+
Mercury
Mercury
CAMERON555
Mercury
Level 142
God Stats
3W - 0L
1,838 SR
Queue Stats
14W - 9L
1,515 Elo+
Solo
Cthulhu
Cthulhu
HUNT3R66
Cthulhu
Level 66
God Stats
5W - 1L
1,544 SR
Queue Stats
6W - 3L
1,805 Elo+
Party 2
Horus
Horus
RuthlessIyy
Horus
Level 85
God Stats
8W - 11L
1,500 SR
Queue Stats
288W - 264L
1,499 Elo+
Solo
Persephone
Persephone
ebhaistoris
Persephone
Level 190
God Stats
5W - 1L
1,937 SR
Queue Stats
234W - 237L
1,545 Elo+
Solo
Hachiman
Hachiman
maurits46
Hachiman
Level 141
God Stats
1W - 0L
1,691 SR
Queue Stats
13W - 5L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chuamper
Khepri
13
1 / 2 / 7
7,811
521
3,251
12,426
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 2 / 1
6,166
411
2,630
7,062
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Katrii
Scylla
16
4 / 0 / 4
9,380
625
9,890
7,396
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Sajirae
Cthulhu
13
0 / 2 / 1
7,920
528
3,999
8,199
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maman Brigitte
ravi10
Maman Brigitte
15
7 / 3 / 5
8,318
555
10,647
12,548
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CAMERON555
Mercury
13
1 / 6 / 1
7,445
496
5,646
12,592
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
HUNT3R66
Cthulhu
15
2 / 1 / 0
8,866
591
4,155
8,607
5,555
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 3
7,824
522
3,390
16,599
14,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
ebhaistoris
Persephone
16
2 / 1 / 2
10,025
668
11,304
6,331
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
maurits46
Hachiman
15
3 / 2 / 0
9,011
601
9,631
7,803
2,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
9
9
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
CAMERON555
Mercury
1
6
1
0.25
L
Khepri
Chuamper
Khepri
1
2
7
2.25
W
Cthulhu
HUNT3R66
Cthulhu
2
1
0
2
L
1
2
1
0.75
L
Scylla
Katrii
Scylla
4
0
4
6
W
1
4
3
0.63
L
Cthulhu
Sajirae
Cthulhu
0
2
1
0.25
W
Persephone
ebhaistoris
Persephone
2
1
2
3
W
Hachiman
maurits46
Hachiman
3
2
0
1.5
L
Maman Brigitte
ravi10
Maman Brigitte
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,417
Damage
34,126
47,631
Taken
51,932
23,006
Mitigated
28,925
11,524
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CAMERON555
Mercury
5,646
1,901
0
1,340
12,592
3,919
0
6,196
6,276
0
59,059
L
Khepri
Chuamper
Khepri
3,251
407
0
2,643
12,426
9,453
0
3,452
8,684
21,400
0
W
Cthulhu
HUNT3R66
Cthulhu
4,155
361
0
3,003
8,607
5,555
0
2,892
5,181
48,826
48
L
2,630
2,156
0
2,543
7,062
2,313
0
0
7,062
0
33,385
L
Scylla
Katrii
Scylla
9,890
757
0
426
7,396
2,629
0
3,562
3,536
74,870
1,754
W
3,390
1,772
859
3,831
16,599
14,742
0
9,705
6,675
0
19,796
L
Cthulhu
Sajirae
Cthulhu
3,999
36
0
533
8,199
4,010
0
4,107
4,092
48,570
1,644
W
Persephone
ebhaistoris
Persephone
11,304
518
0
1,880
6,331
1,871
142
4,228
1,855
77,480
1,602
W
Hachiman
maurits46
Hachiman
9,631
5,802
0
3,078
7,803
2,838
3,803
3,783
3,980
0
87,641
L
Maman Brigitte
ravi10
Maman Brigitte
10,647
826
0
5,379
12,548
4,601
0
3,059
9,281
67,558
987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,595
Gold Earned
43,171
473
Minions Killed
514
0
Camps Cleared
0
1,457,875
Distance Traveled
1,501,608
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,445
496
83
6
0
355,243
0
L
Khepri
7,811
521
25
2
0
323,628
5
W
Cthulhu
8,866
591
102
7
0
258,120
0
L
Rama
6,166
411
75
5
0
206,458
1
L
Scylla
9,380
625
171
11
0
299,652
0
W
Horus
7,824
522
33
2
0
292,699
6
L
Cthulhu
7,920
528
104
7
0
277,614
0
W
Persephone
10,025
668
157
10
0
300,568
3
W
Hachiman
9,011
601
139
9
0
294,978
2
L
Maman Brigitte
8,318
555
98
7
0
350,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role