Player Matchup

Cupid
Cupid
 
Cupid
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Dikalicka
Mulan
Level 61
God Stats
1W - 2L
1,470 SR
Queue Stats
111W - 128L
1,439 Elo+
Party 1
Ymir
Ymir
Dwizzilla
Ymir
Level 100
God Stats
1W - 4L
1,349 SR
Queue Stats
52W - 61L
1,468 Elo+
Party 1
Olorun
Olorun
Henrique_GMachry
Olorun
Level 152
God Stats
1W - 2L
1,253 SR
Queue Stats
28W - 30L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
ksupremekai
Baba Yaga
Level 255
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 158L
1,492 Elo+
Party 1
Team Averages
Level 120
1,415 SR
1,463 Elo+

VS

Team Averages
Level 103
1,445 SR
1,432 Elo+
Cupid
Cupid
 
Cupid
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BulletRaff
Ra
Level 42
God Stats
1W - 0L
1,313 SR
Queue Stats
4W - 6L
1,265 Elo+
Solo
Cthulhu
Cthulhu
Mez_theBattousai
Cthulhu
Level 98
God Stats
21W - 24L
1,504 SR
Queue Stats
282W - 262L
1,489 Elo+
Solo
Nemesis
Nemesis
MyDadsGrandpa_
Nemesis
Level 126
God Stats
6W - 8L
1,405 SR
Queue Stats
87W - 77L
1,440 Elo+
Solo
Yemoja
Yemoja
Purgador
Yemoja
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 87L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
0 / 2 / 0
3,962
396
213
3,495
688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Dikalicka
Mulan
11
1 / 3 / 0
5,943
594
3,460
8,491
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
7
1 / 4 / 0
5,110
511
4,831
7,775
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 1
4,802
480
5,062
5,861
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
ksupremekai
Baba Yaga
9
0 / 4 / 0
4,929
493
3,726
5,623
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 0 / 4
5,433
543
4,049
6,766
2,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 3
6,307
631
1,237
4,123
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 2
6,256
626
4,849
7,427
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
5 / 0 / 3
6,074
607
4,670
6,004
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Purgador
Yemoja
10
3 / 1 / 3
6,042
604
3,348
9,995
5,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
16
16
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
W
Cupid
 
Cupid
2
0
4
4
W
3
1
3
4.5
L
Mulan
Dikalicka
Mulan
1
3
0
0.33
L
Ymir
1
4
0
0.25
L
0
3
1
0.17
W
3
0
2
4
W
5
0
3
6.5
W
Yemoja
Purgador
Yemoja
3
1
3
4.5
L
Baba Yaga
ksupremekai
Baba Yaga
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,292
Damage
18,153
31,245
Taken
34,315
12,637
Mitigated
16,246
6,286
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
213
213
0
295
3,495
688
0
960
2,479
0
12,360
W
Cupid
 
Cupid
4,049
2,830
190
3,625
6,766
2,008
0
2,330
4,436
0
34,954
W
1,237
199
138
1,308
4,123
1,295
400
2,413
1,710
34,967
333
L
Mulan
Dikalicka
Mulan
3,460
771
0
2,336
8,491
3,272
0
3,091
4,913
0
42,873
L
Ymir
4,831
1,591
0
727
7,775
5,181
0
1,745
6,030
14,989
1,041
L
5,062
1,925
187
1,737
5,861
1,697
0
1,603
4,258
29,292
7,163
W
4,849
209
133
2,061
7,427
5,103
0
830
6,597
30,216
2,388
W
4,670
2,562
0
1,385
6,004
2,027
0
1,392
4,612
0
31,757
W
Yemoja
Purgador
Yemoja
3,348
929
2,254
3,080
9,995
5,813
0
6,169
3,826
21,980
0
L
Baba Yaga
ksupremekai
Baba Yaga
3,726
222
0
1,004
5,623
1,799
11
1,248
4,338
26,833
2,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,746
Gold Earned
30,112
235
Minions Killed
282
0
Camps Cleared
0
783,909
Distance Traveled
967,227
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,962
396
16
2
0
107,847
0
W
Cupid
5,433
543
64
6
0
190,837
2
W
Ra
6,307
631
62
6
0
176,457
0
L
Mulan
5,943
594
82
8
0
158,735
0
L
Ymir
5,110
511
16
2
0
184,662
0
L
Olorun
4,802
480
67
7
0
174,014
2
W
Cthulhu
6,256
626
65
7
0
210,066
4
W
Nemesis
6,074
607
59
6
0
223,357
2
W
Yemoja
6,042
604
32
3
0
166,510
0
L
Baba Yaga
4,929
493
54
5
0
158,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role