Player Matchup

Heimdallr
Heimdallr
Alex_JtotheWut
Heimdallr
Level 127
God Stats
1W - 1L
1,737 SR
Queue Stats
118W - 102L
1,510 Elo+
Party 2
Hel
Hel
JoeyStax_
Hel
Level 157
God Stats
1W - 2L
1,401 SR
Queue Stats
125W - 129L
1,518 Elo+
Solo
Nemesis
Nemesis
MiiStoO
Nemesis
Level 68
God Stats
0W - 3L
1,147 SR
Queue Stats
129W - 143L
1,530 Elo+
Solo
Poseidon
Poseidon
Shinju XD
Poseidon
Level 149
God Stats
4W - 8L
1,399 SR
Queue Stats
286W - 298L
1,516 Elo+
Solo
Osiris
Osiris
Zaldrizez
Osiris
Level 221
God Stats
0W - 2L
1,455 SR
Queue Stats
111W - 138L
1,441 Elo+
Party 2
Team Averages
Level 144
1,428 SR
1,503 Elo+

VS

Team Averages
Level 130
1,793 SR
1,741 Elo+
Cthulhu
Cthulhu
ImCanye
Cthulhu
Level 69
God Stats
13W - 2L
1,869 SR
Queue Stats
180W - 37L
1,782 Elo+
Party 1
Aphrodite
Aphrodite
Leaky
Aphrodite
Level 146
God Stats
4W - 0L
1,942 SR
Queue Stats
244W - 42L
1,888 Elo+
Party 1
Chaac
Chaac
TGStig
Chaac
Level 127
God Stats
5W - 1L
1,897 SR
Queue Stats
372W - 84L
1,830 Elo+
Party 1
Cabrakan
Cabrakan
Verjak
Cabrakan
Level 148
God Stats
1W - 1L
1,248 SR
Queue Stats
28W - 36L
1,459 Elo+
Solo
Jormungandr
Jormungandr
gmartbball
Jormungandr
Level 159
God Stats
13W - 0L
2,010 SR
Queue Stats
586W - 171L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alex_JtotheWut
Heimdallr
15
1 / 6 / 5
8,357
696
10,226
13,797
7,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 5
7,331
611
6,831
12,941
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MiiStoO
Nemesis
17
3 / 7 / 3
9,827
819
6,254
14,889
13,424
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Shinju XD
Poseidon
16
4 / 4 / 2
9,814
818
18,683
12,693
8,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Zaldrizez
Osiris
13
1 / 9 / 5
7,850
654
11,933
22,301
34,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImCanye
Cthulhu
18
6 / 2 / 23
11,220
935
20,593
15,503
19,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Leaky
Aphrodite
17
3 / 1 / 23
9,969
831
10,050
17,470
14,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chaac
TGStig
Chaac
18
12 / 3 / 15
11,536
961
20,403
21,144
21,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
Verjak
Cabrakan
17
6 / 2 / 19
10,516
876
9,374
16,615
15,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
gmartbball
Jormungandr
17
4 / 2 / 27
11,323
944
13,277
17,965
17,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
138
9
Kills
31
31
Deaths
10
20
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alex_JtotheWut
Heimdallr
1
6
5
0.58
W
Cthulhu
ImCanye
Cthulhu
6
2
23
8.75
L
0
5
5
0.5
W
Aphrodite
Leaky
Aphrodite
3
1
23
14.5
L
Nemesis
MiiStoO
Nemesis
3
7
3
0.64
L
Poseidon
Shinju XD
Poseidon
4
4
2
1.25
W
Chaac
TGStig
Chaac
12
3
15
6.5
W
Cabrakan
Verjak
Cabrakan
6
2
19
7.75
L
Osiris
Zaldrizez
Osiris
1
9
5
0.39
W
Jormungandr
gmartbball
Jormungandr
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,927
Damage
73,697
76,621
Taken
88,697
69,847
Mitigated
89,986
24,964
Healing
45,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alex_JtotheWut
Heimdallr
10,226
3,637
721
1,753
13,797
7,080
0
10,401
3,396
0
22,739
W
Cthulhu
ImCanye
Cthulhu
20,593
879
2,056
514
15,503
19,796
860
5,747
9,756
38,228
3,423
L
6,831
41
8,116
6,245
12,941
6,647
0
7,684
5,257
9,072
0
W
Aphrodite
Leaky
Aphrodite
10,050
1,669
11,858
10,699
17,470
14,839
1,229
4,207
13,263
22,981
0
L
Nemesis
MiiStoO
Nemesis
6,254
1,640
440
2,284
14,889
13,424
0
10,581
4,308
0
14,473
L
Poseidon
Shinju XD
Poseidon
18,683
1,410
706
822
12,693
8,668
0
6,574
6,119
41,354
0
W
Chaac
TGStig
Chaac
20,403
3,171
1,354
5,445
21,144
21,755
2,205
4,759
16,385
208
32,023
W
Cabrakan
Verjak
Cabrakan
9,374
1,088
1,088
5,302
16,615
15,762
1,210
6,395
10,220
13,335
0
L
Osiris
Zaldrizez
Osiris
11,933
2,095
301
3,576
22,301
34,028
0
14,258
8,043
0
17,552
W
Jormungandr
gmartbball
Jormungandr
13,277
1,737
2,961
3,977
17,965
17,834
704
4,406
13,559
37,446
2,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
54,564
117
Minions Killed
156
0
Camps Cleared
0
906,705
Distance Traveled
1,276,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,357
696
22
2
0
188,492
0
W
Cthulhu
11,220
935
41
3
0
264,202
0
L
Hel
7,331
611
0
0
0
178,316
0
W
Aphrodite
9,969
831
25
2
0
256,149
0
L
Nemesis
9,827
819
26
2
0
206,866
0
L
Poseidon
9,814
818
55
5
0
163,719
0
W
Chaac
11,536
961
33
3
0
278,583
0
W
Cabrakan
10,516
876
12
1
0
234,750
0
L
Osiris
7,850
654
14
1
0
169,312
0
W
Jormungandr
11,323
944
45
4
0
242,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role