Player Matchup

Ganesha
Ganesha
Gold III
Auldmans
Ganesha
Gold III
Level 143
God Stats
1W - 0L
1,152 SR
Queue Stats
97W - 86L
1,484 MMR
Party 1
Janus
Janus
Platinum II
FullFess24
Janus
Platinum II
Level 88
God Stats
17W - 7L
1,787 SR
Queue Stats
215W - 194L
1,695 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
I xSharK I
Cu Chulainn
Gold V
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,598 MMR
Solo
Nut
Nut
Silver II
Mugello
Nut
Silver II
Level 128
God Stats
4W - 3L
1,854 SR
Queue Stats
17W - 20L
1,296 MMR
Party 1
Nemesis
Nemesis
Gold II
RenoiSoin_
Nemesis
Gold II
Level 148
God Stats
43W - 42L
1,626 SR
Queue Stats
703W - 707L
1,537 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,584 SR
1,522 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,595 SR
1,513 MMR
Nox
Nox
Gold IV
 
Nox
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze III
DaskTy
Nike
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,540 MMR
Party 2
Medusa
Medusa
Bronze III
Dymon_Aura
Medusa
Bronze III
Level 103
God Stats
2W - 2L
1,718 SR
Queue Stats
3W - 5L
1,540 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
Houbertt
Baron Samedi
Platinum V
Level 120
God Stats
8W - 8L
1,649 SR
Queue Stats
662W - 683L
1,625 MMR
Solo
Artemis
Artemis
Gold III
rokus021229
Artemis
Gold III
Level 113
God Stats
0W - 1L
1,607 SR
Queue Stats
72W - 83L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Auldmans
Ganesha
13
0 / 2 / 15
8,222
548
7,338
11,031
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
15
8 / 1 / 7
9,184
612
9,064
7,337
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
I xSharK I
Cu Chulainn
14
2 / 2 / 10
8,552
570
10,570
18,427
15,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nut
15
6 / 0 / 5
9,441
629
9,061
5,465
1,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
RenoiSoin_
Nemesis
16
12 / 1 / 5
9,582
639
11,702
11,960
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresAo KuangSusanoThanatosAgni

VS

Bans
Jing WeiAnhurRavanaKaliAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 5 / 3
6,549
437
3,747
11,806
8,297
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
DaskTy
Nike
13
1 / 6 / 1
7,688
513
8,870
16,098
10,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Dymon_Aura
Medusa
11
2 / 9 / 1
6,580
439
7,740
13,571
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Houbertt
Baron Samedi
14
3 / 4 / 0
8,600
573
7,347
11,837
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
rokus021229
Artemis
12
0 / 4 / 1
6,875
458
4,599
8,876
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
28
Kills
6
6
Deaths
28
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
5
3
0.3
W
Ganesha
Auldmans
Ganesha
0
2
15
3.75
L
Nike
DaskTy
Nike
1
6
1
0.25
L
Medusa
Dymon_Aura
Medusa
2
9
1
0.28
W
Janus
8
1
7
11.5
L
Baron Samedi
Houbertt
Baron Samedi
3
4
0
0.75
W
Cu Chulainn
I xSharK I
Cu Chulainn
2
2
10
3.5
W
Nut
6
0
5
8.5
W
Nemesis
RenoiSoin_
Nemesis
12
1
5
14.5
L
Artemis
rokus021229
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,735
Damage
32,303
54,220
Taken
62,188
35,360
Mitigated
29,051
14,665
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,747
304
0
1,715
11,806
8,297
0
4,704
6,852
12,586
0
W
Ganesha
Auldmans
Ganesha
7,338
831
0
3,556
11,031
9,790
0
4,052
6,979
23,247
1,867
L
Nike
DaskTy
Nike
8,870
743
0
1,538
16,098
10,196
0
1,926
14,121
156
51,980
L
Medusa
Dymon_Aura
Medusa
7,740
2,777
0
2,490
13,571
3,208
0
3,191
10,280
0
39,675
W
Janus
9,064
259
0
1,654
7,337
2,842
332
2,484
4,853
66,029
708
L
Baron Samedi
Houbertt
Baron Samedi
7,347
291
269
2,727
11,837
4,482
0
5,318
6,172
54,613
0
W
Cu Chulainn
I xSharK I
Cu Chulainn
10,570
1,926
0
2,155
18,427
15,893
5
2,990
15,437
3,030
51,696
W
Nut
9,061
6,112
0
2,277
5,465
1,970
917
826
4,639
0
76,279
W
Nemesis
RenoiSoin_
Nemesis
11,702
5,232
0
5,023
11,960
4,865
0
898
11,062
0
70,191
L
Artemis
rokus021229
Artemis
4,599
2,079
0
2,217
8,876
2,868
0
1,136
7,740
0
45,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,981
Gold Earned
36,292
480
Minions Killed
369
0
Camps Cleared
0
1,559,155
Distance Traveled
1,411,395
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,549
437
11
1
0
295,955
9
W
Ganesha
8,222
548
11
1
0
309,578
4
L
Nike
7,688
513
108
7
0
274,906
5
L
Medusa
6,580
439
71
5
0
290,785
0
W
Janus
9,184
612
126
8
0
316,807
3
L
Baron Samedi
8,600
573
103
7
0
279,690
3
W
Cu Chulainn
8,552
570
93
6
0
286,096
1
W
Nut
9,441
629
141
9
0
286,781
6
W
Nemesis
9,582
639
109
7
0
359,893
0
L
Artemis
6,875
458
76
5
0
270,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role