Player Matchup

Nut
Nut
Black Death 167
Nut
Level 142
God Stats
11W - 9L
1,583 SR
Queue Stats
73W - 73L
1,504 Elo+
Party 1
Poseidon
Poseidon
Gameheadguy2711
Poseidon
Level 158
God Stats
10W - 16L
1,394 SR
Queue Stats
245W - 238L
1,495 Elo+
Solo
Nemesis
Nemesis
Gawadrolt
Nemesis
Level 158
God Stats
286W - 236L
1,546 SR
Queue Stats
957W - 912L
1,533 Elo+
Solo
Sylvanus
Sylvanus
HellishFiend476
Sylvanus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,396 Elo+
Party 1
King Arthur
King Arthur
ITh3 R3d D3vilI
King Arthur
Level 80
God Stats
0W - 5L
1,336 SR
Queue Stats
18W - 25L
1,394 Elo+
Party 1
Team Averages
Level 133
1,472 SR
1,465 Elo+

VS

Team Averages
Level 111
1,472 SR
1,487 Elo+
Thor
Thor
Daareedevil
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
FrenchBurger0
Anubis
Level 127
God Stats
85W - 74L
1,471 SR
Queue Stats
198W - 201L
1,434 Elo+
Party 2
Hera
Hera
JULIOLATAMX3
Hera
Level 123
God Stats
1W - 4L
1,347 SR
Queue Stats
162W - 134L
1,479 Elo+
Solo
Danzaburou
Danzaburou
RidiculousRicky
Danzaburou
Level 117
God Stats
21W - 18L
1,543 SR
Queue Stats
57W - 55L
1,428 Elo+
Party 2
Athena
Athena
caballo1011
Athena
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,922
494
3,436
4,988
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
10
2 / 5 / 0
6,128
511
3,494
7,037
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Gawadrolt
Nemesis
10
1 / 2 / 1
5,647
471
3,130
7,366
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
9
0 / 4 / 2
5,384
449
3,822
9,334
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
ITh3 R3d D3vilI
King Arthur
8
0 / 4 / 0
5,229
436
321
6,226
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 4
8,167
681
8,034
8,747
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 3
8,265
689
4,067
4,039
1,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 1 / 2
7,181
598
7,458
5,791
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
RidiculousRicky
Danzaburou
12
2 / 3 / 3
7,102
592
3,056
6,314
1,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
9
1 / 1 / 6
6,507
542
1,652
9,890
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
18
18
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
8
0
4
10
W
4
0
3
5.5
L
Poseidon
2
5
0
0.4
L
Nemesis
Gawadrolt
Nemesis
1
2
1
0.75
L
Sylvanus
0
4
2
0.25
L
King Arthur
ITh3 R3d D3vilI
King Arthur
0
4
0
0
W
3
1
2
4
W
Danzaburou
RidiculousRicky
Danzaburou
2
3
3
1.17
W
Athena
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,203
Damage
24,267
34,951
Taken
34,781
12,796
Mitigated
13,851
6,529
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,436
2,215
0
1,045
4,988
1,389
408
379
4,609
0
42,593
W
8,034
2,353
0
760
8,747
3,139
0
1,266
7,481
0
58,123
W
4,067
103
0
2,100
4,039
1,458
687
840
3,199
49,208
1,104
L
Poseidon
3,494
512
0
694
7,037
1,753
0
4,195
2,842
32,916
0
L
Nemesis
Gawadrolt
Nemesis
3,130
1,804
0
1,023
7,366
2,276
0
1,599
5,767
0
29,867
L
Sylvanus
3,822
1,157
797
2,763
9,334
5,151
0
3,913
5,421
18,337
5,157
L
King Arthur
ITh3 R3d D3vilI
King Arthur
321
0
0
207
6,226
2,227
0
3,068
3,158
0
14,588
W
7,458
1,264
0
1,527
5,791
1,569
0
2,257
3,534
45,933
1,257
W
Danzaburou
RidiculousRicky
Danzaburou
3,056
1,203
0
2,718
6,314
1,780
847
735
5,579
0
41,545
W
Athena
1,652
407
0
1,624
9,890
5,905
18
2,530
7,360
13,679
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
37,222
277
Minions Killed
389
0
Camps Cleared
0
1,066,567
Distance Traveled
1,194,934
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,922
494
82
7
0
194,096
2
W
Thor
8,167
681
93
8
0
260,967
4
W
Anubis
8,265
689
114
10
0
218,375
4
L
Poseidon
6,128
511
85
7
0
237,862
4
L
Nemesis
5,647
471
46
4
0
258,509
1
L
Sylvanus
5,384
449
30
3
0
202,602
0
L
King Arthur
5,229
436
34
3
0
173,498
0
W
Hera
7,181
598
83
7
0
236,764
0
W
Danzaburou
7,102
592
68
6
0
233,783
1
W
Athena
6,507
542
31
3
0
245,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role