Player Matchup

Scylla
Scylla
CSPinchPoet
Scylla
Level 106
God Stats
0W - 1L
1,904 SR
Queue Stats
55W - 72L
1,457 Elo+
Party 2
Apollo
Apollo
I HolyGenesis I
Apollo
Level 146
God Stats
6W - 6L
1,575 SR
Queue Stats
546W - 506L
1,472 Elo+
Solo
Da Ji
Da Ji
QuincIana6029
Da Ji
Level 125
God Stats
1W - 9L
1,121 SR
Queue Stats
140W - 197L
1,393 Elo+
Party 2
Chang'e
Chang'e
StephBrim
Chang'e
Level 115
God Stats
13W - 13L
1,524 SR
Queue Stats
138W - 196L
1,400 Elo+
Party 2
Nox
Nox
sadhotgay
Nox
Level 108
God Stats
2W - 11L
1,486 SR
Queue Stats
156W - 214L
1,396 Elo+
Party 2
Team Averages
Level 120
1,522 SR
1,424 Elo+

VS

Team Averages
Level 113
1,549 SR
1,523 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
NerdyTutor
Nut
Level 203
God Stats
1W - 1L
1,590 SR
Queue Stats
116W - 129L
1,507 Elo+
Party 3
Xing Tian
Xing Tian
TripWithUs
Xing Tian
Level 65
God Stats
7W - 4L
1,531 SR
Queue Stats
68W - 76L
1,415 Elo+
Party 1
Arachne
Arachne
WaRp Trilogy
Arachne
Level 94
God Stats
50W - 34L
1,616 SR
Queue Stats
92W - 85L
1,499 Elo+
Party 1
Osiris
Osiris
imcww08
Osiris
Level 16
God Stats
3W - 1L
1,510 SR
Queue Stats
18W - 10L
1,696 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 3 / 1
7,313
609
6,494
7,389
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 0
5,789
482
5,229
8,461
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 6 / 3
5,195
433
6,411
9,237
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
StephBrim
Chang'e
10
1 / 2 / 2
5,996
500
5,781
6,994
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
5,450
454
2,290
8,801
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 1 / 2
7,710
643
4,594
7,299
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
9 / 4 / 0
7,491
624
10,788
9,377
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
TripWithUs
Xing Tian
11
1 / 0 / 9
7,078
590
3,268
9,552
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
WaRp Trilogy
Arachne
12
3 / 1 / 4
6,697
558
5,329
9,493
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
imcww08
Osiris
13
1 / 0 / 2
7,982
665
5,681
9,239
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
17
17
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
2
4
L
Scylla
4
3
1
1.5
L
1
2
0
0.5
W
9
4
0
2.25
L
0
6
3
0.25
L
Chang'e
StephBrim
Chang'e
1
2
2
1
W
Xing Tian
TripWithUs
Xing Tian
1
0
9
5.5
W
Arachne
WaRp Trilogy
Arachne
3
1
4
5
W
Osiris
imcww08
Osiris
1
0
2
2
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
29,660
40,882
Taken
44,960
15,470
Mitigated
20,578
11,745
Healing
23,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,594
1,380
1,938
5,359
7,299
2,127
0
4,012
2,791
47,491
2,400
L
Scylla
6,494
887
0
3,077
7,389
2,031
0
847
6,542
55,731
2,521
L
5,229
1,876
0
2,870
8,461
3,714
0
240
8,221
0
35,843
W
10,788
7,180
0
3,141
9,377
2,563
1,117
3,460
5,681
0
44,596
L
6,411
875
0
1,853
9,237
2,792
0
1,712
7,496
0
23,229
L
Chang'e
StephBrim
Chang'e
5,781
676
138
2,107
6,994
1,879
0
3,117
3,619
31,948
0
W
Xing Tian
TripWithUs
Xing Tian
3,268
349
0
2,569
9,552
7,304
0
3,204
6,348
13,973
0
W
Arachne
WaRp Trilogy
Arachne
5,329
2,649
0
4,447
9,493
3,099
0
3,517
5,836
0
41,544
W
Osiris
imcww08
Osiris
5,681
999
0
6,361
9,239
5,485
0
177
8,541
294
60,217
L
2,290
281
0
1,700
8,801
5,054
0
1,798
6,957
16,940
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,743
Gold Earned
36,958
306
Minions Killed
369
0
Camps Cleared
0
1,143,545
Distance Traveled
1,194,088
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,710
643
106
9
0
228,834
0
L
Scylla
7,313
609
107
9
0
249,647
0
L
Apollo
5,789
482
67
6
0
215,598
0
W
Nut
7,491
624
66
6
0
203,771
2
L
Da Ji
5,195
433
36
3
0
236,263
0
L
Chang'e
5,996
500
73
6
0
214,403
0
W
Xing Tian
7,078
590
21
2
0
232,432
0
W
Arachne
6,697
558
72
6
0
275,784
0
W
Osiris
7,982
665
104
9
0
253,267
0
L
Nox
5,450
454
23
2
0
227,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role