Player Matchup

Xbalanque
Xbalanque
CaptainLux
Xbalanque
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 22L
1,570 Elo+
Party 1
Artemis
Artemis
SKNmoctePA
Artemis
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
weso123
Kukulkan
Level 100
God Stats
2W - 4L
1,427 SR
Queue Stats
28W - 44L
1,460 Elo+
Solo
Team Averages
Level 103
1,476 SR
1,504 Elo+

VS

Team Averages
Level 103
1,500 SR
1,505 Elo+
Fenrir
Fenrir
EnRouteT
Fenrir
Level 136
God Stats
2W - 3L
1,409 SR
Queue Stats
71W - 56L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
JWilkStayEZ
Kukulkan
Level 66
God Stats
2W - 4L
1,421 SR
Queue Stats
54W - 48L
1,479 Elo+
Party 2
Hercules
Hercules
NiTE TEXAS
Hercules
Level 108
God Stats
2W - 1L
1,670 SR
Queue Stats
14W - 14L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CaptainLux
Xbalanque
18
8 / 1 / 10
11,595
1,054
15,016
6,839
3,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
SKNmoctePA
Artemis
17
7 / 2 / 9
10,634
967
9,300
6,267
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
weso123
Kukulkan
16
3 / 4 / 9
9,901
900
6,035
6,277
2,243
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EnRouteT
Fenrir
14
0 / 6 / 5
8,251
750
3,928
11,685
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
JWilkStayEZ
Kukulkan
15
3 / 7 / 1
9,822
893
5,130
7,797
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
NiTE TEXAS
Hercules
15
4 / 5 / 2
10,110
919
6,317
14,411
16,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
7
7
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CaptainLux
Xbalanque
8
1
10
13
L
Fenrir
EnRouteT
Fenrir
0
6
5
0.42
L
Kukulkan
JWilkStayEZ
Kukulkan
3
7
1
0.5
L
Hercules
NiTE TEXAS
Hercules
4
5
2
1
W
Artemis
SKNmoctePA
Artemis
7
2
9
5.75
W
Kukulkan
weso123
Kukulkan
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
15,375
19,383
Taken
33,893
8,225
Mitigated
28,420
5,045
Healing
3,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CaptainLux
Xbalanque
15,016
8,932
0
2,837
6,839
3,071
2,919
1,280
5,440
0
58,892
L
Fenrir
EnRouteT
Fenrir
3,928
174
0
670
11,685
8,904
0
2,557
8,997
0
8,250
L
Kukulkan
JWilkStayEZ
Kukulkan
5,130
97
0
0
7,797
3,076
0
1,827
5,759
35,665
0
L
Hercules
NiTE TEXAS
Hercules
6,317
1,433
0
2,703
14,411
16,440
104
1,591
12,507
0
17,751
W
Artemis
SKNmoctePA
Artemis
9,300
4,463
0
1,609
6,267
2,911
1,678
520
5,668
0
24,424
W
Kukulkan
weso123
Kukulkan
6,035
46
0
599
6,277
2,243
49
3,385
2,745
32,600
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,130
Gold Earned
28,183
180
Minions Killed
103
0
Camps Cleared
0
619,764
Distance Traveled
588,092
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,595
1,054
89
8
0
207,694
0
L
Fenrir
8,251
750
16
1
0
184,450
0
L
Kukulkan
9,822
893
66
6
0
189,142
0
L
Hercules
10,110
919
21
2
0
214,500
2
W
Artemis
10,634
967
34
3
0
205,026
0
W
Kukulkan
9,901
900
57
5
0
207,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role