Player Matchup

Apollo
Apollo
 
Apollo
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BonezMalone
Ravana
Level 144
God Stats
10W - 4L
1,620 SR
Queue Stats
82W - 103L
1,491 Elo+
Party 1
Geb
Geb
DyPlOMonster
Geb
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,196 Elo+
Solo
Achilles
Achilles
ST03NDCANAD1AN
Achilles
Level 62
God Stats
8W - 7L
1,541 SR
Queue Stats
26W - 38L
1,422 Elo+
Solo
Ix Chel
Ix Chel
tonykuma52
Ix Chel
Level 80
God Stats
5W - 6L
1,509 SR
Queue Stats
336W - 356L
1,466 Elo+
Solo
Team Averages
Level 106
1,534 SR
1,415 Elo+

VS

Team Averages
Level 103
1,411 SR
1,434 Elo+
Mercury
Mercury
ChiefOrders
Mercury
Level 44
God Stats
4W - 11L
1,290 SR
Queue Stats
33W - 72L
1,368 Elo+
Solo
Anubis
Anubis
Khyzar
Anubis
Level 87
God Stats
24W - 24L
1,478 SR
Queue Stats
104W - 105L
1,437 Elo+
Solo
Ymir
Ymir
Tanito_argul99
Ymir
Level 105
God Stats
2W - 4L
1,232 SR
Queue Stats
34W - 47L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Zack1427
Danzaburou
Level 129
God Stats
25W - 25L
1,539 SR
Queue Stats
392W - 351L
1,516 Elo+
Solo
Bellona
Bellona
dawgforlife1001
Bellona
Level 150
God Stats
138W - 130L
1,516 SR
Queue Stats
172W - 176L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 1 / 0
3,794
542
1,023
3,011
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
8
2 / 0 / 1
4,491
642
1,380
2,547
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

3
0 / 3 / 0
3,127
447
706
3,476
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
8
1 / 1 / 0
3,967
567
3,602
5,519
3,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
tonykuma52
Ix Chel
7
1 / 2 / 2
4,464
638
2,462
3,221
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChiefOrders
Mercury
7
0 / 1 / 1
4,114
588
1,602
4,697
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Khyzar
Anubis
8
2 / 2 / 0
4,372
625
2,300
4,008
1,369
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 0 / 2
4,740
677
2,029
4,999
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Zack1427
Danzaburou
8
2 / 0 / 1
4,447
635
1,452
864
178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
5,116
731
2,720
5,972
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
6
7
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
L
Ravana
2
0
1
2.5
W
Mercury
ChiefOrders
Mercury
0
1
1
0.5
L
0
3
0
0
W
Anubis
Khyzar
Anubis
2
2
0
1
L
Achilles
1
1
0
1
W
1
0
2
2
W
Danzaburou
Zack1427
Danzaburou
2
0
1
2.5
W
1
1
0
1
L
Ix Chel
tonykuma52
Ix Chel
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,173
Damage
10,103
17,774
Taken
20,540
7,242
Mitigated
8,469
6,200
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,023
765
0
529
3,011
885
0
1,054
1,957
0
20,285
L
Ravana
1,380
322
0
1,642
2,547
633
0
399
2,148
0
16,464
W
Mercury
ChiefOrders
Mercury
1,602
380
0
720
4,697
1,431
0
184
4,513
0
26,711
L
706
292
0
662
3,476
1,753
0
905
2,571
3,012
0
W
Anubis
Khyzar
Anubis
2,300
82
0
1,337
4,008
1,369
0
2,225
1,783
19,838
0
L
Achilles
3,602
853
0
2,184
5,519
3,366
0
0
5,519
0
17,138
W
2,029
675
0
1,185
4,999
2,524
0
624
4,375
17,360
2,037
W
Danzaburou
Zack1427
Danzaburou
1,452
570
0
342
864
178
498
82
782
0
19,459
W
2,720
1,368
0
3,919
5,972
2,967
0
0
5,367
0
31,553
L
Ix Chel
tonykuma52
Ix Chel
2,462
184
100
1,083
3,221
605
0
1,901
1,320
20,122
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,843
Gold Earned
22,789
128
Minions Killed
205
0
Camps Cleared
0
648,882
Distance Traveled
650,070
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,794
542
32
5
0
123,555
2
L
Ravana
4,491
642
36
5
0
159,943
0
W
Mercury
4,114
588
49
7
0
172,064
3
L
Geb
3,127
447
4
1
0
88,366
0
W
Anubis
4,372
625
28
4
0
126,783
3
L
Achilles
3,967
567
23
3
0
157,050
0
W
Ymir
4,740
677
26
4
0
128,409
4
W
Danzaburou
4,447
635
38
5
0
99,317
0
W
Bellona
5,116
731
64
9
0
123,497
0
L
Ix Chel
4,464
638
33
5
0
119,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role