Player Matchup

Rama
Rama
Barackbinladen17
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,516 Elo+
Party 1
Xing Tian
Xing Tian
Cσnstantine
Xing Tian
Level 167
God Stats
2W - 9L
1,446 SR
Queue Stats
406W - 402L
1,520 Elo+
Solo
Agni
Agni
Devenson1023
Agni
Level 150
God Stats
0W - 3L
1,196 SR
Queue Stats
107W - 98L
1,521 Elo+
Party 1
Fafnir
Fafnir
HollyKNN
Fafnir
Level 157
God Stats
0W - 2L
1,605 SR
Queue Stats
253W - 188L
1,567 Elo+
Solo
Ne Zha
Ne Zha
NotAudreyHepburn
Ne Zha
Level 208
God Stats
43W - 37L
1,539 SR
Queue Stats
676W - 622L
1,530 Elo+
Solo
Team Averages
Level 142
1,457 SR
1,530 Elo+

VS

Team Averages
Level 169
1,625 SR
1,583 Elo+
Janus
Janus
EightBitGhost
Janus
Level 147
God Stats
14W - 10L
1,619 SR
Queue Stats
234W - 204L
1,602 Elo+
Solo
Sol
Sol
GbDrizzt
Sol
Level 175
God Stats
6W - 1L
1,593 SR
Queue Stats
208W - 178L
1,574 Elo+
Solo
Shiva
Shiva
KnightBAYBAY
Shiva
Level 237
God Stats
2W - 6L
1,474 SR
Queue Stats
183W - 187L
1,539 Elo+
Solo
Guan Yu
Guan Yu
Poogway
Guan Yu
Level 129
God Stats
43W - 15L
1,733 SR
Queue Stats
185W - 137L
1,573 Elo+
Solo
Odin
Odin
Strongestbubble
Odin
Level 158
God Stats
45W - 23L
1,705 SR
Queue Stats
282W - 261L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,527
502
1,555
6,048
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
Cσnstantine
Xing Tian
12
3 / 2 / 1
6,472
498
3,830
14,419
7,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
3 / 5 / 2
7,178
552
4,240
7,901
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
HollyKNN
Fafnir
13
4 / 1 / 1
7,964
613
9,656
10,732
12,319
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 6
6,815
524
5,595
9,632
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,123
625
7,532
6,977
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 4
7,565
582
10,443
7,917
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

10
2 / 3 / 3
6,922
532
4,296
8,595
5,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Poogway
Guan Yu
12
0 / 3 / 3
7,172
552
4,332
11,972
5,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 1 / 1
8,230
633
7,118
7,157
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
12
Kills
14
14
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Xing Tian
Cσnstantine
Xing Tian
3
2
1
1.75
L
3
5
2
0.8
W
4
3
4
2
W
1
2
4
1.5
L
Fafnir
HollyKNN
Fafnir
4
1
1
4.5
W
2
3
3
1.17
L
1
3
6
1.33
W
Guan Yu
Poogway
Guan Yu
0
3
3
0.5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,876
Damage
33,721
48,732
Taken
42,618
27,759
Mitigated
18,582
13,614
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,555
1,205
0
1,395
6,048
1,675
0
2,357
3,361
0
38,470
L
Xing Tian
Cσnstantine
Xing Tian
3,830
244
111
4,247
14,419
7,800
0
6,429
7,480
27,199
683
L
4,240
210
0
1,411
7,901
2,159
0
4,061
3,500
37,510
0
W
7,532
862
0
597
6,977
2,137
0
2,546
4,141
45,298
1,017
W
10,443
3,906
0
4,157
7,917
2,439
384
1,167
6,518
59,786
0
L
Fafnir
HollyKNN
Fafnir
9,656
2,273
0
4,914
10,732
12,319
0
1,263
9,359
47,770
4,751
W
4,296
625
0
1,103
8,595
5,743
37
3,550
4,659
0
21,950
L
5,595
1,296
0
1,536
9,632
3,806
0
2,357
7,099
0
55,239
W
Guan Yu
Poogway
Guan Yu
4,332
718
244
3,619
11,972
5,785
38
5,448
6,122
0
43,286
W
7,118
2,478
0
2,728
7,157
2,478
0
2,790
4,136
0
57,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,956
Gold Earned
38,012
380
Minions Killed
419
0
Camps Cleared
0
1,233,547
Distance Traveled
1,431,756
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,527
502
81
6
0
198,848
0
L
Xing Tian
6,472
498
47
4
0
267,077
0
L
Agni
7,178
552
80
6
0
250,618
4
W
Janus
8,123
625
94
7
0
297,497
2
W
Sol
7,565
582
115
9
0
261,788
0
L
Fafnir
7,964
613
89
7
0
244,391
0
W
Shiva
6,922
532
34
3
0
251,360
4
L
Ne Zha
6,815
524
83
6
0
272,613
0
W
Guan Yu
7,172
552
77
6
0
280,583
2
W
Odin
8,230
633
99
8
0
340,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role