Player Matchup

Ix Chel
Ix Chel
SheLovesColt330
Ix Chel
Level 116
God Stats
2W - 0L
1,587 SR
Queue Stats
187W - 172L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
SheLovesR3tr0
Nu Wa
Level 157
God Stats
1W - 1L
1,643 SR
Queue Stats
23W - 23L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
dawng
Danzaburou
Level 83
God Stats
4W - 2L
1,613 SR
Queue Stats
9W - 3L
1,661 Elo+
Solo
Cabrakan
Cabrakan
knuworth
Cabrakan
Level 83
God Stats
3W - 3L
1,535 SR
Queue Stats
93W - 98L
1,500 Elo+
Solo
Tyr
Tyr
matapatos2000
Tyr
Level 109
God Stats
110W - 86L
1,658 SR
Queue Stats
695W - 640L
1,488 Elo+
Solo
Team Averages
Level 110
1,607 SR
1,541 Elo+

VS

Team Averages
Level 101
1,532 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
CurlActivated
Morgan Le Fay
Level 143
God Stats
79W - 66L
1,619 SR
Queue Stats
433W - 386L
1,618 Elo+
Solo
Artemis
Artemis
Elizzardd
Artemis
Level 141
God Stats
17W - 19L
1,515 SR
Queue Stats
117W - 107L
1,523 Elo+
Solo
Mulan
Mulan
MR animal NL
Mulan
Level 85
God Stats
11W - 17L
1,435 SR
Queue Stats
228W - 232L
1,425 Elo+
Party 1
Bake Kujira
Bake Kujira
MarneeNL
Bake Kujira
Level 101
God Stats
47W - 41L
1,589 SR
Queue Stats
376W - 363L
1,491 Elo+
Party 1
Charon
Charon
redmoonX20
Charon
Level 37
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 30L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,102
555
4,567
7,571
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 7
7,162
651
6,267
5,372
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
dawng
Danzaburou
10
2 / 1 / 1
5,238
476
4,137
7,031
2,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
knuworth
Cabrakan
11
6 / 2 / 2
6,714
610
7,056
9,238
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 1 / 1
7,474
679
5,961
11,606
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CurlActivated
Morgan Le Fay
12
3 / 3 / 1
6,546
595
5,803
6,873
2,084
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Elizzardd
Artemis
10
0 / 2 / 3
5,215
474
6,464
6,527
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 5 / 1
5,281
480
4,962
11,362
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Bake Kujira
MarneeNL
Bake Kujira
11
0 / 4 / 0
5,863
533
5,201
8,394
5,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon
redmoonX20
Charon
10
1 / 3 / 1
5,949
541
4,008
9,636
6,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
6
6
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CurlActivated
Morgan Le Fay
3
3
1
1.17
L
Artemis
Elizzardd
Artemis
0
2
3
0.75
L
2
5
1
0.5
L
Bake Kujira
MarneeNL
Bake Kujira
0
4
0
0
W
2
0
3
3.5
W
3
2
7
3.25
W
Danzaburou
dawng
Danzaburou
2
1
1
2.5
W
Cabrakan
knuworth
Cabrakan
6
2
2
3.5
W
4
1
1
4.5
L
Charon
redmoonX20
Charon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,988
Damage
26,438
40,818
Taken
42,792
19,368
Mitigated
19,806
16,059
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CurlActivated
Morgan Le Fay
5,803
621
0
1,893
6,873
2,084
0
4,966
1,907
46,351
684
L
Artemis
Elizzardd
Artemis
6,464
2,595
0
1,982
6,527
2,131
0
1,357
5,170
0
36,860
L
4,962
616
0
2,966
11,362
3,914
0
6,574
4,788
98
29,871
L
Bake Kujira
MarneeNL
Bake Kujira
5,201
2,103
0
1,855
8,394
5,422
0
696
7,698
48,274
0
W
4,567
1,025
274
2,757
7,571
4,463
0
2,111
5,460
25,759
0
W
6,267
1,946
0
1,038
5,372
1,502
60
2,524
2,848
43,311
711
W
Danzaburou
dawng
Danzaburou
4,137
1,292
0
1,939
7,031
2,277
1,206
1,573
5,458
0
23,952
W
Cabrakan
knuworth
Cabrakan
7,056
909
0
4,393
9,238
5,388
0
2,982
6,256
44,487
451
W
5,961
215
0
5,658
11,606
5,738
0
5,796
5,810
0
54,700
L
Charon
redmoonX20
Charon
4,008
526
0
1,560
9,636
6,255
0
4,286
5,350
19,436
1,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,690
Gold Earned
28,854
342
Minions Killed
303
0
Camps Cleared
0
1,108,227
Distance Traveled
1,046,122
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,546
595
68
6
0
216,979
2
L
Artemis
5,215
474
56
5
0
193,632
3
L
Mulan
5,281
480
50
5
0
225,020
0
L
Bake Kujira
5,863
533
88
8
0
214,810
0
W
Ix Chel
6,102
555
42
4
0
214,494
0
W
Nu Wa
7,162
651
67
6
0
218,627
2
W
Danzaburou
5,238
476
50
5
0
193,742
0
W
Cabrakan
6,714
610
80
7
0
240,408
0
W
Tyr
7,474
679
103
9
0
240,956
4
L
Charon
5,949
541
41
4
0
195,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role