Player Matchup

Apollo
Apollo
 
Apollo
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Hypermario
Ishtar
Level 159
God Stats
1W - 4L
1,660 SR
Queue Stats
137W - 146L
1,502 Elo+
Solo
Ganesha
Ganesha
Nаker
Ganesha
Level 154
God Stats
3W - 2L
1,526 SR
Queue Stats
144W - 138L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PainFull OG
Ah Muzen Cab
Level 191
God Stats
3W - 1L
1,520 SR
Queue Stats
165W - 155L
1,565 Elo+
Solo
Team Averages
Level 179
1,541 SR
1,514 Elo+

VS

Team Averages
Level 126
1,527 SR
1,550 Elo+
Camazotz
Camazotz
Cannlbal
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 208L
1,565 Elo+
Solo
Rama
Rama
Mariciuc
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
PA_Fezan_
Cthulhu
Level 109
God Stats
0W - 2L
1,599 SR
Queue Stats
69W - 68L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
PlayerLychee
Sun Wukong
Level 128
God Stats
0W - 1L
1,481 SR
Queue Stats
31W - 29L
1,513 Elo+
Party 2
Charybdis
Charybdis
xXFulherXx
Charybdis
Level 158
God Stats
14W - 13L
1,557 SR
Queue Stats
496W - 496L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
3 / 1 / 11
10,551
703
10,755
11,379
6,643
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
 
Zhong Kui
17
4 / 2 / 9
10,514
701
9,868
15,550
20,285
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
Hypermario
Ishtar
17
4 / 3 / 10
10,744
716
19,745
13,279
7,508
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Nаker
Ganesha
17
0 / 1 / 17
10,074
672
8,027
14,763
18,763
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Muzen Cab
PainFull OG
Ah Muzen Cab
20
8 / 0 / 9
12,711
847
17,129
11,097
6,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cannlbal
Camazotz
13
0 / 4 / 1
8,296
553
8,869
16,540
13,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Rama
17
1 / 4 / 6
9,766
651
9,238
11,829
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
PA_Fezan_
Cthulhu
14
1 / 2 / 2
9,094
606
8,699
10,168
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
PlayerLychee
Sun Wukong
18
2 / 3 / 3
9,804
654
13,851
17,007
16,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
xXFulherXx
Charybdis
16
2 / 6 / 5
9,901
660
13,980
14,009
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
19
Kills
6
7
Deaths
19
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
11
8.5
W
Zhong Kui
 
Zhong Kui
4
2
9
4.25
L
Camazotz
Cannlbal
Camazotz
0
4
1
0.13
W
Ishtar
Hypermario
Ishtar
4
3
10
3
L
Rama
1
4
6
1
W
Ganesha
Nаker
Ganesha
0
1
17
8.5
L
Cthulhu
PA_Fezan_
Cthulhu
1
2
2
1
W
Ah Muzen Cab
PainFull OG
Ah Muzen Cab
8
0
9
12.5
L
Sun Wukong
PlayerLychee
Sun Wukong
2
3
3
1.17
L
Charybdis
xXFulherXx
Charybdis
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,524
Damage
54,637
66,068
Taken
69,553
60,194
Mitigated
49,985
23,640
Healing
22,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,755
6,215
421
2,330
11,379
6,643
3,391
2,166
9,213
0
26,595
W
Zhong Kui
 
Zhong Kui
9,868
671
1,417
5,160
15,550
20,285
258
745
14,805
20,906
0
L
Camazotz
Cannlbal
Camazotz
8,869
180
1,038
3,082
16,540
13,399
0
3,731
12,809
0
13,781
W
Ishtar
Hypermario
Ishtar
19,745
9,431
1,267
3,457
13,279
7,508
2,804
1,394
11,885
0
46,184
L
Rama
9,238
6,131
706
1,771
11,829
5,276
0
2,973
8,856
0
30,766
W
Ganesha
Nаker
Ganesha
8,027
175
3,458
3,020
14,763
18,763
0
2,085
12,678
15,372
1,418
L
Cthulhu
PA_Fezan_
Cthulhu
8,699
172
1,840
3,382
10,168
8,763
0
1,781
8,387
21,769
654
W
Ah Muzen Cab
PainFull OG
Ah Muzen Cab
17,129
6,323
1,308
1,802
11,097
6,995
1,213
1,793
9,304
0
42,039
L
Sun Wukong
PlayerLychee
Sun Wukong
13,851
581
1,499
5,758
17,007
16,829
0
5,547
11,460
0
26,202
L
Charybdis
xXFulherXx
Charybdis
13,980
4,311
820
2,869
14,009
5,718
0
3,560
10,449
0
32,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,594
Gold Earned
46,861
187
Minions Killed
195
0
Camps Cleared
0
1,446,457
Distance Traveled
1,313,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,551
703
32
2
0
285,939
0
W
Zhong Kui
10,514
701
21
1
0
289,885
0
L
Camazotz
8,296
553
15
1
0
297,663
0
W
Ishtar
10,744
716
67
4
0
246,763
0
L
Rama
9,766
651
61
4
0
259,788
0
W
Ganesha
10,074
672
3
0
0
318,937
0
L
Cthulhu
9,094
606
11
1
0
196,405
0
W
Ah Muzen Cab
12,711
847
64
4
0
304,933
0
L
Sun Wukong
9,804
654
36
2
0
323,643
0
L
Charybdis
9,901
660
72
5
0
235,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role