Player Matchup

Merlin
Merlin
Jesus Eye
Merlin
Level 135
God Stats
1W - 1L
1,295 SR
Queue Stats
14W - 13L
1,480 Elo+
Party 1
Hercules
Hercules
MasterSurviv0r
Hercules
Level 101
God Stats
1W - 0L
1,149 SR
Queue Stats
18W - 11L
1,540 Elo+
Party 1
Medusa
Medusa
RetroFirebirdGT
Medusa
Level 128
God Stats
7W - 1L
1,688 SR
Queue Stats
26W - 20L
1,525 Elo+
Party 1
Team Averages
Level 121
1,377 SR
1,515 Elo+

VS

Team Averages
Level 58
1,296 SR
1,302 Elo+
Discordia
Discordia
IntelFadiman
Discordia
Level 111
God Stats
1W - 7L
1,296 SR
Queue Stats
178W - 188L
1,461 Elo+
Solo
Hachiman
Hachiman
JesusSavesNone
Hachiman
Level 34
God Stats
0W - 1L
1,272 SR
Queue Stats
3W - 16L
1,223 Elo+
Party 2
Izanami
Izanami
PhatCat04
Izanami
Level 29
God Stats
0W - 1L
1,320 SR
Queue Stats
3W - 16L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jesus Eye
Merlin
14
3 / 2 / 7
9,147
915
8,263
7,524
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
13
3 / 0 / 8
8,750
875
4,723
11,025
10,068
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 0 / 5
10,254
1,025
5,331
5,999
1,906
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IntelFadiman
Discordia
12
0 / 3 / 0
7,559
756
7,703
5,536
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
11
0 / 6 / 0
7,078
708
4,278
8,638
3,168
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
PhatCat04
Izanami
13
1 / 3 / 1
8,057
806
3,594
8,044
2,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
2
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
IntelFadiman
Discordia
0
3
0
0
W
Merlin
Jesus Eye
Merlin
3
2
7
3.25
L
Hachiman
0
6
0
0
W
Hercules
3
0
8
7
L
Izanami
PhatCat04
Izanami
1
3
1
0.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,317
Damage
15,575
24,548
Taken
22,218
14,397
Mitigated
7,900
8,327
Healing
1,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
IntelFadiman
Discordia
7,703
87
0
440
5,536
1,867
0
1,498
4,014
23,236
329
W
Merlin
Jesus Eye
Merlin
8,263
184
0
1,195
7,524
2,423
554
1,645
5,602
32,529
567
L
Hachiman
4,278
3,025
0
781
8,638
3,168
0
2,857
5,753
0
13,701
W
Hercules
4,723
1,235
0
6,002
11,025
10,068
46
2,220
8,405
0
14,436
L
Izanami
PhatCat04
Izanami
3,594
1,985
0
0
8,044
2,865
0
3,782
4,192
0
27,366
W
5,331
1,506
0
1,130
5,999
1,906
3,262
2,688
2,769
0
37,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,151
Gold Earned
22,694
134
Minions Killed
116
0
Camps Cleared
0
575,484
Distance Traveled
539,115
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,559
756
42
4
0
185,928
0
W
Merlin
9,147
915
57
6
0
181,377
0
L
Hachiman
7,078
708
28
3
0
165,777
0
W
Hercules
8,750
875
26
3
0
203,108
0
L
Izanami
8,057
806
46
5
0
187,410
2
W
Medusa
10,254
1,025
51
5
0
190,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role