Player Matchup

Vulcan
Vulcan
Allofwitts
Vulcan
Level 157
God Stats
2W - 4L
1,204 SR
Queue Stats
189W - 192L
1,434 Elo+
Solo
Anubis
Anubis
ArashiNoOuji
Anubis
Level 144
God Stats
3W - 3L
1,373 SR
Queue Stats
129W - 138L
1,424 Elo+
Solo
Jormungandr
Jormungandr
FudderShucks
Jormungandr
Level 115
God Stats
6W - 6L
1,443 SR
Queue Stats
198W - 197L
1,520 Elo+
Solo
Scylla
Scylla
Pech9218
Scylla
Level 155
God Stats
3W - 0L
1,899 SR
Queue Stats
72W - 95L
1,420 Elo+
Solo
Surtr
Surtr
xllMANDYllx
Surtr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 117L
1,455 Elo+
Solo
Team Averages
Level 138
1,484 SR
1,451 Elo+

VS

Team Averages
Level 162
1,502 SR
1,465 Elo+
Merlin
Merlin
 
Merlin
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ACIDKILLERDEGP
Anubis
Level 168
God Stats
8W - 6L
1,701 SR
Queue Stats
269W - 289L
1,467 Elo+
Solo
Tyr
Tyr
Gregoonn
Tyr
Level 105
God Stats
0W - 2L
1,191 SR
Queue Stats
335W - 336L
1,482 Elo+
Solo
Odin
Odin
Prymack
Odin
Level 169
God Stats
1W - 2L
1,450 SR
Queue Stats
136W - 117L
1,392 Elo+
Solo
Baba Yaga
Baba Yaga
Te_Tane
Baba Yaga
Level 142
God Stats
1W - 1L
1,670 SR
Queue Stats
149W - 129L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Allofwitts
Vulcan
13
2 / 4 / 6
7,779
864
8,243
5,828
2,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
15
3 / 0 / 7
8,668
963
3,809
5,661
2,100
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
FudderShucks
Jormungandr
15
1 / 2 / 9
8,608
956
5,804
7,438
5,377
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Pech9218
Scylla
13
2 / 3 / 4
8,161
907
3,467
5,437
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
4 / 5 / 4
8,292
921
4,768
12,458
8,577
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 6
6,294
699
3,399
5,193
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 4 / 4
7,493
833
6,301
8,078
2,972
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,376
264
0
0
0
Odin
Prymack
Odin
16
5 / 2 / 7
8,309
923
4,599
9,098
8,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Te_Tane
Baba Yaga
16
6 / 2 / 4
8,807
979
6,965
6,705
2,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
12
Kills
12
14
Deaths
12
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
6
0.75
L
1
4
4
0.75
W
Vulcan
Allofwitts
Vulcan
2
4
6
1.25
W
Anubis
3
0
7
6.5
W
Jormungandr
FudderShucks
Jormungandr
1
2
9
2.75
L
0
0
0
0
W
Scylla
Pech9218
Scylla
2
3
4
1.33
L
Odin
Prymack
Odin
5
2
7
4.25
L
Baba Yaga
Te_Tane
Baba Yaga
6
2
4
4
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,091
Damage
21,264
36,822
Taken
29,074
20,156
Mitigated
15,247
10,591
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,399
158
635
485
5,193
1,618
0
3,881
1,312
9,249
0
L
6,301
45
0
2,713
8,078
2,972
0
6,304
1,774
22,070
0
W
Vulcan
Allofwitts
Vulcan
8,243
291
172
148
5,828
2,174
484
2,732
3,096
21,502
0
W
Anubis
3,809
88
2,239
3,534
5,661
2,100
580
3,703
1,958
13,787
0
W
Jormungandr
FudderShucks
Jormungandr
5,804
1,293
587
1,330
7,438
5,377
361
3,657
3,781
18,961
1,358
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Pech9218
Scylla
3,467
93
0
31
5,437
1,928
521
1,679
3,758
8,165
306
L
Odin
Prymack
Odin
4,599
675
23
1,060
9,098
8,073
0
5,901
3,197
542
15,831
L
Baba Yaga
Te_Tane
Baba Yaga
6,965
154
836
1,796
6,705
2,584
0
4,741
1,964
22,142
0
W
4,768
1,054
440
2,110
12,458
8,577
220
5,218
7,240
233
10,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,508
Gold Earned
33,279
121
Minions Killed
116
0
Camps Cleared
0
924,318
Distance Traveled
602,228
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,294
699
15
2
0
111,336
0
L
Anubis
7,493
833
25
3
0
123,853
0
W
Vulcan
7,779
864
26
3
0
199,534
5
W
Anubis
8,668
963
30
3
0
198,471
0
W
Jormungandr
8,608
956
39
4
0
178,340
0
L
Tyr
2,376
264
0
0
0
0
0
W
Scylla
8,161
907
13
1
0
171,372
0
L
Odin
8,309
923
31
3
0
178,478
0
L
Baba Yaga
8,807
979
45
5
0
188,561
0
W
Surtr
8,292
921
13
1
0
176,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role