Player Matchup

Xing Tian
Xing Tian
Silver II
KelSunshine
Xing Tian
Silver II
Level 311
God Stats
19W - 27L
1,420 SR
Queue Stats
200W - 223L
1,063 MMR
Solo
Artemis
Artemis
Silver I
ROYLEGENDSR
Artemis
Silver I
Level 226
God Stats
213W - 200L
1,537 SR
Queue Stats
364W - 387L
1,166 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
aikeido
Baron Samedi
Silver I
Level 191
God Stats
194W - 270L
1,564 SR
Queue Stats
935W - 965L
1,209 MMR
Solo
Thor
Thor
Silver I
ajaxahac
Thor
Silver I
Level 181
God Stats
1W - 0L
1,350 SR
Queue Stats
53W - 52L
1,102 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
lui88x
Sun Wukong
Silver I
Level 129
God Stats
20W - 18L
1,563 SR
Queue Stats
200W - 236L
1,130 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 208
1,487 SR
1,134 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,550 SR
1,135 MMR
Vamana
Vamana
Silver III
FurmentedSox
Vamana
Silver III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,035 MMR
Solo
Ares
Ares
Silver II
Roonical
Ares
Silver II
Level 103
God Stats
8W - 5L
1,693 SR
Queue Stats
24W - 33L
1,164 MMR
Solo
Yu Huang
Yu Huang
Silver I
SlimTimTram
Yu Huang
Silver I
Level 57
God Stats
2W - 1L
1,762 SR
Queue Stats
61W - 55L
1,137 MMR
Solo
Jing Wei
Jing Wei
Silver V
Supreme Tye
Jing Wei
Silver V
Level 111
God Stats
1W - 7L
1,281 SR
Queue Stats
37W - 70L
1,085 MMR
Solo
Ao Kuang
Ao Kuang
Bronze II
WhosSol3
Ao Kuang
Bronze II
Level 66
God Stats
1W - 2L
1,514 SR
Queue Stats
6W - 19L
1,251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KelSunshine
Xing Tian
10
1 / 1 / 5
6,198
563
5,055
8,382
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
ROYLEGENDSR
Artemis
10
2 / 1 / 0
5,672
516
5,925
6,658
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
aikeido
Baron Samedi
11
2 / 2 / 6
6,046
550
5,481
9,003
3,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thor
11
9 / 4 / 3
6,733
612
6,371
10,953
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
lui88x
Sun Wukong
12
2 / 0 / 1
6,692
608
5,693
10,217
7,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
SerqetLokiMerlinPoseidon

VS

Bans
Nu WaMaman BrigitteAnubisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 3 / 0
5,945
540
6,126
9,282
7,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ares
9
1 / 3 / 1
5,741
522
3,057
9,725
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Yu Huang
SlimTimTram
Yu Huang
12
5 / 4 / 1
6,846
622
8,347
6,740
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Supreme Tye
Jing Wei
10
1 / 1 / 0
5,368
488
3,208
7,042
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
WhosSol3
Ao Kuang
9
1 / 5 / 2
5,130
466
2,701
9,214
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
8
8
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
3
0
0
W
Xing Tian
KelSunshine
Xing Tian
1
1
5
3.5
W
Artemis
ROYLEGENDSR
Artemis
2
1
0
2
L
Ares
1
3
1
0.5
L
Yu Huang
SlimTimTram
Yu Huang
5
4
1
1.38
L
Jing Wei
Supreme Tye
Jing Wei
1
1
0
1
L
Ao Kuang
WhosSol3
Ao Kuang
1
5
2
0.4
W
Baron Samedi
aikeido
Baron Samedi
2
2
6
2.5
W
Thor
9
4
3
2.63
W
Sun Wukong
lui88x
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,525
Damage
23,439
45,213
Taken
42,003
22,268
Mitigated
20,940
19,690
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,126
2,495
0
1,556
9,282
7,973
0
0
9,282
0
45,371
W
Xing Tian
KelSunshine
Xing Tian
5,055
164
0
1,791
8,382
6,120
0
2,318
5,916
20,134
0
W
Artemis
ROYLEGENDSR
Artemis
5,925
1,990
0
4,138
6,658
1,965
296
983
5,675
0
41,396
L
Ares
3,057
111
0
2,498
9,725
6,132
0
3,657
6,068
13,496
0
L
Yu Huang
SlimTimTram
Yu Huang
8,347
1,200
0
625
6,740
2,139
0
3,363
3,377
33,265
775
L
Jing Wei
Supreme Tye
Jing Wei
3,208
1,411
0
2,643
7,042
2,173
112
1,379
5,663
0
35,363
L
Ao Kuang
WhosSol3
Ao Kuang
2,701
701
0
2,565
9,214
2,523
0
2,123
7,091
21,774
0
W
Baron Samedi
aikeido
Baron Samedi
5,481
304
764
5,529
9,003
3,023
0
5,880
2,787
34,502
754
W
Thor
6,371
1,488
0
4,223
10,953
3,290
0
3,951
6,770
0
34,935
W
Sun Wukong
lui88x
Sun Wukong
5,693
1,606
0
3,245
10,217
7,870
0
0
9,436
0
51,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
29,030
285
Minions Killed
266
0
Camps Cleared
0
1,047,928
Distance Traveled
972,538
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,945
540
77
7
0
173,584
0
W
Xing Tian
6,198
563
21
2
0
241,007
5
W
Artemis
5,672
516
62
6
0
173,877
0
L
Ares
5,741
522
11
1
0
197,006
6
L
Yu Huang
6,846
622
64
6
0
193,076
0
L
Jing Wei
5,368
488
69
6
0
210,888
1
L
Ao Kuang
5,130
466
45
4
0
197,984
3
W
Baron Samedi
6,046
550
60
5
0
197,112
0
W
Thor
6,733
612
62
6
0
225,834
0
W
Sun Wukong
6,692
608
80
7
0
210,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role