Player Matchup

Susano
Susano
Chiko1324
Susano
Level 137
God Stats
6W - 4L
1,553 SR
Queue Stats
37W - 51L
1,425 Elo+
Solo
Freya
Freya
CoCoBlaster87
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,605 Elo+
Solo
Bacchus
Bacchus
ProneTurtle215
Bacchus
Level 106
God Stats
2W - 5L
1,541 SR
Queue Stats
168W - 175L
1,477 Elo+
Solo
Hades
Hades
TheGreatTiamat
Hades
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,496 Elo+
Solo
Medusa
Medusa
tafoya1
Medusa
Level 146
God Stats
116W - 97L
1,558 SR
Queue Stats
341W - 321L
1,466 Elo+
Solo
Team Averages
Level 127
1,530 SR
1,494 Elo+

VS

Team Averages
Level 124
1,582 SR
1,500 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Entraillord
Maui
Level 87
God Stats
15W - 16L
1,476 SR
Queue Stats
75W - 82L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
HyperionRevenge
Sun Wukong
Level 127
God Stats
2W - 0L
1,734 SR
Queue Stats
232W - 231L
1,546 Elo+
Solo
Chiron
Chiron
canopied-shade5
Chiron
Level 154
God Stats
2W - 0L
1,702 SR
Queue Stats
237W - 239L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Chiko1324
Susano
8
1 / 4 / 0
4,597
511
3,120
6,990
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 0
4,222
469
2,361
5,564
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

8
0 / 1 / 0
4,717
524
3,445
6,947
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 1
5,179
575
3,873
5,993
3,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Medusa
tafoya1
Medusa
8
1 / 4 / 0
4,942
549
3,663
6,073
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 0
7,058
784
6,374
7,394
2,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
 
Mercury
10
5 / 0 / 2
5,639
627
2,838
5,431
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 2
5,415
602
3,380
4,947
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
HyperionRevenge
Sun Wukong
10
0 / 1 / 1
5,714
635
2,719
7,034
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 0 / 2
4,833
537
4,097
4,174
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
12
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
0
5
W
Mercury
 
Mercury
5
0
2
6
L
Susano
Chiko1324
Susano
1
4
0
0.25
L
0
2
0
0
W
1
0
2
2
W
Sun Wukong
HyperionRevenge
Sun Wukong
0
1
1
0.5
L
0
1
0
0
L
0
1
1
0.5
W
1
0
2
2
L
Medusa
tafoya1
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,462
Damage
19,408
31,567
Taken
28,980
12,493
Mitigated
12,087
12,361
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,374
264
0
6,088
7,394
2,954
328
0
7,394
61,013
1,168
W
Mercury
 
Mercury
2,838
1,327
0
979
5,431
1,764
0
1,146
4,285
0
24,659
L
Susano
Chiko1324
Susano
3,120
985
0
2,178
6,990
1,626
0
2,190
4,800
0
20,459
L
2,361
824
0
2,229
5,564
1,614
0
1,148
4,416
26,253
0
W
3,380
589
0
1,760
4,947
3,059
0
2,895
2,052
18,636
2,617
W
Sun Wukong
HyperionRevenge
Sun Wukong
2,719
723
0
2,241
7,034
3,017
0
3,144
3,890
0
38,845
L
3,445
486
0
3,355
6,947
4,871
0
1,607
5,340
15,253
0
L
3,873
496
0
3,795
5,993
3,214
0
0
5,993
31,912
201
W
4,097
1,796
398
2,158
4,174
1,293
0
2,403
1,771
0
26,680
L
Medusa
tafoya1
Medusa
3,663
1,454
0
804
6,073
1,168
0
4,110
1,963
0
28,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,657
Gold Earned
28,659
204
Minions Killed
321
0
Camps Cleared
0
900,701
Distance Traveled
957,676
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,058
784
120
13
0
178,461
0
W
Mercury
5,639
627
50
6
0
232,599
1
L
Susano
4,597
511
41
5
0
226,643
0
L
Freya
4,222
469
39
4
0
176,189
0
W
Maui
5,415
602
32
4
0
194,369
1
W
Sun Wukong
5,714
635
72
8
0
181,907
0
L
Bacchus
4,717
524
24
3
0
199,901
4
L
Hades
5,179
575
55
6
0
165,059
4
W
Chiron
4,833
537
47
5
0
170,340
0
L
Medusa
4,942
549
45
5
0
132,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role