Player Matchup

Xbalanque
Xbalanque
Fortunate NO
Xbalanque
Level 139
God Stats
22W - 20L
1,545 SR
Queue Stats
277W - 267L
1,490 Elo+
Party 1
Geb
Geb
Hero35600
Geb
Level 57
God Stats
7W - 6L
1,668 SR
Queue Stats
130W - 141L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
MarkLost
Zhong Kui
Level 132
God Stats
88W - 86L
1,601 SR
Queue Stats
214W - 225L
1,538 Elo+
Party 1
Eset
Eset
UnknowTunez
Eset
Level 106
God Stats
6W - 3L
1,674 SR
Queue Stats
62W - 69L
1,495 Elo+
Solo
Fenrir
Fenrir
Ælphā
Fenrir
Level 140
God Stats
9W - 8L
1,536 SR
Queue Stats
233W - 223L
1,557 Elo+
Solo
Team Averages
Level 115
1,605 SR
1,518 Elo+

VS

Team Averages
Level 105
1,627 SR
1,526 Elo+
Thanatos
Thanatos
ScorpionSaibot
Thanatos
Level 157
God Stats
28W - 19L
1,587 SR
Queue Stats
575W - 585L
1,525 Elo+
Party 2
Scylla
Scylla
WittlegaymerTTV
Scylla
Level 18
God Stats
4W - 5L
1,790 SR
Queue Stats
76W - 65L
1,519 Elo+
Party 2
Ra
Ra
Wreck3rs
Ra
Level 145
God Stats
3W - 4L
1,589 SR
Queue Stats
165W - 140L
1,554 Elo+
Solo
Jing Wei
Jing Wei
phriam
Jing Wei
Level 108
God Stats
30W - 26L
1,542 SR
Queue Stats
183W - 216L
1,486 Elo+
Party 2
Sun Wukong
Sun Wukong
zerocheese14
Sun Wukong
Level 96
God Stats
27W - 17L
1,628 SR
Queue Stats
544W - 523L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fortunate NO
Xbalanque
11
3 / 1 / 4
5,886
654
3,799
4,356
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 0 / 4
5,673
630
2,810
7,636
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
MarkLost
Zhong Kui
10
2 / 3 / 0
5,532
615
6,865
7,149
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
5 / 1 / 2
6,482
720
2,560
3,376
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ælphā
Fenrir
11
3 / 2 / 3
5,901
656
4,080
8,854
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 5 / 3
5,572
619
6,568
9,616
3,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
4,462
496
2,916
5,110
2,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

2
0 / 0 / 0
3,376
375
0
277
47
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
phriam
Jing Wei
8
1 / 2 / 0
4,651
517
3,268
4,994
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
zerocheese14
Sun Wukong
11
3 / 3 / 1
6,162
685
5,281
11,213
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
6
7
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Fortunate NO
Xbalanque
3
1
4
5
W
1
0
4
3
W
Zhong Kui
MarkLost
Zhong Kui
2
3
0
0.67
L
Thanatos
2
5
3
0.7
W
5
1
2
6
L
0
4
1
0.13
L
0
0
0
0
L
Jing Wei
phriam
Jing Wei
1
2
0
0.5
L
Sun Wukong
zerocheese14
Sun Wukong
3
3
1
1.17
W
Fenrir
Ælphā
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
18,033
31,371
Taken
31,210
13,564
Mitigated
12,602
11,445
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Fortunate NO
Xbalanque
3,799
2,125
0
2,589
4,356
1,259
664
1,009
3,347
0
41,243
W
2,810
416
0
2,636
7,636
4,363
14
1,155
6,481
15,557
0
W
Zhong Kui
MarkLost
Zhong Kui
6,865
702
0
2,229
7,149
4,243
0
0
7,149
22,379
1,285
L
Thanatos
6,568
2,216
0
4,684
9,616
3,357
0
1,622
7,932
0
31,087
W
2,560
169
75
172
3,376
933
218
752
2,624
35,043
726
L
2,916
104
63
803
5,110
2,153
0
1,840
3,270
14,549
0
L
0
0
0
219
277
47
0
118
159
1,487
0
L
Jing Wei
phriam
Jing Wei
3,268
2,522
0
1,591
4,994
1,473
0
2,213
2,781
0
31,150
L
Sun Wukong
zerocheese14
Sun Wukong
5,281
1,139
0
2,751
11,213
5,572
0
5,429
5,072
0
40,283
W
Fenrir
Ælphā
Fenrir
4,080
1,839
0
3,744
8,854
2,766
0
0
8,854
0
34,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,474
Gold Earned
24,223
253
Minions Killed
201
0
Camps Cleared
0
900,816
Distance Traveled
718,251
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,886
654
71
8
0
168,889
0
W
Geb
5,673
630
19
2
0
206,144
4
W
Zhong Kui
5,532
615
43
5
0
151,766
0
L
Thanatos
5,572
619
51
6
0
185,941
4
W
Eset
6,482
720
51
6
0
175,983
1
L
Scylla
4,462
496
23
3
0
172,105
1
L
Ra
3,376
375
2
0
0
18,623
0
L
Jing Wei
4,651
517
53
6
0
166,610
0
L
Sun Wukong
6,162
685
72
8
0
174,972
0
W
Fenrir
5,901
656
69
8
0
198,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role