Player Matchup

Sol
Sol
ChampChad
Sol
Level 113
God Stats
33W - 36L
1,488 SR
Queue Stats
48W - 48L
1,496 Elo+
Solo
Nut
Nut
Matt_2_Ser
Nut
Level 88
God Stats
25W - 20L
1,509 SR
Queue Stats
363W - 382L
1,445 Elo+
Party 2
Chiron
Chiron
Tuuudor05
Chiron
Level 27
God Stats
0W - 2L
1,237 SR
Queue Stats
35W - 44L
1,431 Elo+
Party 2
Cerberus
Cerberus
illegaleturk36
Cerberus
Level 109
God Stats
0W - 2L
1,264 SR
Queue Stats
137W - 128L
1,453 Elo+
Solo
Scylla
Scylla
lexe_2000
Scylla
Level 29
God Stats
10W - 10L
1,437 SR
Queue Stats
58W - 71L
1,402 Elo+
Party 2
Team Averages
Level 73
1,387 SR
1,445 Elo+

VS

Team Averages
Level 113
1,490 SR
1,452 Elo+
Ix Chel
Ix Chel
Andrej0ne
Ix Chel
Level 168
God Stats
15W - 15L
1,510 SR
Queue Stats
414W - 420L
1,449 Elo+
Solo
Artemis
Artemis
D0oM3rthe1st
Artemis
Level 121
God Stats
9W - 11L
1,404 SR
Queue Stats
46W - 51L
1,509 Elo+
Solo
Odin
Odin
LoliiLover
Odin
Level 128
God Stats
2W - 0L
1,680 SR
Queue Stats
99W - 86L
1,431 Elo+
Party 1
Poseidon
Poseidon
RemyTheChef
Poseidon
Level 77
God Stats
13W - 11L
1,359 SR
Queue Stats
117W - 108L
1,415 Elo+
Party 1
Mulan
Mulan
TheCookMan
Mulan
Level 69
God Stats
4W - 2L
1,493 SR
Queue Stats
91W - 65L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 0
10,046
773
13,232
11,057
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 7 / 3
7,370
567
5,092
11,317
3,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
Tuuudor05
Chiron
12
3 / 4 / 5
7,103
546
9,464
8,650
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
12
2 / 3 / 5
7,500
577
8,215
16,747
11,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
lexe_2000
Scylla
11
2 / 5 / 5
6,484
499
4,254
8,270
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Andrej0ne
Ix Chel
12
5 / 4 / 7
7,976
614
8,423
14,497
8,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
D0oM3rthe1st
Artemis
13
3 / 1 / 6
7,083
545
8,843
9,268
2,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 5 / 5
7,670
590
10,492
13,127
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
RemyTheChef
Poseidon
13
6 / 4 / 6
7,716
594
9,601
8,191
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
12
2 / 5 / 4
6,711
516
6,261
11,170
9,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
19
Kills
20
20
Deaths
19
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Andrej0ne
Ix Chel
5
4
7
2.13
L
9
1
0
9
W
Artemis
D0oM3rthe1st
Artemis
3
1
6
6
W
4
5
5
1.3
L
3
7
3
0.64
W
Poseidon
RemyTheChef
Poseidon
6
4
6
2.25
W
Mulan
2
5
4
0.8
L
Chiron
Tuuudor05
Chiron
3
4
5
1.38
L
Cerberus
2
3
5
1.5
L
Scylla
lexe_2000
Scylla
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,257
Damage
43,620
56,041
Taken
56,253
23,848
Mitigated
28,432
19,444
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Andrej0ne
Ix Chel
8,423
1,397
3,532
4,857
14,497
8,663
0
5,215
9,068
28,505
0
L
13,232
5,542
0
7,458
11,057
3,786
545
1,159
9,898
72,246
8,370
W
Artemis
D0oM3rthe1st
Artemis
8,843
4,489
0
3,373
9,268
2,931
0
3,785
5,443
0
40,968
W
10,492
2,553
0
2,262
13,127
4,779
0
6,284
6,741
0
55,477
L
5,092
2,661
0
2,025
11,317
3,777
0
5,908
5,409
0
44,576
W
Poseidon
RemyTheChef
Poseidon
9,601
1,385
0
1,532
8,191
2,831
544
3,346
4,685
49,264
2,185
W
Mulan
6,261
748
0
728
11,170
9,228
0
5,507
5,663
0
32,550
L
Chiron
Tuuudor05
Chiron
9,464
2,084
664
1,476
8,650
2,525
230
3,379
5,164
0
39,896
L
Cerberus
8,215
611
58
6,397
16,747
11,950
0
4,871
11,876
34,385
1,280
L
Scylla
lexe_2000
Scylla
4,254
660
0
1,366
8,270
1,810
88
2,559
5,711
26,494
176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,503
Gold Earned
37,156
385
Minions Killed
315
0
Camps Cleared
0
1,264,452
Distance Traveled
1,303,812
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,976
614
30
2
0
258,743
1
L
Sol
10,046
773
143
11
0
240,122
0
W
Artemis
7,083
545
71
5
0
251,977
8
W
Odin
7,670
590
83
6
0
289,975
0
L
Nut
7,370
567
74
6
0
234,592
0
W
Poseidon
7,716
594
71
5
0
259,930
0
W
Mulan
6,711
516
60
5
0
243,187
0
L
Chiron
7,103
546
48
4
0
248,214
0
L
Cerberus
7,500
577
66
5
0
235,381
0
L
Scylla
6,484
499
54
4
0
306,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role