Player Matchup

Nu Wa
Nu Wa
Funar
Nu Wa
Level 124
God Stats
2W - 1L
1,848 SR
Queue Stats
128W - 135L
1,493 Elo+
Solo
Surtr
Surtr
Grishnakt
Surtr
Level 106
God Stats
1W - 1L
1,886 SR
Queue Stats
57W - 36L
1,588 Elo+
Party 1
Kuzenbo
Kuzenbo
SicklyPsicho
Kuzenbo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 32L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
WwgloberaysitwW
Baron Samedi
Level 122
God Stats
2W - 8L
1,166 SR
Queue Stats
136W - 121L
1,524 Elo+
Solo
Janus
Janus
Zumbast
Janus
Level 102
God Stats
0W - 2L
1,236 SR
Queue Stats
39W - 42L
1,452 Elo+
Solo
Team Averages
Level 109
1,527 SR
1,530 Elo+

VS

Team Averages
Level 152
1,489 SR
1,511 Elo+
Hera
Hera
JeTrooX2
Hera
Level 158
God Stats
1W - 1L
1,286 SR
Queue Stats
31W - 35L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
SaraiRiba98D
Kukulkan
Level 155
God Stats
1W - 1L
1,587 SR
Queue Stats
49W - 55L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
TastyVenom
Baron Samedi
Level 159
God Stats
1W - 0L
1,462 SR
Queue Stats
6W - 6L
1,490 Elo+
Party 2
Thor
Thor
UbicaHladnogSrca
Thor
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,577 Elo+
Party 2
Xing Tian
Xing Tian
wediee28
Xing Tian
Level 141
God Stats
1W - 0L
1,610 SR
Queue Stats
37W - 28L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Funar
Nu Wa
17
2 / 2 / 8
9,536
681
10,014
5,641
2,545
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Grishnakt
Surtr
16
5 / 6 / 5
9,726
695
10,601
19,415
27,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
SicklyPsicho
Kuzenbo
15
0 / 5 / 9
8,470
605
10,016
15,481
27,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
WwgloberaysitwW
Baron Samedi
16
2 / 5 / 5
8,836
631
7,975
13,579
6,523
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Zumbast
Janus
17
3 / 6 / 6
9,571
684
6,330
9,110
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
1 / 3 / 10
9,977
713
6,737
8,501
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
SaraiRiba98D
Kukulkan
20
10 / 2 / 11
11,994
857
16,432
10,052
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TastyVenom
Baron Samedi
19
4 / 1 / 17
10,876
777
13,194
9,732
8,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
7 / 5 / 11
11,111
794
13,235
12,633
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Xing Tian
wediee28
Xing Tian
16
2 / 3 / 17
9,940
710
8,407
22,519
17,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
90
12
Kills
24
24
Deaths
14
33
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Funar
Nu Wa
2
2
8
3
L
Surtr
Grishnakt
Surtr
5
6
5
1.25
W
Hera
1
3
10
2
W
Kukulkan
SaraiRiba98D
Kukulkan
10
2
11
7.75
L
Kuzenbo
SicklyPsicho
Kuzenbo
0
5
9
0.9
W
Baron Samedi
TastyVenom
Baron Samedi
4
1
17
12.5
W
7
5
11
2.5
L
Baron Samedi
WwgloberaysitwW
Baron Samedi
2
5
5
0.9
L
Janus
Zumbast
Janus
3
6
6
1
W
Xing Tian
wediee28
Xing Tian
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,936
Damage
58,005
63,226
Taken
63,437
68,081
Mitigated
38,980
16,080
Healing
27,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Funar
Nu Wa
10,014
4,363
344
74
5,641
2,545
0
4,755
886
29,863
0
L
Surtr
Grishnakt
Surtr
10,601
2,243
524
4,686
19,415
27,505
0
12,148
7,042
543
20,155
W
Hera
6,737
1,553
0
1,418
8,501
2,420
718
7,148
1,320
34,243
1,125
W
Kukulkan
SaraiRiba98D
Kukulkan
16,432
1,652
667
1,340
10,052
3,786
1,017
6,713
3,133
57,891
0
L
Kuzenbo
SicklyPsicho
Kuzenbo
10,016
3,636
939
2,870
15,481
27,467
0
11,427
3,802
13,893
1,820
W
Baron Samedi
TastyVenom
Baron Samedi
13,194
594
4,859
4,803
9,732
8,544
654
5,311
4,328
35,907
1,380
W
13,235
1,249
2,754
3,282
12,633
6,739
569
7,108
5,375
180
20,443
L
Baron Samedi
WwgloberaysitwW
Baron Samedi
7,975
456
2,519
3,540
13,579
6,523
0
10,405
2,946
16,388
552
L
Janus
Zumbast
Janus
6,330
34
129
455
9,110
4,041
0
5,174
3,719
24,245
0
W
Xing Tian
wediee28
Xing Tian
8,407
124
894
7,829
22,519
17,491
373
7,794
14,338
13,522
1,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,139
Gold Earned
53,898
130
Minions Killed
259
0
Camps Cleared
0
1,258,222
Distance Traveled
1,280,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,536
681
28
2
0
236,117
0
L
Surtr
9,726
695
28
2
0
252,604
0
W
Hera
9,977
713
80
6
0
252,077
0
W
Kukulkan
11,994
857
100
7
0
254,000
0
L
Kuzenbo
8,470
605
21
2
0
269,200
0
W
Baron Samedi
10,876
777
43
3
0
262,380
0
W
Thor
11,111
794
19
1
0
257,687
0
L
Baron Samedi
8,836
631
17
1
0
254,656
0
L
Janus
9,571
684
36
3
0
245,645
0
W
Xing Tian
9,940
710
17
1
0
254,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role