Player Matchup

Poseidon
Poseidon
Masters
Araxea
Poseidon
Masters
Level 188
God Stats
9W - 8L
1,446 SR
Queue Stats
186W - 158L
2,453 MMR
Solo
Surtr
Surtr
Diamond IV
Edrozine
Surtr
Diamond IV
Level 123
God Stats
45W - 31L
1,678 SR
Queue Stats
136W - 111L
2,169 MMR
Solo
Thor
Thor
Diamond IV
GYMRATHoyle
Thor
Diamond IV
Level 216
God Stats
2W - 1L
1,582 SR
Queue Stats
120W - 99L
2,081 MMR
Solo
Izanami
Izanami
Diamond II
benyilol
Izanami
Diamond II
Level 199
God Stats
2W - 1L
1,739 SR
Queue Stats
242W - 209L
2,100 MMR
Solo
Sylvanus
Sylvanus
Diamond V
scarples
Sylvanus
Diamond V
Level 145
God Stats
5W - 5L
1,617 SR
Queue Stats
118W - 100L
2,045 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 174
1,612 SR
2,170 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,593 SR
1,836 MMR
Chernobog
Chernobog
Diamond V
 
Chernobog
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Masters
 
Maman Brigitte
Masters
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond III
Crazycam6031
Ra
Diamond III
Level 125
God Stats
31W - 32L
1,603 SR
Queue Stats
735W - 708L
2,102 MMR
Solo
Artio
Artio
Diamond V
arcaneboss1
Artio
Diamond V
Level 155
God Stats
1W - 1L
1,725 SR
Queue Stats
53W - 45L
2,072 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
omniscient_news2
Gilgamesh
Platinum I
Level 69
God Stats
1W - 1L
1,636 SR
Queue Stats
97W - 76L
2,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Araxea
Poseidon
15
0 / 1 / 6
8,926
638
10,130
6,038
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
Edrozine
Surtr
15
4 / 1 / 4
9,666
690
10,580
12,931
7,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
9 / 0 / 1
8,624
616
8,250
7,419
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
benyilol
Izanami
16
5 / 0 / 2
9,641
689
9,565
8,644
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
scarples
Sylvanus
13
1 / 0 / 6
8,091
578
4,879
7,728
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
FafnirSun WukongAwilixJanusZeus

VS

Bans
KuzenboCthulhuAo KuangKumbhakarnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 4 / 0
7,366
526
5,721
6,975
1,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Maman Brigitte
 
Maman Brigitte
13
1 / 6 / 0
7,312
522
6,640
14,387
4,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
1 / 3 / 0
7,344
525
4,178
6,940
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,695
478
4,333
15,336
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
12
0 / 3 / 0
6,801
486
3,568
13,703
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
19
Kills
2
2
Deaths
19
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
0
0
L
Maman Brigitte
 
Maman Brigitte
1
6
0
0.17
W
Poseidon
Araxea
Poseidon
0
1
6
3
L
1
3
0
0.33
W
Surtr
Edrozine
Surtr
4
1
4
6
W
9
0
1
9.5
L
0
3
0
0
W
Izanami
benyilol
Izanami
5
0
2
6
L
Gilgamesh
0
3
0
0
W
Sylvanus
scarples
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,404
Damage
24,440
42,760
Taken
57,341
22,100
Mitigated
23,961
18,033
Healing
17,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,721
4,168
0
1,980
6,975
1,876
0
795
6,180
0
61,752
L
Maman Brigitte
 
Maman Brigitte
6,640
45
0
5,423
14,387
4,879
0
757
13,630
54,732
588
W
Poseidon
Araxea
Poseidon
10,130
2,745
0
1,295
6,038
1,821
276
2,089
3,831
80,145
396
L
4,178
364
791
2,482
6,940
2,454
0
2,480
4,218
59,445
0
W
Surtr
Edrozine
Surtr
10,580
2,819
0
4,810
12,931
7,789
81
6,851
6,080
2,792
69,731
W
8,250
1,421
0
1,044
7,419
2,797
0
1,735
5,532
0
61,767
L
4,333
421
220
4,225
15,336
9,669
0
6,629
8,365
21,951
0
W
Izanami
benyilol
Izanami
9,565
6,796
0
2,842
8,644
3,761
1,276
1,538
7,080
0
91,770
L
Gilgamesh
3,568
783
0
2,479
13,703
5,083
0
4,058
9,317
0
54,745
W
Sylvanus
scarples
Sylvanus
4,879
1,531
3,371
4,671
7,728
5,932
221
2,881
4,617
16,963
1,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,948
Gold Earned
35,518
547
Minions Killed
528
0
Camps Cleared
0
1,481,472
Distance Traveled
1,462,657
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,366
526
129
9
0
274,330
2
L
Maman Brigitte
7,312
522
119
9
0
270,014
0
W
Poseidon
8,926
638
149
11
0
291,258
2
L
Ra
7,344
525
147
11
0
302,860
0
W
Surtr
9,666
690
127
9
0
275,855
3
W
Thor
8,624
616
96
7
0
344,895
0
L
Artio
6,695
478
32
2
0
299,419
0
W
Izanami
9,641
689
154
11
0
271,463
3
L
Gilgamesh
6,801
486
101
7
0
316,034
0
W
Sylvanus
8,091
578
21
2
0
298,001
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role