Player Matchup

Maui
Maui
 
Maui
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
A-Aron95751
Rama
Level 119
God Stats
6W - 10L
1,436 SR
Queue Stats
421W - 430L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
A6GRAMLINE
Baron Samedi
Level 176
God Stats
3W - 4L
1,483 SR
Queue Stats
402W - 448L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
GodlyMajin
Zhong Kui
Level 157
God Stats
1W - 2L
1,571 SR
Queue Stats
41W - 44L
1,521 Elo+
Solo
Baba Yaga
Baba Yaga
MarvelBoy85
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 97L
1,453 Elo+
Solo
Team Averages
Level 152
1,498 SR
1,491 Elo+

VS

Team Averages
Level 124
1,536 SR
1,550 Elo+
Kumbhakarna
Kumbhakarna
AxBUTCHxA
Kumbhakarna
Level 108
God Stats
1W - 2L
1,215 SR
Queue Stats
47W - 55L
1,444 Elo+
Party 1
Scylla
Scylla
AxMAESTROxA
Scylla
Level 158
God Stats
5W - 3L
1,614 SR
Queue Stats
411W - 448L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
Crownuts
Amaterasu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,777 Elo+
Solo
Nu Wa
Nu Wa
axwhiteligerxa
Nu Wa
Level 141
God Stats
5W - 1L
1,764 SR
Queue Stats
466W - 472L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
jazzy_5
Baron Samedi
Level 149
God Stats
5W - 1L
1,589 SR
Queue Stats
142W - 151L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
5
0 / 0 / 0
6,324
486
0
1,365
267
16
3 / 8 / 4
9,342
719
9,225
13,693
4,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
A6GRAMLINE
Baron Samedi
18
6 / 4 / 5
10,272
790
14,581
12,435
4,809
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
GodlyMajin
Zhong Kui
17
2 / 6 / 7
8,957
689
16,006
19,572
18,061
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
MarvelBoy85
Baba Yaga
16
1 / 4 / 6
9,086
699
6,305
9,675
3,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AxBUTCHxA
Kumbhakarna
17
1 / 2 / 18
10,007
770
4,455
15,201
14,992
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
17
4 / 3 / 12
10,763
828
10,927
11,755
4,754
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Crownuts
Amaterasu
16
3 / 1 / 11
10,328
794
3,986
9,110
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
4 / 2 / 13
10,677
821
16,468
7,184
2,905
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
jazzy_5
Baron Samedi
19
10 / 5 / 9
12,119
932
16,550
18,174
9,975
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
12
Kills
22
22
Deaths
13
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
0
0
L
3
8
4
0.63
L
Baron Samedi
A6GRAMLINE
Baron Samedi
6
4
5
2.13
W
Kumbhakarna
AxBUTCHxA
Kumbhakarna
1
2
18
5
W
Scylla
4
3
12
3.33
W
Amaterasu
Crownuts
Amaterasu
3
1
11
8.5
L
Zhong Kui
GodlyMajin
Zhong Kui
2
6
7
0.92
L
Baba Yaga
MarvelBoy85
Baba Yaga
1
4
6
1
W
4
2
13
5.25
W
Baron Samedi
jazzy_5
Baron Samedi
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,117
Damage
52,386
56,740
Taken
61,424
31,517
Mitigated
38,280
16,201
Healing
25,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
0
0
0
0
1,365
267
0
1,365
0
0
0
L
9,225
4,048
0
694
13,693
4,476
0
11,498
2,195
0
26,694
L
Baron Samedi
A6GRAMLINE
Baron Samedi
14,581
1,049
2,457
3,148
12,435
4,809
0
10,645
1,790
37,777
0
W
Kumbhakarna
AxBUTCHxA
Kumbhakarna
4,455
244
864
2,158
15,201
14,992
773
9,480
5,212
10,888
803
W
Scylla
10,927
1,307
480
2,213
11,755
4,754
1,795
7,442
4,228
28,955
0
W
Amaterasu
Crownuts
Amaterasu
3,986
1,461
1,807
3,178
9,110
5,654
1,056
6,189
2,718
0
9,878
L
Zhong Kui
GodlyMajin
Zhong Kui
16,006
816
419
7,327
19,572
18,061
0
15,376
4,196
26,923
707
L
Baba Yaga
MarvelBoy85
Baba Yaga
6,305
149
185
1,971
9,675
3,904
0
8,812
863
15,670
392
W
16,468
3,820
583
909
7,184
2,905
2,436
3,834
3,303
42,156
1,518
W
Baron Samedi
jazzy_5
Baron Samedi
16,550
474
6,254
7,049
18,174
9,975
1,429
8,378
9,689
28,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
53,894
134
Minions Killed
134
0
Camps Cleared
0
733,478
Distance Traveled
1,190,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,324
486
0
0
0
0
0
L
Rama
9,342
719
45
3
0
159,800
0
L
Baron Samedi
10,272
790
46
4
0
210,743
0
W
Kumbhakarna
10,007
770
17
1
0
262,934
0
W
Scylla
10,763
828
38
3
0
208,642
0
W
Amaterasu
10,328
794
9
1
0
251,614
0
L
Zhong Kui
8,957
689
26
2
0
199,615
0
L
Baba Yaga
9,086
699
17
1
0
163,320
0
W
Nu Wa
10,677
821
38
3
0
226,018
0
W
Baron Samedi
12,119
932
32
2
0
241,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role