Player Matchup

Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JoyrdKavil
Thor
Level 193
God Stats
9W - 8L
1,456 SR
Queue Stats
807W - 875L
1,474 Elo+
Solo
Hercules
Hercules
RuthlessSensei
Hercules
Level 157
God Stats
5W - 9L
1,423 SR
Queue Stats
760W - 777L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
awesomegirl9098
Ao Kuang
Level 126
God Stats
2W - 0L
1,420 SR
Queue Stats
23W - 15L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
rubic rocket
Nu Wa
Level 129
God Stats
1W - 0L
1,398 SR
Queue Stats
52W - 44L
1,467 Elo+
Party 1
Team Averages
Level 153
1,439 SR
1,493 Elo+

VS

Team Averages
Level 149
1,386 SR
1,478 Elo+
Nut
Nut
ChuvacaSam
Nut
Level 146
God Stats
0W - 1L
1,300 SR
Queue Stats
53W - 50L
1,461 Elo+
Solo
Surtr
Surtr
Escanor2710
Surtr
Level 127
God Stats
5W - 1L
1,642 SR
Queue Stats
183W - 169L
1,470 Elo+
Solo
Poseidon
Poseidon
NicolasMorales
Poseidon
Level 159
God Stats
7W - 13L
1,397 SR
Queue Stats
752W - 773L
1,457 Elo+
Solo
Anhur
Anhur
Sheki
Anhur
Level 156
God Stats
0W - 2L
1,298 SR
Queue Stats
55W - 61L
1,492 Elo+
Solo
King Arthur
King Arthur
SwissCheezy90
King Arthur
Level 158
God Stats
2W - 6L
1,294 SR
Queue Stats
298W - 322L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 1 / 7
6,386
1,064
3,452
4,883
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 9
6,330
1,055
5,673
4,475
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
13
7 / 2 / 4
7,600
1,267
3,483
9,016
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
12
3 / 2 / 7
6,781
1,130
3,500
5,804
2,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
1 / 1 / 9
6,335
1,056
4,666
3,631
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
5,847
975
3,699
4,780
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 2
6,148
1,025
3,577
7,085
4,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
12
1 / 4 / 3
6,061
1,010
8,620
5,087
1,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Sheki
Anhur
10
2 / 5 / 2
5,901
984
3,844
6,070
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
SwissCheezy90
King Arthur
1
0 / 0 / 0
1,524
254
0
296
72

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
14
Kills
7
7
Deaths
14
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
7
5.5
L
1
2
3
1.25
L
3
3
2
1.33
W
1
1
9
5.5
L
Poseidon
1
4
3
0.63
W
Hercules
7
2
4
4.5
L
Anhur
Sheki
Anhur
2
5
2
0.6
L
King Arthur
SwissCheezy90
King Arthur
0
0
0
0
W
Ao Kuang
3
2
7
3.25
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,774
Damage
19,740
27,809
Taken
23,318
16,202
Mitigated
9,667
10,876
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,452
507
0
629
4,883
4,469
0
1,580
3,303
0
10,536
L
3,699
1,442
169
539
4,780
1,499
0
1,852
2,889
0
11,966
L
3,577
702
378
2,088
7,085
4,866
0
2,841
3,932
124
11,391
W
5,673
73
832
1,038
4,475
1,454
234
1,576
2,899
0
11,366
L
Poseidon
8,620
897
99
820
5,087
1,428
0
962
4,009
19,225
0
W
Hercules
3,483
767
0
3,775
9,016
6,932
144
2,450
6,566
0
7,545
L
Anhur
Sheki
Anhur
3,844
1,800
0
208
6,070
1,802
0
1,742
4,107
0
8,466
L
King Arthur
SwissCheezy90
King Arthur
0
0
0
0
296
72
0
296
0
0
0
W
Ao Kuang
3,500
588
374
2,910
5,804
2,231
0
1,743
4,061
9,095
460
W
4,666
1,183
125
1,193
3,631
1,116
377
1,289
2,342
15,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,432
Gold Earned
25,481
83
Minions Killed
65
0
Camps Cleared
0
558,000
Distance Traveled
396,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,386
1,064
15
3
0
96,805
0
L
Nut
5,847
975
16
3
0
98,037
0
L
Surtr
6,148
1,025
15
3
0
107,458
0
W
Thor
6,330
1,055
16
3
0
106,427
0
L
Poseidon
6,061
1,010
23
4
0
107,732
0
W
Hercules
7,600
1,267
8
1
0
112,926
0
L
Anhur
5,901
984
11
2
0
83,212
0
L
King Arthur
1,524
254
0
0
0
0
0
W
Ao Kuang
6,781
1,130
26
4
0
127,339
0
W
Nu Wa
6,335
1,056
18
3
0
114,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role