Player Matchup

Danzaburou
Danzaburou
Chocodile187
Danzaburou
Level 158
God Stats
3W - 3L
1,494 SR
Queue Stats
292W - 296L
1,484 Elo+
Solo
Jormungandr
Jormungandr
CreaserOFJordans
Jormungandr
Level 49
God Stats
4W - 5L
1,376 SR
Queue Stats
100W - 86L
1,565 Elo+
Party 1
Pele
Pele
Exsumi
Pele
Level 167
God Stats
49W - 8L
1,777 SR
Queue Stats
296W - 220L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
NotBladedDevil
Gilgamesh
Level 123
God Stats
8W - 6L
1,570 SR
Queue Stats
93W - 76L
1,522 Elo+
Party 1
Poseidon
Poseidon
TrustYaInstincts
Poseidon
Level 179
God Stats
8W - 10L
1,484 SR
Queue Stats
342W - 325L
1,563 Elo+
Party 1
Team Averages
Level 135
1,540 SR
1,543 Elo+

VS

Team Averages
Level 103
1,578 SR
1,549 Elo+
Athena
Athena
CrazierMetal4
Athena
Level 106
God Stats
24W - 16L
1,678 SR
Queue Stats
180W - 166L
1,540 Elo+
Solo
Vulcan
Vulcan
Dtodrzz
Vulcan
Level 42
God Stats
6W - 7L
1,571 SR
Queue Stats
105W - 119L
1,511 Elo+
Party 2
Chaac
Chaac
T_AldoC21
Chaac
Level 84
God Stats
253W - 197L
1,564 SR
Queue Stats
368W - 318L
1,508 Elo+
Solo
Nut
Nut
Zurkenstein
Nut
Level 157
God Stats
10W - 9L
1,511 SR
Queue Stats
24W - 14L
1,619 Elo+
Solo
Ravana
Ravana
xTeRMiNaL845
Ravana
Level 125
God Stats
5W - 6L
1,567 SR
Queue Stats
165W - 149L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chocodile187
Danzaburou
12
2 / 0 / 2
6,578
658
3,697
6,833
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
CreaserOFJordans
Jormungandr
10
2 / 1 / 0
5,748
575
4,291
5,283
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Exsumi
Pele
12
11 / 0 / 1
7,413
741
9,628
6,263
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
NotBladedDevil
Gilgamesh
10
3 / 2 / 3
5,838
584
5,439
9,460
4,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 3
6,084
608
4,191
6,229
3,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,010
501
3,239
8,793
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Dtodrzz
Vulcan
11
1 / 5 / 0
5,419
542
5,170
5,621
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
T_AldoC21
Chaac
10
1 / 3 / 1
5,801
580
4,168
9,665
5,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 3 / 0
5,431
543
4,284
6,960
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ravana
8
1 / 4 / 0
4,644
464
3,223
5,926
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
18
Kills
5
5
Deaths
18
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chocodile187
Danzaburou
2
0
2
3
L
0
3
3
0.5
W
Jormungandr
CreaserOFJordans
Jormungandr
2
1
0
2
L
Vulcan
Dtodrzz
Vulcan
1
5
0
0.2
W
Pele
Exsumi
Pele
11
0
1
11.5
W
Gilgamesh
NotBladedDevil
Gilgamesh
3
2
3
2.25
L
Chaac
T_AldoC21
Chaac
1
3
1
0.5
W
0
2
3
0.75
L
2
3
0
0.67
L
Ravana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,246
Damage
20,084
34,068
Taken
36,965
14,108
Mitigated
17,316
8,418
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chocodile187
Danzaburou
3,697
1,022
0
1,881
6,833
2,161
0
3,574
3,099
0
52,867
L
3,239
515
0
1,778
8,793
5,540
0
2,216
6,577
13,046
0
W
Jormungandr
CreaserOFJordans
Jormungandr
4,291
2,104
0
1,052
5,283
2,213
0
728
4,555
45,328
913
L
Vulcan
Dtodrzz
Vulcan
5,170
177
0
285
5,621
1,858
0
0
5,621
44,779
0
W
Pele
Exsumi
Pele
9,628
2,226
0
1,565
6,263
2,235
0
500
5,759
0
50,282
W
Gilgamesh
NotBladedDevil
Gilgamesh
5,439
1,635
0
1,298
9,460
4,141
0
3,334
6,017
0
19,371
L
Chaac
T_AldoC21
Chaac
4,168
418
0
3,030
9,665
5,865
0
3,790
5,875
0
37,669
W
4,191
642
0
2,622
6,229
3,358
0
0
6,229
39,092
0
L
4,284
2,656
0
1,963
6,960
1,827
0
2,011
4,949
0
35,681
L
Ravana
3,223
909
0
368
5,926
2,226
0
445
5,481
0
21,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,661
Gold Earned
26,305
384
Minions Killed
291
0
Camps Cleared
0
1,059,319
Distance Traveled
995,928
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,578
658
101
10
0
201,351
2
L
Athena
5,010
501
22
2
0
216,255
4
W
Jormungandr
5,748
575
84
8
0
201,724
0
L
Vulcan
5,419
542
89
9
0
190,929
0
W
Pele
7,413
741
81
8
0
254,713
1
W
Gilgamesh
5,838
584
33
3
0
223,062
0
L
Chaac
5,801
580
70
7
0
177,074
1
W
Poseidon
6,084
608
85
9
0
178,469
0
L
Nut
5,431
543
74
7
0
179,712
0
L
Ravana
4,644
464
36
4
0
231,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role