Player Matchup

Ra
Ra
DemonStick
Ra
Level 106
God Stats
22W - 16L
1,624 SR
Queue Stats
365W - 372L
1,522 Elo+
Solo
Olorun
Olorun
Eternity33
Olorun
Level 142
God Stats
2W - 5L
1,413 SR
Queue Stats
46W - 50L
1,467 Elo+
Party 1
Chaac
Chaac
Leorl19
Chaac
Level 61
God Stats
5W - 1L
1,611 SR
Queue Stats
70W - 56L
1,533 Elo+
Solo
Horus
Horus
magicbuns
Horus
Level 109
God Stats
6W - 6L
1,453 SR
Queue Stats
35W - 39L
1,460 Elo+
Party 1
Serqet
Serqet
wreakless
Serqet
Level 126
God Stats
1W - 1L
1,563 SR
Queue Stats
45W - 45L
1,573 Elo+
Solo
Team Averages
Level 109
1,533 SR
1,511 Elo+

VS

Team Averages
Level 94
1,508 SR
1,414 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Fooper479
Cupid
Level 125
God Stats
14W - 7L
1,687 SR
Queue Stats
73W - 65L
1,502 Elo+
Party 3
Ix Chel
Ix Chel
Guuten
Ix Chel
Level 77
God Stats
4W - 4L
1,462 SR
Queue Stats
229W - 238L
1,500 Elo+
Party 2
Set
Set
MGK SNIPES
Set
Level 72
God Stats
0W - 1L
1,297 SR
Queue Stats
7W - 11L
1,074 Elo+
Solo
Nut
Nut
TribridSnow
Nut
Level 109
God Stats
7W - 5L
1,597 SR
Queue Stats
76W - 69L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
6,940
694
4,664
3,310
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Eternity33
Olorun
10
3 / 0 / 1
6,107
611
3,450
5,464
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
Leorl19
Chaac
9
1 / 2 / 2
5,570
557
3,455
6,359
2,750
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
magicbuns
Horus
9
2 / 0 / 6
5,483
548
4,716
6,825
6,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
wreakless
Serqet
13
7 / 1 / 3
7,107
711
4,697
7,836
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 4 / 0
6,162
616
5,913
10,201
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Fooper479
Cupid
8
0 / 2 / 0
4,603
460
2,315
5,431
1,314
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
Guuten
Ix Chel
9
0 / 5 / 0
5,088
509
1,976
6,651
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 3 / 0
5,122
512
2,383
7,949
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
4,779
478
2,834
4,713
1,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
4
4
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
0
0.75
W
3
1
4
5
W
Olorun
Eternity33
Olorun
3
0
1
3.5
L
Cupid
Fooper479
Cupid
0
2
0
0
L
Ix Chel
Guuten
Ix Chel
0
5
0
0
W
Chaac
Leorl19
Chaac
1
2
2
1
L
1
3
0
0.33
L
0
2
0
0
W
Horus
magicbuns
Horus
2
0
6
5
W
Serqet
wreakless
Serqet
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
15,421
29,794
Taken
34,945
15,201
Mitigated
14,037
10,457
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,913
3,327
0
3,872
10,201
6,327
0
0
10,127
0
39,042
W
4,664
673
576
1,672
3,310
1,007
0
1,050
2,260
47,185
87
W
Olorun
Eternity33
Olorun
3,450
1,216
60
2,344
5,464
2,103
977
0
5,464
35,138
6,783
L
Cupid
Fooper479
Cupid
2,315
1,027
221
2,193
5,431
1,314
0
1,363
4,068
0
26,413
L
Ix Chel
Guuten
Ix Chel
1,976
149
50
1,711
6,651
1,601
0
2,710
3,779
35,730
0
W
Chaac
Leorl19
Chaac
3,455
1,100
0
1,818
6,359
2,750
618
0
6,359
0
30,406
L
2,383
756
85
1,194
7,949
3,497
0
2,178
5,712
0
32,546
L
2,834
764
0
1,099
4,713
1,298
0
1,617
3,096
0
27,160
W
Horus
magicbuns
Horus
4,716
1,960
359
3,136
6,825
6,110
240
712
6,113
0
14,915
W
Serqet
wreakless
Serqet
4,697
1,904
0
492
7,836
3,231
0
214
7,622
0
56,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,207
Gold Earned
25,754
329
Minions Killed
274
0
Camps Cleared
0
1,029,216
Distance Traveled
937,083
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,162
616
55
6
0
153,905
0
W
Ra
6,940
694
89
9
0
208,748
7
W
Olorun
6,107
611
75
8
0
177,711
2
L
Cupid
4,603
460
49
5
0
176,059
0
L
Ix Chel
5,088
509
66
7
0
197,169
2
W
Chaac
5,570
557
51
5
0
171,975
0
L
Set
5,122
512
57
6
0
216,353
0
L
Nut
4,779
478
47
5
0
193,597
2
W
Horus
5,483
548
16
2
0
220,958
3
W
Serqet
7,107
711
98
10
0
249,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role