Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ASlay28
Nu Wa
Level 140
God Stats
1W - 0L
1,254 SR
Queue Stats
99W - 100L
1,472 Elo+
Solo
Ymir
Ymir
OperaxtQc
Ymir
Level 127
God Stats
6W - 4L
1,511 SR
Queue Stats
160W - 147L
1,499 Elo+
Solo
Nemesis
Nemesis
Plumpsicle
Nemesis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,468 Elo+
Solo
Team Averages
Level 121
1,453 SR
1,488 Elo+

VS

Team Averages
Level 137
1,519 SR
1,465 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DMaKnee
Fenrir
Level 158
God Stats
3W - 3L
1,390 SR
Queue Stats
195W - 208L
1,457 Elo+
Solo
Vulcan
Vulcan
Lebxv
Vulcan
Level 67
God Stats
2W - 2L
1,616 SR
Queue Stats
49W - 92L
1,350 Elo+
Solo
Sol
Sol
SoulfulDragon
Sol
Level 212
God Stats
13W - 11L
1,590 SR
Queue Stats
937W - 986L
1,499 Elo+
Solo
Anhur
Anhur
xJoelxHD4K
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
7 / 3 / 9
10,715
974
12,326
10,725
4,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
 
Yu Huang
17
4 / 3 / 10
9,748
886
6,888
7,715
2,872
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
ASlay28
Nu Wa
18
7 / 1 / 13
10,726
975
11,687
7,335
2,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
16
2 / 2 / 13
9,514
865
3,779
12,529
11,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Plumpsicle
Nemesis
2
0 / 0 / 0
3,546
322
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
1 / 5 / 2
7,443
677
6,106
8,397
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
DMaKnee
Fenrir
14
4 / 7 / 3
8,430
766
5,454
13,047
13,330
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
Lebxv
Vulcan
17
0 / 3 / 4
8,897
809
8,786
8,104
3,356
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 2 / 2
6,685
608
1,819
3,290
912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
15
3 / 5 / 2
8,682
789
5,818
8,911
3,145
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
20
Kills
9
9
Deaths
22
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
3
9
3.83
W
Yu Huang
 
Yu Huang
4
3
10
3
L
Baba Yaga
 
Baba Yaga
1
5
2
0.4
W
Nu Wa
ASlay28
Nu Wa
7
1
13
13.5
L
Fenrir
DMaKnee
Fenrir
4
7
3
0.79
L
Vulcan
Lebxv
Vulcan
0
3
4
0.67
W
Ymir
2
2
13
4.25
W
Nemesis
Plumpsicle
Nemesis
0
0
0
0
L
1
2
2
1
L
Anhur
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,680
Damage
27,983
38,304
Taken
41,749
21,242
Mitigated
24,184
11,362
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,326
4,634
1,109
3,456
10,725
4,599
2,724
4,836
5,889
0
40,640
W
Yu Huang
 
Yu Huang
6,888
218
749
885
7,715
2,872
1,240
3,949
3,766
19,605
0
L
Baba Yaga
 
Baba Yaga
6,106
175
411
1,840
8,397
3,441
0
5,275
3,002
18,130
0
W
Nu Wa
ASlay28
Nu Wa
11,687
2,928
1,226
1,383
7,335
2,634
2,307
4,617
2,718
32,437
275
L
Fenrir
DMaKnee
Fenrir
5,454
347
533
1,093
13,047
13,330
22
5,415
7,508
3,990
7,565
L
Vulcan
Lebxv
Vulcan
8,786
284
133
935
8,104
3,356
0
4,378
3,570
35,695
1,226
W
Ymir
3,779
718
410
2,144
12,529
11,137
628
3,779
8,750
8,845
0
W
Nemesis
Plumpsicle
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
1,819
394
103
376
3,290
912
330
2,286
1,004
7,935
1,180
L
Anhur
5,818
2,831
116
1,170
8,911
3,145
76
4,365
4,394
0
14,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,249
Gold Earned
40,137
137
Minions Killed
127
0
Camps Cleared
0
788,750
Distance Traveled
702,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,715
974
78
7
0
184,253
0
W
Yu Huang
9,748
886
18
2
0
201,966
0
L
Baba Yaga
7,443
677
26
2
0
124,548
0
W
Nu Wa
10,726
975
36
3
0
195,910
0
L
Fenrir
8,430
766
4
0
0
153,397
0
L
Vulcan
8,897
809
65
6
0
201,919
0
W
Ymir
9,514
865
5
0
0
206,621
0
W
Nemesis
3,546
322
0
0
0
0
0
L
Sol
6,685
608
15
1
0
62,232
0
L
Anhur
8,682
789
17
2
0
160,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role