Player Matchup

Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum III
Ale-Goon
Yu Huang
Platinum III
Level 159
God Stats
1W - 1L
1,389 SR
Queue Stats
119W - 104L
1,584 MMR
Solo
Amaterasu
Amaterasu
Silver II
ColchonKanon
Amaterasu
Silver II
Level 65
God Stats
4W - 2L
1,666 SR
Queue Stats
13W - 12L
1,550 MMR
Solo
Bakasura
Bakasura
Gold III
Krathos7802
Bakasura
Gold III
Level 86
God Stats
7W - 8L
1,591 SR
Queue Stats
103W - 106L
1,616 MMR
Solo
Medusa
Medusa
Bronze III
xCJVSx
Medusa
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,529 SR
1,550 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,552 SR
1,574 MMR
Nox
Nox
Gold II
BOSSB11TCH
Nox
Gold II
Level 146
God Stats
40W - 41L
1,542 SR
Queue Stats
55W - 58L
1,582 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum IV
ItadoriiYuji
Zhong Kui
Platinum IV
Level 108
God Stats
61W - 50L
1,665 SR
Queue Stats
407W - 421L
1,708 MMR
Party 1
Sobek
Sobek
Gold V
Jayz4_days
Sobek
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,399 MMR
Solo
Lancelot
Lancelot
Gold III
QueezyBreezy_
Lancelot
Gold III
Level 158
God Stats
31W - 25L
1,561 SR
Queue Stats
195W - 209L
1,604 MMR
Solo
Izanami
Izanami
Silver I
Vondrac
Izanami
Silver I
Level 103
God Stats
2W - 1L
1,493 SR
Queue Stats
16W - 14L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
1 / 4 / 0
5,143
514
2,279
11,420
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Yu Huang
Ale-Goon
Yu Huang
12
0 / 2 / 0
6,221
622
4,932
5,481
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ColchonKanon
Amaterasu
11
1 / 1 / 0
6,051
605
4,250
9,621
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Krathos7802
Bakasura
9
0 / 3 / 0
5,081
508
3,886
9,723
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
xCJVSx
Medusa
9
0 / 5 / 0
4,727
473
4,735
6,861
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
NutAtlasSurtrAwilixLoki

VS

Bans
Sun WukongAo KuangHeraCabrakanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,331
633
5,792
5,461
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
ItadoriiYuji
Zhong Kui
13
2 / 0 / 2
7,348
735
3,869
7,604
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
11
4 / 0 / 5
7,077
708
5,694
9,608
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
QueezyBreezy_
Lancelot
11
4 / 0 / 2
6,339
634
2,762
5,306
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
Vondrac
Izanami
11
4 / 1 / 6
6,855
686
7,738
6,452
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
15
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
4
0
0.25
L
Yu Huang
Ale-Goon
Yu Huang
0
2
0
0
W
1
1
0
1
L
Amaterasu
ColchonKanon
Amaterasu
1
1
0
1
W
Zhong Kui
ItadoriiYuji
Zhong Kui
2
0
2
3
W
Sobek
4
0
5
6.5
L
Bakasura
Krathos7802
Bakasura
0
3
0
0
W
Lancelot
QueezyBreezy_
Lancelot
4
0
2
5
W
Izanami
Vondrac
Izanami
4
1
6
7
L
Medusa
xCJVSx
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,082
Damage
25,855
43,106
Taken
34,431
17,284
Mitigated
17,687
14,042
Healing
17,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,279
685
288
2,342
11,420
6,361
0
2,090
9,330
17,481
0
L
Yu Huang
Ale-Goon
Yu Huang
4,932
790
0
1,678
5,481
1,474
0
2,244
2,967
46,663
0
W
5,792
830
0
1,949
5,461
1,607
0
0
4,914
34,556
582
L
Amaterasu
ColchonKanon
Amaterasu
4,250
1,765
0
4,664
9,621
4,609
0
5,273
3,785
0
38,700
W
Zhong Kui
ItadoriiYuji
Zhong Kui
3,869
346
184
5,150
7,604
4,476
0
4,072
2,982
50,162
1,665
W
Sobek
5,694
688
0
4,868
9,608
7,911
135
1,352
7,981
21,173
3,940
L
Bakasura
Krathos7802
Bakasura
3,886
2,377
0
5,070
9,723
2,954
0
1,440
8,205
0
21,316
W
Lancelot
QueezyBreezy_
Lancelot
2,762
577
0
2,993
5,306
1,720
0
860
4,260
0
39,979
W
Izanami
Vondrac
Izanami
7,738
5,655
0
2,695
6,452
1,973
471
1,158
5,074
0
51,856
L
Medusa
xCJVSx
Medusa
4,735
1,709
0
0
6,861
1,886
0
2,958
3,903
0
28,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
33,950
300
Minions Killed
385
0
Camps Cleared
0
1,082,891
Distance Traveled
1,120,872
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,143
514
4
0
0
199,529
2
L
Yu Huang
6,221
622
113
11
0
214,633
0
W
Nox
6,331
633
65
7
0
194,556
0
L
Amaterasu
6,051
605
64
6
0
210,308
3
W
Zhong Kui
7,348
735
132
13
0
227,271
1
W
Sobek
7,077
708
35
4
0
225,447
1
L
Bakasura
5,081
508
61
6
0
242,023
2
W
Lancelot
6,339
634
69
7
0
280,342
0
W
Izanami
6,855
686
84
8
0
193,256
0
L
Medusa
4,727
473
58
6
0
216,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role