Player Matchup

Bacchus
Bacchus
Dynamight9804
Bacchus
Level 61
God Stats
2W - 5L
1,354 SR
Queue Stats
184W - 194L
1,553 Elo+
Party 1
Anubis
Anubis
HandsomeMax69
Anubis
Level 109
God Stats
7W - 11L
1,373 SR
Queue Stats
260W - 271L
1,519 Elo+
Party 1
Geb
Geb
IllusoryCash138
Geb
Level 148
God Stats
6W - 9L
1,464 SR
Queue Stats
364W - 368L
1,413 Elo+
Solo
Martichoras
Martichoras
LeGrandRaide69
Martichoras
Level 133
God Stats
3W - 5L
1,411 SR
Queue Stats
242W - 247L
1,543 Elo+
Party 1
Artio
Artio
Wolf_of_Winter64
Artio
Level 140
God Stats
1W - 9L
1,089 SR
Queue Stats
143W - 151L
1,548 Elo+
Party 1
Team Averages
Level 118
1,338 SR
1,515 Elo+

VS

Team Averages
Level 143
1,540 SR
1,423 Elo+
Cthulhu
Cthulhu
AmErikanda
Cthulhu
Level 133
God Stats
1W - 2L
1,614 SR
Queue Stats
347W - 342L
1,446 Elo+
Solo
Izanami
Izanami
KINGNUTZ
Izanami
Level 159
God Stats
5W - 0L
1,916 SR
Queue Stats
174W - 177L
1,494 Elo+
Solo
Tiamat
Tiamat
Lucian999
Tiamat
Level 141
God Stats
3W - 4L
1,367 SR
Queue Stats
341W - 323L
1,432 Elo+
Solo
Chronos
Chronos
V8 MOC
Chronos
Level 158
God Stats
1W - 1L
1,326 SR
Queue Stats
251W - 252L
1,465 Elo+
Solo
Cupid
Cupid
backfliphi5
Cupid
Level 124
God Stats
1W - 0L
1,479 SR
Queue Stats
9W - 12L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 3 / 6
6,694
837
4,192
8,009
9,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 4 / 3
7,057
882
7,309
6,537
3,171
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 1 / 6
6,473
809
8,607
5,563
2,529
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Martichoras
LeGrandRaide69
Martichoras
12
4 / 1 / 5
7,191
899
5,511
3,991
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 8
7,560
945
3,581
10,857
12,388
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmErikanda
Cthulhu
15
5 / 3 / 5
8,709
1,089
8,693
9,209
8,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
KINGNUTZ
Izanami
13
1 / 4 / 9
7,823
978
5,454
7,206
2,328
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tiamat
Lucian999
Tiamat
11
0 / 5 / 6
6,759
845
4,294
6,712
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos
V8 MOC
Chronos
13
1 / 2 / 8
7,520
940
5,142
5,734
1,743
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 5
8,315
1,039
6,649
6,696
1,936
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
14
Kills
10
11
Deaths
14
28
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AmErikanda
Cthulhu
5
3
5
2.5
L
Bacchus
3
3
6
2
L
3
4
3
1.13
L
1
1
6
4
W
Izanami
KINGNUTZ
Izanami
1
4
9
1.38
L
Martichoras
LeGrandRaide69
Martichoras
4
1
5
6.5
W
Tiamat
Lucian999
Tiamat
0
5
6
0.6
W
Chronos
V8 MOC
Chronos
1
2
8
2.5
L
3
2
8
3.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,200
Damage
30,232
34,957
Taken
35,557
28,956
Mitigated
17,183
10,930
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AmErikanda
Cthulhu
8,693
59
617
569
9,209
8,135
66
4,207
5,002
19,289
1,409
L
Bacchus
4,192
300
706
1,231
8,009
9,315
0
3,840
4,169
5,773
811
L
7,309
0
186
615
6,537
3,171
0
3,374
3,163
13,908
0
L
8,607
279
284
1,485
5,563
2,529
0
2,395
3,168
14,680
872
W
Izanami
KINGNUTZ
Izanami
5,454
3,803
379
1,128
7,206
2,328
1,189
3,298
3,908
0
18,533
L
Martichoras
LeGrandRaide69
Martichoras
5,511
1,031
373
820
3,991
1,553
0
2,526
1,465
0
20,450
W
Tiamat
Lucian999
Tiamat
4,294
324
220
531
6,712
3,041
402
5,475
1,237
7,021
348
W
Chronos
V8 MOC
Chronos
5,142
2,692
968
2,176
5,734
1,743
1,369
4,524
1,210
9,234
641
L
3,581
107
1,703
3,527
10,857
12,388
0
4,703
6,154
7,316
0
W
6,649
3,874
1,467
4,352
6,696
1,936
840
5,552
1,144
0
15,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,975
Gold Earned
39,126
66
Minions Killed
98
0
Camps Cleared
0
687,958
Distance Traveled
809,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,709
1,089
24
3
0
171,598
0
L
Bacchus
6,694
837
2
0
0
141,686
0
L
Anubis
7,057
882
18
2
0
133,344
0
L
Geb
6,473
809
7
1
0
157,114
0
W
Izanami
7,823
978
38
5
0
149,539
0
L
Martichoras
7,191
899
32
4
0
78,444
0
W
Tiamat
6,759
845
6
1
0
151,850
0
W
Chronos
7,520
940
12
2
0
164,586
0
L
Artio
7,560
945
7
1
0
177,370
0
W
Cupid
8,315
1,039
18
2
0
171,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role